199 lines
5.7 KiB
C
199 lines
5.7 KiB
C
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typedef enum AnimID_e
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{
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ANIM_STAND1,
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ANIM_STAND2,
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ANIM_STAND3,
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ANIM_STAND4,
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ANIM_WALK1,
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ANIM_WALK2,
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ANIM_WALK3,//10
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ANIM_MELEE1,
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ANIM_MELEE2,
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ANIM_MELEE3,
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ANIM_MELEE4,
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ANIM_MELEE5,
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ANIM_MELEE6,
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ANIM_MELEE7,
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ANIM_MELEE8,
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ANIM_MELEE9,
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ANIM_MELEE10,//20
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ANIM_FJUMP,
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ANIM_RUN1,
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ANIM_RUN2,
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ANIM_RUN3,
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ANIM_PAIN1,
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ANIM_PAIN2,
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ANIM_PAIN3,
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ANIM_DIE1,
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ANIM_DIE2,
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ANIM_SNATCH,//30
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ANIM_CATCH,
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ANIM_MISS,
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ANIM_READY_CATCH,
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ANIM_SNATCHHI,
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ANIM_SNATCHLOW,
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ANIM_SLIP,
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ANIM_SLIP_PAIN,
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ANIM_DELAY,
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ANIM_ROAR,
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ANIM_ROAR2,//40
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ANIM_LAND2,
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ANIM_LAND,
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ANIM_INAIR,
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ANIM_TO_SWIM,
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ANIM_SWIM,
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ANIM_SWIM_BITE_A,
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ANIM_SWIM_BITE_B,
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ANIM_OUT_WATER,
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ANIM_EAT_DOWN,
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ANIM_EAT_UP,//50
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ANIM_EAT_LOOP,//51
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ANIM_EAT_TEAR,//52
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ANIM_EAT_PULLBACK,//53
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ANIM_LOOK_AROUND,//54
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ANIM_EAT_LEFT,//55
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ANIM_EAT_RIGHT,//56
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ANIM_EAT_SNAP,//57
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ANIM_EAT_REACT,
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NUM_ANIMS
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} AnimID_t;
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typedef enum SoundID_e
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{
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SND_PAIN1,
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SND_PAIN2,
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SND_GURGLE,
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SND_DIE,
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SND_GIB,
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SND_MELEEHIT1,
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SND_MELEEHIT2,
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SND_MELEEMISS1,
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SND_MELEEMISS2,
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SND_STEP1,
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SND_STEP2,
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SND_STEP3,
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SND_STEP4,
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SND_GROWL1,
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SND_GROWL2,
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SND_GROWL3,
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SND_LAND,
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NUM_SOUNDS
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} SoundID_t;
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extern animmove_t gorgon_move_stand1;
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extern animmove_t gorgon_move_stand2;
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extern animmove_t gorgon_move_stand3;
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extern animmove_t gorgon_move_stand4;
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extern animmove_t gorgon_move_walk;
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extern animmove_t gorgon_move_walk2;
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extern animmove_t gorgon_move_walk3;
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extern animmove_t gorgon_move_melee1;
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extern animmove_t gorgon_move_melee2;
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extern animmove_t gorgon_move_melee3;
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extern animmove_t gorgon_move_melee4;
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extern animmove_t gorgon_move_melee5;
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extern animmove_t gorgon_move_melee6;
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extern animmove_t gorgon_move_melee7;
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extern animmove_t gorgon_move_melee8;
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extern animmove_t gorgon_move_melee9;
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extern animmove_t gorgon_move_melee10;
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extern animmove_t gorgon_move_fjump;
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extern animmove_t gorgon_move_run1;
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extern animmove_t gorgon_move_run2;
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extern animmove_t gorgon_move_run3;
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extern animmove_t gorgon_move_pain1;
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extern animmove_t gorgon_move_pain2;
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extern animmove_t gorgon_move_pain3;
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extern animmove_t gorgon_move_die1;
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extern animmove_t gorgon_move_die2;
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extern animmove_t gorgon_move_jump;
