' . $extension[$i] . ' '; if (($i+1) < $count) { echo '| '; } else { echo ']'; } } } ?>

QuakeForge is always in constant development. Our development version has the latest features, but changes rapidly as bugs are fixed and features are added. Stable versions do not change significantly once released, though we sometimes make revisions of the stable branch to fix known bugs.

Current Releases

QuakeForge: Development Tree

This is our new development tree (we're back to "quakeforge"), where we're again in the process of merging Quake and QuakeWorld ... but this time, it's much better. :), and will eventually provide the 0.6 versions of QuakeForge.

While almost always in working order, it's under heavy development so be prepared to encounter some issues (Wear your hard hat!). Please check the docs.

QuakeForge: Version 0.5.0

QuakeForge: Newtree

Newtree is our stable tree. It will provide the 0.3 and 0.4 series of QuakeForge releases. Most activity has move to the development tree though.

QuakeForge: Newtree, Version 0.3.0

Development Snapshots (source updated daily)

QuakeForge: NUQ

QuakeForge: NUQ (pronounced "Nuke") is, basically, the Classic Quake version of Newtree. NUQ is based on the WinQuake engine, but with lots of enhancements from the merged tree and Newtree. Being the reverse Newtree, there is no support for QuakeWorld multiplayer protocols.

The NUQ tree will be dead soon. Our quakeforge tree is getting netquake merged into the quakeworld code, so it'll be redundant. And since nobody works on it anyway, that's a good thing.

Basicly dead, but here anyway. If you want single player, grab quakeforge-current instead, it's much better.


Older Releases

QuakeForge: Newtree

QuakeForge: Newtree, Version 0.2.99 Beta 7

Beta 6

Beta 5

Beta 4.1

Beta 3

Beta 2

QuakeForge Merged Tree

Since current work is based on Newtree and NUQ, the merged tree snapshots are no longer being made. You can still get it directly out of CVS, however.

QuakeForge Stable release (0.1.1, released 27 Feb 2000)

QuakeForge 0.1 is our initial offering to the public. It's not really for end-users, but served as a proof of concept that the Quake and QuakeWorld trees are more closely related than initial look would indicate.


Miscellaneous Files