Mathematical Algorithms
Surface Subdivison, Illumination, Reflections, Shadows, Shaders, Polygons, Vector Space, Affine Arithmetic, Bezier Curves, B-Spline Curves, Compression & Encryption, etc. |
Sound Bytes
Speeches, Lectures, Events, etc. |
Tutorials
Explainations of 3D engine development, networking, Quake specific archiecture, engine features, etc. |
Misc. Texts
Interviews, philosophy, theories, etc. |