mirror of
https://git.code.sf.net/p/quake/website
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173 lines
7.3 KiB
PHP
173 lines
7.3 KiB
PHP
<html>
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<head>
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<title>QuakeForge: An Open Quake Development Project</title>
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<meta http-equiv="Content-Type" content="text/html; CHARSET=iso-8859-1">
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<meta name="description" content="QuakeForge Project">
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<meta name="Author" content="Chase Hargraves & Nelson Rush">
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</head>
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<body text="#ffffff" bgcolor="#000000" link="#ff0000" vlink="#aa0000" alink="#ffffff">
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<table BORDER="0" COLS="0" WIDTH="750" align="center">
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<tr>
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<img src="images/qflogoblack.png" border="0"><img src="images/qfproject2.png" border="0">
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<br><br><br><br>
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</tr>
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<tr>
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<td WIDTH="100" valign="top">
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<i>The QuakeForge project's aim is to
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create a long lasting project to work on developing and extending the
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Quake(R) source release (and any future releases) while
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maintaining backwards compatibility with the original
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Quake(R). We plan to further it's gaming abilities and even
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develop it beyond its original purpose as a game and into a
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virtual world. Currently we are merging QW and Q1, smoothing
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the engine out, fixing bugs/cheats, better organizing the
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engine, adding features, and porting to as many platforms as
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developers are willing.</i><br><br>
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<b><font size="+1">News</font></b>
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<b>2000-1-11</b>: Sam Lantinga is working with the QuakeForge project on maintaining SDL support. Here is a portion of an email I recieved from him:<br><br><i>
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From: Sam Lantinga<br>
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To: Nelson Rush<br>
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...<br>
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[NR] Btw, I've been talking with Carmack, I mentioned the SDL and GGI
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support and your and Maas work on getting SDLQuake in the tree. I think
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he likes the project so far, I'll be keeping in contact with him...
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we've already fixed lots of things by questioning him.
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If you need any fixes for your version of SDLQuake...[NR]<br><br>
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[SL] I'd rather help complete the SDL merge and just point to you guys.
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You rock, BTW. :) [SL]<br>
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...</i><br>
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<br><b>2000-1-10</b>: We need help implementing IPv6, fixing Svgalib, merging the Aftershock renderer, porting to Amiga, MacOS, BeOS, or any other platforms. We also could use a hand in devising free replacements for the textures/maps/models/etc. Join our <a href="http://lists.sourceforge.net/mailman/listinfo/quake-devel">mailing list</a> to see about contributing.<br>
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<br><b>2000-1-9</b>: Feature FREEZE, unstable release 0.1.0 coming soon.<br>
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<br><b>2000-1-7</b>: <a href="http://sourceforge.net/survey/survey.php?group_id=882&survey_id=10062">Vote in this survey for the new Quake(R) and QuakeWorld(R) engine name</a>.<br>
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<br><b>2000-1-6</b>: **Critical** download, grab our GPL'd mdfour replacement for the proprietary md4 code accidently left in the q1source release: <a href="ftp://quake.sourceforge.net/pub/quake/files/mdfour.zip">zip</a>/<a href="ftp://quake.sourceforge.net/pub/quake/files/mdfour.tar.gz">tar.gz</a>
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<br><br>
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</td>
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</tr>
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<tr>
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<td valign="top">
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<b><font size="+1">Progress</font></b>
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</td>
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You can view the progress of QuakeForge on various operating systems <a href="progress.php">here</a>.
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<br><br>
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</td>
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<b><font size="+1">IRC</font></b>
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The QuakeForge project is using the OpenProjects IRC Network for talks in the #quakeforge channel on irc.quakeforge.net. IrcLogs can be found <a href="ftp://quake.sourceforge.net/pub/quake/irclogs">here</a>.
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<br><br>
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</td>
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<b><font size="+1">Files</font></b>
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</td>
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<b><u>QuakeForge v991221 (Initial Release)</u></b>
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<br><a href="http://www.sourceforge.net/download.php?fileid=947">q1source.zip (3MB)</a>
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<br><a href="http://www.sourceforge.net/download.php?fileid=958">q1-991221.tar.gz (2.7MB)</a>
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<br><a href="http://www.sourceforge.net/download.php?fileid=953">q1-991221.tar.bz2 (2.4MB)</a>
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<p><b><u>Quake Shareware files</u></b>
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<br><a href="ftp://ftp.cdrom.com/pub/quake/idstuff/quake/quake106.zip">Quake v1.06</a> (This zip requires the user to run the deice util to unpack).
