// Preamble $pageName = "Screenshots"; $focused = "none"; // Dock icon name to gets a border require "parts/preamble.php"; // Load most of document function screenshot ($name, $caption) { echo '
'; echo ''; echo ''; echo "
$caption"; echo '
Here are some screen captures of QuakeForge in action, showing off some of the things we've done to this beast. None of these shots are gamma-modified or doctored, they are what you actually see in the game.
tableBoxHeader (featureBgColor, featureHeadColor); tableTitle ('QuakeForge: Newtree', 1, featureHeadColor); screenshot ('wateralpha-0.3', 'The Elder World pool, with a watervised map and with r_wateralpha 0.3. If you look closely, you can see the partially fullbright texture on the nail box below.'); screenshot ('dlights-quad-rocket', 'This one really shows off dynamic lighting and fullbrights. The player has quad damage, causing them to give off a blue dynamic light. A rocket is exploding after hitting a wall, and in the background you see the fullbrights on the exit glowing bright red.'); screenshot ('conback', 'This shows our logo as a conback. Also shows ALSA sound initialisation.'); screenshot ('location', 'This shows a location marker (only visible with r_drawentities 0) which was placed shortly before taking the screenshot'); screenshot ('smoke', 'Smoke trails and lights. Nuff said :)'); // put more here tableBoxFooter (); ?> |