// R:\Art\models/monsters\fish // This file generated by qdata - Do NOT Modify #define FRAME_attbite1 0 #define FRAME_attbite2 1 #define FRAME_attbite3 2 #define FRAME_attbite4 3 #define FRAME_attbite5 4 #define FRAME_attbite6 5 #define FRAME_attbite7 6 #define FRAME_attfrnzy1 7 #define FRAME_attfrnzy2 8 #define FRAME_attfrnzy3 9 #define FRAME_attfrnzy4 10 #define FRAME_attfrnzy5 11 #define FRAME_attfrnzy6 12 #define FRAME_attfrnzy7 13 #define FRAME_attfrnzy8 14 #define FRAME_attfrnzy9 15 #define FRAME_attfrnzy10 16 #define FRAME_attfrnzy11 17 #define FRAME_attfrnzy12 18 #define FRAME_attfrnzy13 19 #define FRAME_attfrnzy14 20 #define FRAME_attfrnzy15 21 #define FRAME_attfrnzy16 22 #define FRAME_attfrnzy17 23 #define FRAME_attfrnzy18 24 #define FRAME_Death1 25 #define FRAME_Death2 26 #define FRAME_Death3 27 #define FRAME_Death4 28 #define FRAME_Death5 29 #define FRAME_Death6 30 #define FRAME_Death7 31 #define FRAME_Death8 32 #define FRAME_Death9 33 #define FRAME_Death10 34 #define FRAME_Death11 35 #define FRAME_Death12 36 #define FRAME_Death13 37 #define FRAME_Death14 38 #define FRAME_Death15 39 #define FRAME_Death16 40 #define FRAME_Death17 41 #define FRAME_Death18 42 #define FRAME_Death19 43 #define FRAME_Death20 44 #define FRAME_Death21 45 #define FRAME_Death22 46 #define FRAME_Death23 47 #define FRAME_Death24 48 #define FRAME_Death25 49 #define FRAME_Death26 50 #define FRAME_Death27 51 #define FRAME_Death28 52 #define FRAME_Death29 53 #define FRAME_Death30 54 #define FRAME_Death31 55 #define FRAME_Death32 56 #define FRAME_Death33 57 #define FRAME_fishpat1 58 #define FRAME_fishpat2 59 #define FRAME_fishpat3 60 #define FRAME_fishpat4 61 #define FRAME_fishpat5 62 #define FRAME_fishpat6 63 #define FRAME_fishpat7 64 #define FRAME_fishpat8 65 #define FRAME_fishpat9 66 #define FRAME_fishpat10 67 #define FRAME_fishpat11 68 #define FRAME_fishpat12 69 #define FRAME_fishpat13 70 #define FRAME_fishpat14 71 #define FRAME_fishpat15 72 #define FRAME_fishpat16 73 #define FRAME_fishpat17 74 #define FRAME_fishpat18 75 #define FRAME_fishpat19 76 #define FRAME_fishpat20 77 #define FRAME_fishpat21 78 #define FRAME_fishpat22 79 #define FRAME_fishpat23 80 #define FRAME_fishpat24 81 #define FRAME_pain1 82 #define FRAME_pain2 83 #define FRAME_pain3 84 #define FRAME_pain4 85 #define FRAME_pain5 86 #define FRAME_pain6 87 #define FRAME_pain7 88 #define FRAME_partfly 89 #define FRAME_swim1 90 #define FRAME_swim2 91 #define FRAME_swim3 92 #define FRAME_swim4 93 #define FRAME_swim5 94 #define FRAME_swim6 95 #define FRAME_swim7 96 #define FRAME_swim8 97 #define FRAME_swimLEFT1 98 #define FRAME_swimLEFT2 99 #define FRAME_swimLEFT3 100 #define FRAME_swimLEFT4 101 #define FRAME_swimLEFT5 102 #define FRAME_swimLEFT6 103 #define FRAME_swimLEFT7 104 #define FRAME_swimLEFT8 105 #define FRAME_swimLEFT9 106 #define FRAME_swimRIGHT1 107 #define FRAME_swimRIGHT2 108 #define FRAME_swimRIGHT3 109 #define FRAME_swimRIGHT4 110 #define FRAME_swimRIGHT5 111 #define FRAME_swimRIGHT6 112 #define FRAME_swimRIGHT7 113 #define FRAME_swimRIGHT8 114 #define FRAME_swimRIGHT9 115 #define FRAME_slowturnr1 116 #define FRAME_slowturnr2 117 #define FRAME_slowturnr3 118 #define FRAME_slowturnr4 119 #define FRAME_slowturnr5 120 #define FRAME_slowturnr6 121 #define FRAME_slowturnr7 122 #define FRAME_slowturnr8 123 #define FRAME_slowturnr9 124 #define FRAME_slowturnl1 125 #define FRAME_slowturnl2 126 #define FRAME_slowturnl3 127 #define FRAME_slowturnl4 128 #define FRAME_slowturnl5 129 #define FRAME_slowturnl6 130 #define FRAME_slowturnl7 131 #define FRAME_slowturnl8 132 #define FRAME_slowturnl9 133 #define MODEL_SCALE 1.000000 #define NUM_MESH_NODES 12 #define MESH_BASEBIN 0 #define MESH__JAW 1 #define MESH__FRFINLFT 2 #define MESH__FRFINRT 3 #define MESH__DORSALFIN 4 #define MESH__SECFINLFT 5 #define MESH__SECFINRT 6 #define MESH__BODY 7 #define MESH__TAILFIN 8 #define MESH__HEAD 9 #define MESH__UPTEETH 10 #define MESH__LOWTEETH 11