// Bed goes up #include "../common/header.ds" output "r:/base/ds/cloud" local entity bed local int sig //label loop bed = find entity with targetname "bed" play sound "doors/gendoorstart.wav" for entity bed on channel 10 move entity bed by [0, 0, 280] at 75 speed signaling sig wait for all clearing sig play sound "doors/gendoorstop.wav" for entity bed on channel 10 //suspend //goto loop