// A camera test! #include "../common/header.ds" output "r:/base/ds/common" local entity camera local entity cameratarget local int cut camera = find entity with targetname "rollem" cameratarget = find entity with targetname "camlook" // move camera (I hope) use entity camera move entity cameratarget by [128,32,16] at 35 speed signaling cut wait for all clearing cut move entity camera by [16,96,32] at 35 speed signaling cut wait for all clearing cut wait 2 seconds move entity cameratarget by [8,128,-48] at 35 speed signaling cut wait for all clearing cut use entity camera suspend