80 lines
1.7 KiB
C++
80 lines
1.7 KiB
C++
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// NodePropertyDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "DDUtil.h"
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#include "qMView.h"
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#include "Matrix.h"
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#include "Model.h"
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#include "NodePropertyDlg.h"
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#include "treectrlex.h"
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#include "frametreectrl.h"
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#include "skintreectrl.h"
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#include "ManagerTree.h"
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#include "FrameManager2.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CNodePropertyDlg dialog
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CNodePropertyDlg::CNodePropertyDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CNodePropertyDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CNodePropertyDlg)
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m_tris = _T("");
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//}}AFX_DATA_INIT
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}
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void CNodePropertyDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CNodePropertyDlg)
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DDX_Text(pDX, IDC_EDIT1, m_tris);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CNodePropertyDlg, CDialog)
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//{{AFX_MSG_MAP(CNodePropertyDlg)
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ON_BN_CLICKED(IDAPPLY, OnApply)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CNodePropertyDlg message handlers
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void CNodePropertyDlg::OnApply()
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{
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}
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BOOL CNodePropertyDlg::PreCreateWindow(CREATESTRUCT& cs)
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{
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// TODO: Add your specialized code here and/or call the base class
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return CDialog::PreCreateWindow(cs);
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}
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BOOL CNodePropertyDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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void CNodePropertyDlg::OnOK()
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{
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CDialog::OnOK();
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}
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