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https://git.code.sf.net/p/quake/website
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13 changed files with 94 additions and 92 deletions
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@ -1,7 +1,8 @@
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<? // Preamble
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$pageName = "About QuakeForge";
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$focused = "none"; // Dock icon name to gets a border
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require("parts/preamble.php"); // Load most of document
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$currPage = "about"; // Name of the page, for the menu
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require "parts/preamble.php"; // Load most of document
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?>
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<!--SEARCHME-->
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<P>QuakeForge is a 3D graphics game engine based on id Software's legendary
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@ -27,5 +28,5 @@ features, and improving the OpenGL renderer. And QuakeForge is still the most
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portable source tree based on the id Software code.
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<!--NOSEARCH-->
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<?
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require("parts/postamble.php"); // Finish this sucker up
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require "parts/postamble.php"; // Finish this sucker up
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?>
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@ -1,6 +1,7 @@
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<? // Preamble
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$pageName = "Developer Tools";
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$focused = "none"; // Dock icon name to gets a border
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$currPage = "devtools"; // Name of the page, for the menu
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require("parts/preamble.php"); // Load most of document
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?>
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<!--SEARCHME-->
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@ -1,6 +1,7 @@
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<? // Preamble
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$pageName = "Documentation";
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$focused = "none"; // Dock icon name to gets a border
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$currPage = "docs"; // Name of the page, for the menu
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require("parts/preamble.php"); // Load most of document
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?>
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@ -1,6 +1,7 @@
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<? // Preamble
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$pageName = "Files";
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$focused = "none"; // Dock icon name to get a border
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$currPage = "files"; // Name of the page, for the menu
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require "parts/preamble.php"; // Load most of document
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?>
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@ -1,6 +1,7 @@
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<? // Preamble
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$pageName = "News";
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$focused = "home"; // Dock icon name to get a border
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$currPage = "home"; // Name of the page, for the menu
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require "parts/preamble.php"; // Load most of document
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?>
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<!--SEARCHME-->
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59
lists.php
59
lists.php
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@ -1,59 +0,0 @@
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<? // Preamble
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$pageName = "Mailing Lists";
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$focused = "none"; // Dock icon name to get a border
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require "parts/preamble.php"; // Load most of document
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?>
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<!--SEARCHME-->
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<?
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function mailListLinks ($listName)
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{
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$infoUrl = 'http://lists.sourceforge.net/mailman/listinfo/';
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$archiveUrl = 'http://www.geocrawler.com/redir-sf.php3?list=';
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echo '[ ';
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echo '<A href="' . $infoUrl . $listName . '/">info</A>';
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echo ' | ';
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echo '<A href="' . $archiveUrl . $listName . '">archives</A>';
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echo ' ]';
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}
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?>
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The QuakeForge Project has several email lists, which we use to keep in touch
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with each other and the community. This page is a list of them.
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<H4>QuakeForge Announcements <? mailListLinks ('quake-announce'); ?></H4>
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<P>From time to time, the QuakeForge team make announcements. This, along with
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the development list, is where they are sent. If you want to know about them,
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subscribe here.
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<H4>QuakeForge Bugs <? mailListLinks ('quake-bugs'); ?></H4>
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<P>We hate to admit it, but even our code sometimes has bugs in it. This mailing
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list is for discussing those bugs. Also, the QuakeForge bug-tracking system
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sends mail to this list whenever the bug database is updated.
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<H4>QuakeForge CVS Updates <? mailListLinks ('quake-cvs'); ?></H4>
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<P>If you would like to get an email every time something happens in the
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QuakeForge CVS, subscribe to this mailing list. Because a mail is sent out
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every time any file is changed, this list tends to be pretty high-traffic. Each
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email contains a list of files changed, and what was changed.
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<H4>QuakeForge Development <? mailListLinks ('quake-devel'); ?></H4>
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<P>This is where the main development work is discussed. Tempers run high
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occasionally, and technical discussion is the order of the day. If you are
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interested in helping, have a patch, or are concerned with the direction the
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development is taking, this is the place you want to be.
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<H4>QuakeForge User Discussion <? mailListLinks ('quake-user'); ?></H4>
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<P>If you are more interested in playing the game than talking about development
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stuff, you want to be here. Many of the QuakeForge developers are here, and
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aside from our IRC channel, this is the closest thing to a tech support hotline
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that we have. There may also be discussion between players here.
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<!--NOSEARCH-->
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<?
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require "parts/postamble.php"; // Finish this sucker up
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?>
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1
news.php
1
news.php
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<? // Preamble
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$pageName = "News Archives";
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$focused = "none"; // Dock icon name to get a border
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$currPage = "news"; // Name of the page, for the menu
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require "parts/preamble.php"; // Load most of document
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?>
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<?
