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<title>QuakeForge: An Open Source Quake Development Project</title>
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<meta name="description" content="The QuakeForge Project">
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<a href="contest.php"><img src="images/qfcontest.gif" border="0" align="absmiddle"></a><img src="images/qfproject2small.png" border="0" align="absmiddle">
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[&nbsp;about&nbsp;]
[&nbsp;<a href="news.php">news</a>&nbsp;]
[&nbsp;<a href="progress.php">progress</a>&nbsp;]
[&nbsp;<a href="irc.php">irc</a>&nbsp;]
[&nbsp;<a href="devfiles.php">downloads</a>&nbsp;]
[&nbsp;<a href="howto.php">howto</a>&nbsp;]
[&nbsp;<a href="http://sourceforge.net/mail/?group_id=882">mailing lists</a>&nbsp;]
[&nbsp;<a href="links.php">links</a>&nbsp;]
[&nbsp;<a href="develop.php">developers</a>&nbsp;]
[&nbsp;<a href="mailto:palisade@quakeforge.net">comments</a>&nbsp;]
[&nbsp;<a href="files/CREDITS">Credits</a>&nbsp;]
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<b><font size="+1"><a name="news">About this project...</a></font></b>
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&nbsp;&nbsp;&nbsp;The QuakeForge project's aim is to create a long lasting project to work on developing and extending the Quake(R) source release (and any future releases) while maintaining backwards compatibility with the original Quake(R). We plan to further its gaming abilities and even develop it beyond its original purpose as a game and into a virtual world. Currently we are merging QW and Q1, smoothing the engine out, fixing bugs/cheats, better organizing the engine, adding features, and porting to as many platforms as developers are willing.<br><br>
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We thank the following for software/hardware contributions:
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<a href="http://www.idsoftware.com/"><img src="images/id.jpg" border=0 alt="id Software" width=70 height=80></a>
<a href="http://www.sourceforge.net"><img src="images/sflogo.png" border=0 alt="SourceForge"></a>
<a href="http://www.libranet.com/petition.html"><img src="images/petition_button.jpg" border=0 alt="Sign The Linux Driver Petition"></a>
<a href="http://www.planetquake.com/aftershock/"><img src="images/aftershock_logo.jpg" border=0 alt="Aftershock"></a>
<a href="http://www.valinux.com/"><img src="images/valinux.png" border=0 alt="VA Linux"></a>
<a href="http://www.3dfx.com/"><img src="images/3dfx.jpg" border=0 alt="3Dfx" width=100 height=80></a>
<a href="http://www.matrox.com/"><img src="images/matrox.gif" border=0 alt="Matrox"></a>
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We support:
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<a href="http://www.linux.com/"><img src="images/tux.gif" border=0 alt="Tux: The Linux Mascot" width=80 height=80></a>
<a href="http://www.debian.org/"><img src="images/debian.jpg" border=0 alt="Debian" width=80 height=80></a>
<a href="http://www.redhat.com/"><img src="images/redhat.gif" border=0 alt="RedHat" width=100 height=80></a>
<a href="http://www.freebsd.org/"><img src="images/freebsd.gif" border=0 alt="FreeBSD" width=80 height=80></a>
<a href="http://www.ibm.com/"><img src="images/ibm.gif" border=0 alt="IBM: AIX" width=100 height=80></a>
<a href="http://www.sgi.com/"><img src="images/sgi.gif" border=0 alt="SGI: Irix" width=100 height=80></a>
<a href="http://www.sun.com/"><img src="images/sun.gif" border=0 alt="Sun Microsystems: Solarius" width=120 height=80></a>
<a href="http://www.beos.com/"><img src="images/be.jpg" border=0 alt="Be: BeOS" width=100 height=80></a>
<a href="http://www.microsoft.com/"><img src="images/ms.gif" border=0 alt="Microsoft: Win9x" width=120 height=60></a>
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Working in collaboration with:
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<a href="http://qwf.challenge-world.com/"><img src="images/qwf.jpg" border=0 alt="QuakeWorld Forever"></a>
<a href="http://qsg.telefragged.com/"><img src="images/qsg.jpg" border=0 alt="Quake Standards Group"></a>
<a href="http://openquartz.sourceforge.net/"><b><u><i>OpenQuartz</b></u></i></a>
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<br>Website Copyright (C) 1999,2000 contributors of the QuakeForge Project.
<br><a href="copyright.php">View Additional Copyright and Trademark Acknowledgements</a>
<br><br><i>Hey man, nice gun. Hey man, have fun.</i><br>
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