heretic2-sdk/Toolkit/Designer/dsexamples/cloud/newarm.ds

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1998-11-24 00:00:00 +00:00
// The fantabulous rotating lab table!
#include "../common/header.ds"
output "r:/base/ds/cloud"
local entity table
local entity kill
local entity light
local entity flame
local entity flame1
local entity lever
local int sig
local int sig1
lever = find entity with targetname "lablever"
table = find entity with targetname "newtable"
kill = find entity with targetname "kill"
light = find entity with targetname "strike"
flame = find entity with targetname "burn"
flame = find entity with targetname "burn1"
//CRANK IT UP!!!!
//use entity light
//play sound "Weapons/lightning.wav" for entity lever
//wait .25 seconds
//use entity kill
suspend
label loop
play sound "doors/elevatorstop.wav" for entity table on channel 10
wait 1 seconds
move entity table by [0, 0, 440] at 60 speed signaling sig
play sound "objects/hugewheel.wav" for entity table on channel 10
wait for all clearing sig
play sound "objects/piston.wav" for entity table on channel 10
wait 5 seconds
play sound "doors/elevatorstop.wav" for entity table on channel 10
wait 1 seconds
move entity table by [0, 0, -440] at 60 speed signaling sig
play sound "objects/hugewheel.wav" for entity table on channel 10
wait for all clearing sig
play sound "objects/piston.wav" for entity table on channel 10
wait 5 seconds
goto loop