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extern animmove_t gorgon_move_catch;
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extern animmove_t gorgon_move_snatch;
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extern animmove_t gorgon_move_miss;
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extern animmove_t gorgon_move_readycatch;
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extern animmove_t gorgon_move_snatchhi;
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extern animmove_t gorgon_move_snatchlow;
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extern animmove_t gorgon_move_slip;
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extern animmove_t gorgon_move_slip_pain;
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extern animmove_t gorgon_move_delay;
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extern animmove_t gorgon_move_roar;
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extern animmove_t gorgon_move_roar2;
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extern animmove_t gorgon_move_land2;
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extern animmove_t gorgon_move_land;
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extern animmove_t gorgon_move_inair;
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extern animmove_t gorgon_move_to_swim;
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extern animmove_t gorgon_move_swim;
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extern animmove_t gorgon_move_swim_bite_a;
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extern animmove_t gorgon_move_swim_bite_a;
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extern animmove_t gorgon_move_outwater;
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extern animmove_t gorgon_move_eat_down;
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extern animmove_t gorgon_move_eat_up;
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extern animmove_t gorgon_move_eat_loop;
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extern animmove_t gorgon_move_eat_tear;
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extern animmove_t gorgon_move_eat_pullback;
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extern animmove_t gorgon_move_look_around;
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extern animmove_t gorgon_move_eat_left;
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extern animmove_t gorgon_move_eat_right;
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extern animmove_t gorgon_move_eat_snap;
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extern animmove_t gorgon_move_eat_react;
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void gorgon_eat(edict_t *self, G_Message_t *msg);
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void gorgon_stand(edict_t *self, G_Message_t *msg);
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void gorgon_walk(edict_t *self, G_Message_t *msg);
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void gorgon_melee(edict_t *self, G_Message_t *msg);
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void gorgon_run(edict_t *self, G_Message_t *msg);
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void gorgon_pain(edict_t *self, G_Message_t *msg);
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void gorgon_death(edict_t *self, G_Message_t *msg);
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void gorgonbite (edict_t *self);
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void gorgon_footstep (edict_t *self);
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void gorgon_eatorder (edict_t *self);
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void gorgon_dead(edict_t *self);
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void gorgon_hop (edict_t *self);
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void gorgon_growl (edict_t *self);
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void gorgon_jump (edict_t *self);
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void gorgon_ready_catch (edict_t *self);
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void gorgon_throw_toy(edict_t *self);
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void gorgon_toy_ofs(edict_t *self, float ofsf, float ofsr, float ofsu);
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void gorgon_check_snatch(edict_t *self, float ofsf, float ofsr, float ofsu);
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void gorgon_gore_toy(edict_t *self, float jumpht);
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void gorgon_miss_sound (edict_t *self);
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void gorgon_anger_sound (edict_t *self);
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void gorgon_go_snatch (edict_t *self);
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void gorgon_done_gore (edict_t *self);
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void gorgon_blocked (edict_t *self, trace_t *trace);
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void gorgonRoll (edict_t *self, float rollangle);
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void gorgonLerpOff (edict_t *self);
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void gorgonLerpOn (edict_t *self);
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void gorgonCheckSlip (edict_t *self);
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void gorgonSlide (edict_t *self, float force);
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qboolean gorgonCheckMood (edict_t *self);
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void ai_goal_charge (edict_t *self, float dist);
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void gorgonApplyJump (edict_t *self);
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void gorgonRoar (edict_t *self);
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void gorgon_roar_sound (edict_t *self);
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void gorgon_go_inair (edict_t *self);
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void gorgon_check_landed (edict_t *self);
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void gorgonJumpOutWater (edict_t *self);
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void gorgonGoSwim (edict_t *self);
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void gorgonCheckInWater (edict_t *self);
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void gorgon_ai_swim (edict_t *self, float dist);
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void gorgonForward (edict_t *self, float dist);
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void gorgonFixPitch (edict_t *self);
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void gorgonZeroPitch (edict_t *self);
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void gorgon_death2twitch (edict_t *self);
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void gorgonChooseDeath (edict_t *self);
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void gorgon_ai_eat(edict_t *self, float crap);
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float MG_ChangePitchForZVel(edict_t *self, float speed, float cap_vel, float max_angle);
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void MG_SetNormalizeVelToGoal(edict_t *self, vec3_t vec);
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float MG_ChangeYaw (edict_t *self);
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void MG_Pathfind(edict_t *self, qboolean check_clear_path);
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float MG_ChangePitch(edict_t *self, float ideal, float speed);
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void fish_under_water_wake (edict_t *self);
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