mirror of
https://git.code.sf.net/p/quake/website
synced 2024-11-30 16:01:24 +00:00
61 lines
2.1 KiB
PHP
61 lines
2.1 KiB
PHP
<?PHP
|
|
$sitename = "The QuakeForge Project";
|
|
$pagename = "About QuakeForge";
|
|
require("parts/library.php"); // Load function library
|
|
include("parts/head.php"); // Load the HEAD and open BODY
|
|
include("parts/topstrip.php"); // Display top strip
|
|
include("parts/titletable.php"); // Display main title w/ logos
|
|
?>
|
|
<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
|
|
<TR valign="top">
|
|
<?php
|
|
include("parts/menu.php"); // Import left-side menus
|
|
tableSpacer( 1, 9, 1, "black"); // Separate content from menus
|
|
?>
|
|
<TD width="100%">
|
|
<?php
|
|
$focused = "none"; // name of focused icon
|
|
include( "parts/topmain.php" ); // Display content top table
|
|
?>
|
|
<P>
|
|
QuakeForge is a 3D graphics game engine based on Id
|
|
Software's legendary Quake and QuakeWorld source
|
|
trees. Our purpose? To improve the state of the
|
|
game by improving the engine and making it
|
|
accessable to the largest number of players we can.
|
|
<P>
|
|
Arguably the single most important issue on the
|
|
minds of players today is the rampant cheating which
|
|
is currently happening on many of the larger
|
|
servers. It's a serious problem and it really makes
|
|
a good game hard to find. We're working hard to fix
|
|
these problems at the engine level.
|
|
<P>
|
|
But what good is that if you have to have a copy of our
|
|
client and the server has to run our server? There
|
|
are other projects out there and some of them have
|
|
very unique qualities. QuakeForge is coopertaing
|
|
with <A HREF="http://www.quakesrc.org">QSG</A>, a
|
|
group comprised of representatives from nearly every
|
|
known Quake source project to ensure that our
|
|
clients and servers run with other clients and
|
|
servers just fine. We have all agreed to implement
|
|
any effective cheat prevention methods.
|
|
<P>
|
|
Other things we're doing include merging the two
|
|
code trees, adding features, and improving the
|
|
OpenGL renderer. And QuakeForge is still the most
|
|
portable source tree based on the Id Software code.
|
|
</TD>
|
|
<?php
|
|
tableSpacer( 1, 9, 1, "black");
|
|
?>
|
|
</TR>
|
|
<TR>
|
|
<TD COLSPAN="4">
|
|
<?php
|
|
include("parts/copyright.php");
|
|
?>
|
|
</TD>
|
|
</TR>
|
|
</TABLE>
|