1998-11-24 00:00:00 +00:00
|
|
|
// ***************************************
|
|
|
|
// ** SHRINE STATS
|
|
|
|
// ***************************************
|
|
|
|
|
|
|
|
// duration of shrine light on player - in seconds
|
|
|
|
#define LIGHT_DURATION 90
|
|
|
|
// duration of shrine reflect on player - in seconds
|
|
|
|
#define REFLECT_DURATION_SINGLE 30
|
|
|
|
// duration of shrine reflect on player - in seconds
|
|
|
|
#define REFLECT_DURATION_DEATHMATCH 20
|
|
|
|
// duration of shrine ghosting on player - in seconds
|
|
|
|
#define GHOST_DURATION 60
|
|
|
|
// duration of shrine powerup on player weapons - in seconds
|
|
|
|
#define POWERUP_DURATION 30
|
|
|
|
// duration of shrine lungs on player - in seconds
|
|
|
|
#define LUNGS_DURATION 20
|
|
|
|
// time till Shrine is useable again if so toggled - in seconds
|
|
|
|
#define SHRINE_DELAY 45
|
|
|
|
// duration of shrine speed on player - in seconds
|
1999-03-18 00:00:00 +00:00
|
|
|
#define SPEED_DURATION 25
|
1998-11-24 00:00:00 +00:00
|
|
|
|
|
|
|
// amount of armor you get at a shrine - note support is in for gold armor - you just can't actually get it at this stage
|
|
|
|
#define MAX_GOLD_ARMOR 250 // amount of damage it can absorb
|
|
|
|
#define MAX_SILVER_ARMOR 100 // amount of damage it can absorb
|
|
|
|
#define SILVER_HIT_MULT 0.5 // percentage of hit damage we take on a physical hit - silver armor
|
|
|
|
#define SILVER_SPELL_MULT 0.5 // percentage of hit damage we take on a spell hit - silver armor
|
|
|
|
#define GOLD_HIT_MULT 0.25 // percentage of hit damage we take on a physical hit - gold armor
|
|
|
|
#define GOLD_SPELL_MULT 0.25 // percentage of hit damage we take on a spell hit - gold armor
|
|
|
|
|
|
|
|
#define SHRINE_HEALTH 100
|
|
|
|
#define SHRINE_MAX_HEALTH 150
|
|
|
|
|
|
|
|
|
|
|
|
// ***************************************
|
|
|
|
// ** MANA ITEM STATS
|
|
|
|
// ***************************************
|
|
|
|
|
|
|
|
#define HALF_OFF_MANA 20
|
|
|
|
#define FULL_OFF_MANA 40
|
|
|
|
|
|
|
|
#define HALF_DEF_MANA 20
|
|
|
|
#define FULL_DEF_MANA 40
|
|
|
|
|
|
|
|
#define HALF_COMBO_MANA 30
|
|
|
|
#define FULL_COMBO_MANA 30
|
|
|
|
|
|
|
|
|
|
|
|
// ***************************************
|
|
|
|
// ** SPELL ITEM STATS
|
|
|
|
// ***************************************
|
|
|
|
|
|
|
|
#define RESPAWN_TIME_WEAPON 30 // seconds
|
|
|
|
#define RESPAWN_TIME_MACEBALL 60 // seconds
|
|
|
|
#define RESPAWN_TIME_DEFENSE 30 // seconds
|
|
|
|
#define RESPAWN_TIME_RING 20 // seconds
|
|
|
|
#define RESPAWN_TIME_TELEPORT 25 // seconds
|
|
|
|
#define RESPAWN_TIME_MORPH 40 // seconds
|
|
|
|
#define RESPAWN_TIME_AMMO 20 // seconds
|
|
|
|
#define RESPAWN_TIME_ARROWS 30 // seconds
|
|
|
|
#define RESPAWN_TIME_MISC 20 // seconds
|
|
|
|
|
|
|
|
|
|
|
|
// Ammunition usage
|
|
|
|
#define AMMO_USE_FIREBALL 2
|
|
|
|
#define AMMO_USE_HELLSTAFF 1
|
|
|
|
#define AMMO_USE_MAGICMISSILE 3
|
|
|
|
#define AMMO_USE_REDRAIN 1
|
|
|
|
#define AMMO_USE_SPHERE 7
|
|
|
|
#define AMMO_USE_PHOENIX 1
|
|
|
|
#define AMMO_USE_MACEBALL 12
|
|
|
|
#define AMMO_USE_FIREWALL 5
|
|
|
|
|
|
|
|
#define MANA_USE_POWERUP 60
|
|
|
|
#define MANA_USE_RING 5
|
|
|
|
#define MANA_USE_SHIELD 20
|
|
|
|
#define MANA_USE_TELEPORT 15
|
|
|
|
#define MANA_USE_POLYMORPH 30
|
|
|
|
#define MANA_USE_METEORS 5 // Five PER meteor: Total of 20
|
1999-03-18 00:00:00 +00:00
|
|
|
#define MANA_USE_TORNADO 30
|
1998-11-24 00:00:00 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#define AMMO_COUNT_MOST 20
|
|
|
|
#define AMMO_COUNT_REDRAINBOW 5
|
|
|
|
#define AMMO_COUNT_PHOENIXBOW 5
|
|
|
|
#define AMMO_COUNT_HELLSTAFF 50
|
|
|
|
|
|
|
|
|
|
|
|
#define MAX_OFF_MANA 100
|
|
|
|
#define MAX_DEF_MANA 100
|
|
|
|
#define MAX_RAIN_AMMO 30
|
|
|
|
#define MAX_PHOENIX_AMMO 20
|
|
|
|
#define MAX_HELL_AMMO 200
|
|
|
|
|