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<br><a href="ftp://quake.sourceforge.net/pub/quake/files/quake_sw.tar.gz">quake_sw.tar.gz</a> (This tarball contains the shareware quake unpacked already).
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<p><b><u>Files to help use SourceForge and develop on our project</u></b>
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<br><a href="devfiles.php">Development tools for various OS's</a><br>
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<br>Grab Taniwha's pak util replacement <a href="http://www.taniwha.org/">here.</a>
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<br><br>
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</td>
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</tr>
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<tr>
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<td valign="top">
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<b><font size="+1">HOWTO's</font></b>
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</td>
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The GNU Project has an online manual on CVS <a href="http://www.gnu.org/manual/cvs/index.html">here</a>.
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<br>The Linux Doc Project (LDP) has a "Patches for Beginners" HOWTO <a href="http://www.linuxdoc.org/LDP/LG/issue32/ayers1.html">here</a>.
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<br><a href="http://webpages.mr.net/bobz/howto/">Linux Quake HOWTO</a>
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<br><br>
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</td>
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<b><font size="+1">Mailing Lists</font></b>
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The QuakeForge project has several lists up, you can browse the archives or subscribe/unsubscribe to them <a href="http://sourceforge.net/mail/?group_id=882">here</a>.
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<br><br>
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</td>
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<b><font size="+1">Links</font></b>
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</td>
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<a href="http://sourceforge.net/project/?form_grp=882">Our SourceForge Page</a>
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<br><a href="http://www.idsoftware.com">id Software</a>
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<br><a href="http://www.programmersheaven.com/">Programmer's Heaven</a>
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<br><a href="http://developer.dungeon-crawl.com/">Game Development Search Engine</a>
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<br><a href="http://styx.phy.vanderbilt.edu/~ice/">Ice Quake Map editor for Unix</a>
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<br><a href="http://www.informatik.rwth-aachen.de/I6/Colleagues/kanthak/Quest/quest.html">Quest Quake Map Editor for Unix</a>
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<br><a href="http://www.mesa3d.org/">Mesa 3D GL Library</a>
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<br><a href="http://www.devolution.com/~slouken/SDL">http://www.devolution.com/~slouken/SDL">SimpleMedia Direct Layer, a cross platform low-level API</a>
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<br><br><b>Other Quake Development Projects:</b><br><br>
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<a href="http://www.planetquake.com/qer/">Quake Engine Resource</a><br>
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<a href="http://www.inside3d.com/qip/home.shtml">Quake Info Pool</a><br>
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<a href="http://www.geocities.com/tanepiper/">Quake 2000</a><br>
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<br><br>
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</td>
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<b><font size="+1">Comments</font></b>
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Email <a href="mailto:palisade@quakeforge.net">Palisade</a> for any comments, suggestions, or additions to this page.
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<br><br>
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</td>
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</tr>
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</table>
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<center>
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<br><br><br>
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<a href="http://www.sourceforge.net"><img src="images/sflogo.png" border=0 alt="SourceForge"></a>
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<a href="http://www.libranet.com/petition.html"><img src="images/petition_button.jpg" border=0 alt="Sign The Linux Driver Petition"></a>
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<a href="http://www.planetquake.com/aftershock/"><img src="images/aftershock_logo.jpg" border=0 alt="Aftershock"></a>
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<br>
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<i>
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<br>Website Copyright (C) 1999,2000 Nelson Rush, Chase Hargraves, and contributers to the QuakeForge project.
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<br>Quake(R) and QuakeWorld(R) are registered trademarks of id Software.
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<br>
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<br>Quake is Copyright (C) 1996-1997 Id Software, Inc.
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<br>Portions of QuakeForge are Copyright (C) 1996-1997 Id Software, Inc.
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<br>Portions of QuakeForge are Copyright (C) 1999,2000 contributors of the QuakeForge project.
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</i>
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<br>
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</center>
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</body>
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</html>
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