heretic2-sdk/Toolkit/Programming/GameCode/game/p_item.h

15 lines
591 B
C
Raw Normal View History

1998-11-24 00:00:00 +00:00
#ifndef P_ITEM
#define P_ITEM 1
#include "p_types.h"
void Use_Defence(playerinfo_t *playerinfo, gitem_t *defence);
void DefenceThink_Powerup(edict_t *Caster, char *Format, ...);
void DefenceThink_RingOfRepulsion(edict_t *Caster, char *Format, ...);
void DefenceThink_MeteorBarrier(edict_t *Caster, char *Format, ...);
void DefenceThink_Teleport(edict_t *Caster, char *Format, ...);
void DefenceThink_Morph(edict_t *Caster, char *Format, ...);
void DefenceThink_Shield(edict_t *Caster, char *Format, ...);
1999-03-18 00:00:00 +00:00
void DefenceThink_Tornado(edict_t *Caster, char *Format, ...);
1998-11-24 00:00:00 +00:00
#endif