website/lists.php
Bill Currie 0081fb8b27 test
2001-01-04 23:57:00 +00:00

59 lines
2.3 KiB
PHP

<? // Preamble
$pageName = "Mailing Lists";
$focused = "none"; // Dock icon name to get a border
require "parts/preamble.php"; // Load most of document
?>
<!--SEARCHME-->
<?
function mailListLinks ($listName)
{
$infoUrl = 'http://lists.sourceforge.net/mailman/listinfo/';
$archiveUrl = 'http://lists.sourceforge.net/pipermail/';
echo '[ ';
echo '<A href="' . $infoUrl . $listName . '/">info</A>';
echo ' | ';
echo '<A href="' . $archiveUrl . $listName . '/">archives</A>';
echo ' ]';
}
?>
The QuakeForge Project has several email lists, which we use to keep in touch
with each other and the community. This page is a list of them.
<H4>QuakeForge Announcements <? mailListLinks ('quake-announce'); ?></H4>
<P>From time to time, the QuakeForge team make announcements. This, along with
the development list, is where they are sent. If you want to know about them,
subscribe here.
<H4>QuakeForge Bugs <? mailListLinks ('quake-bugs'); ?></H4>
<P>We hate to admit it, but even our code sometimes has bugs in it. This mailing
list is for discussing those bugs. Also, the QuakeForge bug-tracking system
sends mail to this list whenever the bug database is updated.
<H4>QuakeForge CVS Updates <? mailListLinks ('quake-cvs'); ?></H4>
<P>If you would like to get an email every time something happens in the
QuakeForge CVS, subscribe to this mailing list. Because a mail is sent out
every time any file is changed, this list tends to be pretty high-traffic. Each
email contains a list of files changed, and what was changed.
<H4>QuakeForge Development <? mailListLinks ('quake-devel'); ?></H4>
<P>This is where the main development work is discussed. Tempers run high
occasionally, and technical discussion is the order of the day. If you are
interested in helping, have a patch, or are concerned with the direction the
development is taking, this is the place you want to be.
<H4>QuakeForge User Discussion <? mailListLinks ('quake-user'); ?></H4>
<P>If you are more interested in playing the game than talking about development
stuff, you want to be here. Many of the QuakeForge developers are here, and
aside from our IRC channel, this is the closest thing to a tech support hotline
that we have. There may also be discussion between players here.
<!--NOSEARCH-->
<?
require "parts/postamble.php"; // Finish this sucker up
?>