// Preamble $pageName = "Files"; $focused = "none"; // Dock icon name to gets a border require("parts/preamble.php"); // Load most of document ?> function fileDownloadLink ($baseUrl, $extensions) { $extension = explode (' ', $extensions); $count = count ($extension); for ($i = 0 ; $i < $count ; $i++) { if ($i == 0) { echo '[ '; } echo '' . $extension[$i] . ' '; if (($i+1) < $count) { echo '| '; } else { echo ']'; } } } ?>
QuakeForge is always in constant development. Our development version has the latest features, but changes rapidly as bugs are fixed and features are added. Stable versions do not change significantly once released, though we sometimes make revisions of the stable branch to fix known bugs.
Our current version, in active development. If you find any bugs or other problems, please check back here to see if a newer snapshot fixes the problem. If we haven't fixed it, please let us know!
QuakeForge 0.1 is our initial offering to the public. It's not really for end-users, but served as a proof of concept that the Quake and QuakeWorld trees are more closely related than initial look would indicate.