//This is the cool camera script! #include "../common/header.ds" output "r:/base/ds/common" //define variables local entity train local entity rollem local int sig train = find entity with targetname "t100" rollem = find entity with targetname "camera" //move camera use entity rollem move entity train by [128, 128, 0] at 100 speed signaling sig wait for all clearing sig rotate entity train by [0, 0, 128] at 200 speed signaling sig wait for all clearing sig wait 3 seconds move entity train by [16, 16, 64] at 100 speed signaling sig wait for all clearing sig use entity rollem suspend