// R:\Art\models/monsters\chicken2 // This file generated by qdata - Do NOT Modify #define FRAME__bodyparts1 0 #define FRAME_attack1 1 #define FRAME_attack2 2 #define FRAME_attack3 3 #define FRAME_attack4 4 #define FRAME_attack5 5 #define FRAME_attack6 6 #define FRAME_cluck1 7 #define FRAME_cluck2 8 #define FRAME_cluck3 9 #define FRAME_cluck4 10 #define FRAME_cluck5 11 #define FRAME_cluck6 12 #define FRAME_cluck7 13 #define FRAME_cluck8 14 #define FRAME_cluck9 15 #define FRAME_cluck10 16 #define FRAME_cluck11 17 #define FRAME_cluck12 18 #define FRAME_cluck13 19 #define FRAME_cluck14 20 #define FRAME_cluck15 21 #define FRAME_cluck16 22 #define FRAME_cluck17 23 #define FRAME_cluck18 24 #define FRAME_cluck19 25 #define FRAME_deathstand1 26 #define FRAME_deathstand10 27 #define FRAME_deathstand11 28 #define FRAME_deathstand12 29 #define FRAME_deathstand13 30 #define FRAME_deathstand14 31 #define FRAME_deathstand15 32 #define FRAME_deathstand16 33 #define FRAME_deathstand17 34 #define FRAME_deathstand18 35 #define FRAME_deathstand19 36 #define FRAME_deathstand2 37 #define FRAME_deathstand20 38 #define FRAME_deathstand21 39 #define FRAME_deathstand22 40 #define FRAME_deathstand23 41 #define FRAME_deathstand24 42 #define FRAME_deathstand25 43 #define FRAME_deathstand26 44 #define FRAME_deathstand27 45 #define FRAME_deathstand28 46 #define FRAME_deathstand29 47 #define FRAME_deathstand3 48 #define FRAME_deathstand30 49 #define FRAME_deathstand4 50 #define FRAME_deathstand5 51 #define FRAME_deathstand6 52 #define FRAME_deathstand7 53 #define FRAME_deathstand8 54 #define FRAME_deathstand9 55 #define FRAME_death1 56 #define FRAME_death2 57 #define FRAME_death3 58 #define FRAME_death4 59 #define FRAME_death5 60 #define FRAME_death6 61 #define FRAME_death7 62 #define FRAME_death8 63 #define FRAME_death9 64 #define FRAME_death10 65 #define FRAME_death11 66 #define FRAME_death12 67 #define FRAME_death13 68 #define FRAME_death14 69 #define FRAME_death15 70 #define FRAME_death16 71 #define FRAME_death17 72 #define FRAME_death18 73 #define FRAME_death19 74 #define FRAME_death20 75 #define FRAME_death21 76 #define FRAME_death22 77 #define FRAME_death23 78 #define FRAME_death24 79 #define FRAME_death25 80 #define FRAME_death26 81 #define FRAME_death27 82 #define FRAME_death28 83 #define FRAME_death29 84 #define FRAME_death30 85 #define FRAME_death31 86 #define FRAME_death32 87 #define FRAME_death33 88 #define FRAME_death34 89 #define FRAME_death35 90 #define FRAME_death36 91 #define FRAME_death37 92 #define FRAME_death38 93 #define FRAME_death39 94 #define FRAME_death40 95 #define FRAME_death41 96 #define FRAME_death42 97 #define FRAME_death43 98 #define FRAME_death44 99 #define FRAME_death45 100 #define FRAME_death46 101 #define FRAME_death47 102 #define FRAME_death48 103 #define FRAME_death49 104 #define FRAME_death50 105 #define FRAME_death51 106 #define FRAME_death52 107 #define FRAME_death53 108 #define FRAME_death54 109 #define FRAME_death55 110 #define FRAME_jattack1 111 #define FRAME_jattack2 112 #define FRAME_jattack3 113 #define FRAME_jattack4 114 #define FRAME_jattack5 115 #define FRAME_jump1 116 #define FRAME_jump2 117 #define FRAME_jump3 118 #define FRAME_jump4 119 #define FRAME_jump5 120 #define FRAME_jump6 121 #define FRAME_jump7 122 #define FRAME_jump8 123 #define FRAME_jump9 124 #define FRAME_jump10 125 #define FRAME_jump11 126 #define FRAME_jump12 127 #define FRAME_peck1 128 #define FRAME_peck2 129 #define FRAME_peck3 130 #define FRAME_peck4 131 #define FRAME_peck5 132 #define FRAME_peck6 133 #define FRAME_peck7 134 #define FRAME_peck8 135 #define FRAME_peck9 136 #define FRAME_peck10 137 #define FRAME_peck11 138 #define FRAME_peck12 139 #define FRAME_peck13 140 #define FRAME_peck14 141 #define FRAME_peck15 142 #define FRAME_peck16 143 #define FRAME_peck17 144 #define FRAME_peck18 145 #define FRAME_peck19 146 #define FRAME_peck20 147 #define FRAME_peck21 148 #define FRAME_peck22 149 #define FRAME_peck23 150 #define FRAME_peck24 151 #define FRAME_peck25 152 #define FRAME_peck26 153 #define FRAME_peck27 154 #define FRAME_peck28 155 #define FRAME_peck29 156 #define FRAME_rattack1 157 #define FRAME_rattack2 158 #define FRAME_rattack3 159 #define FRAME_rattack4 160 #define FRAME_rattack5 161 #define FRAME_rattack6 162 #define FRAME_run1 163 #define FRAME_run2 164 #define FRAME_run3 165 #define FRAME_run4 166 #define FRAME_run5 167 #define FRAME_run6 168 #define FRAME_wait1 169 #define FRAME_wait2 170 #define FRAME_wait3 171 #define FRAME_wait4 172 #define FRAME_wait5 173 #define FRAME_wait6 174 #define FRAME_walk1 175 #define FRAME_walk2 176 #define FRAME_walk3 177 #define FRAME_walk4 178 #define FRAME_walk5 179 #define FRAME_walk6 180 #define FRAME_walk7 181 #define FRAME_walk8 182 #define MODEL_SCALE 0.250000 #define NUM_MESH_NODES 12 #define MESH_BASE 0 #define MESH__BODYCAP 1 #define MESH__LWING 2 #define MESH__LWINGCAP 3 #define MESH__RLEG 4 #define MESH__RLEGCAP 5 #define MESH__HEAD 6 #define MESH__HEADCAP 7 #define MESH__LLEG 8 #define MESH__LLEGCAP 9 #define MESH__RWING 10 #define MESH__RWINGCAP 11