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51
partners.php
51
partners.php
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require("parts/preamble.php"); // Load most of document
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?>
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<!--SEARCHME-->
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<CENTER>
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<? include ("sponsor_incl.html"); ?>
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</CENTER>
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<TABLE cellSpacing="0" cellPadding="0" border="0">
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<TR vAlign="middle">
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<TD align="center" width="150">
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<A href="http://www.idsoftware.com/"><IMG src="img/partners/id.png" border=0 alt="Id Software, Inc."></A>
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</TD>
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<TD align="left">
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<H3>Id Software, Inc.</H3>
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<P>On 30 August 1996, during a fit of unparalleled insanity, Id Software
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released Quake to the world. Spawning two sequels and a nearly
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uncountable number of imitations and clones, Quake was a product
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that spawned an industry. Quake was the first game to include
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fully-featured, real-time Internet play out of the box. Quake
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is truly the father of modern online first-person gaming.
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<P>What's more, Quake had the built-in ability for people to change
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it. For the first time, you could not only create custom levels in
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which to kill each other, but you could actually change the code
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so you could kill each other in new and interesting ways.
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<STRONG>:)</STRONG> Dozens, perhaps hundreds, of projects were
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started to make entirely new games out of the Quake engine. Some
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failed, others succeeded beyond their wildest dreams, but all of
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them had fun trying.
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<P>After three years of undisputed success, Id released the source
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code to the Quake engine under the GNU General Public License.
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This was the event that made QuakeForge and all of the other engine
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modification projects possible. We all owe Id a debt of thanks, one
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that many doubt can ever be completely paid. Thanks, guys.
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</TD>
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</TR>
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<TR vAlign="middle">
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<TD align="center" width="150">
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<TABLE cellSpacing="0" cellPadding="0" border="0">
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<TR vAlign="middle">
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<TD align="center">
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<A href="http://www.valinux.com/"><IMG src="img/partners/valinux2.png" border="0" alt="VA Linux Systems, Inc."></A>
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<A href="http://www.sourceforge.net/"><IMG src="img/partners/sourceforge.png" border=0 alt="SourceForge"></A>
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<A href="http://copyleft.net/"><IMG src="img/partners/copyleft.png" border=0 alt="Copyleft"></A>
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</TD>
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</TR>
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</TABLE>
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</TD>
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<TD align="left">
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<H3>VA Linux Systems, Inc.</H3>
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</TD>
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</TR>
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</TABLE>
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</TABLE>
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<!--NOSEARCH-->
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<?
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require("parts/postamble.php"); // Finish this sucker up
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<!-- menus -->
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<?
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function menuItemLink ($url, $desc)
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function menuItemLink ($name, $url, $desc)
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{
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echo '<A class="menus" href="' . $url . '">' . $desc . '</A><BR>';
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global $currPage;
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if ($name == $currPage) {
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echo "<STRONG>$desc</STRONG><BR>";
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} else {
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echo '<A class="menus" href="' . $url . '">' . $desc . '</A><BR>';
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}
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}
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function menuSectionHeader ($name, $fgColor , $bgColor, $intBgColor)
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function qfMenu ()
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{
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menuSectionHeader ("Project", 'white', menuHeadColor, menuBgColor);
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menuItemLink ("/about.php", "About");
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menuItemLink ("/", "Latest News");
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menuItemLink ("/news.php", "Old News");
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menuItemLink ("/documentation.php", "Documentation");
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menuItemLink ("/screenshots.php", "Screenshots");
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menuItemLink ("/files.php", "Downloads");
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menuItemLink ("http://sourceforge.net/bugs/?group_id=882", "Bug Reports");
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menuItemLink ("/lists.php", "Mailing Lists");
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// menuItemLink ("/board/", "Web Forum");
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menuItemLink ("about", "/about.php", "About");
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menuItemLink ("home", "/", "Latest News");
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menuItemLink ("news", "/news.php", "Old News");
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menuItemLink ("docs", "/documentation.php", "Documentation");
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menuItemLink ("shots", "/screenshots.php", "Screenshots");
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menuItemLink ("files", "/files.php", "Downloads");
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menuItemLink ("bugs", "http://sourceforge.net/bugs/?group_id=882", "Bug Reports");
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menuItemLink ("lists", "/lists/", "Mailing Lists");
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// menuItemLink ("board", "/board/", "Web Forum");
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menuSectionFooter ();
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}
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function develMenu ()
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{
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menuSectionHeader ("Developers", 'white', menuHeadColor, menuBgColor);
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menuItemLink ("http://cvs.quakeforge.net/cgi-bin/viewcvs.cgi/quake", "Browse CVS");
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menuItemLink ("/devtools.php", "Developer Tools");
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menuItemLink ("/plans.php", "Developer Plans");
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menuItemLink ("/progress.php", "Progress");
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menuItemLink ("/sotc/", "State of the Code");
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// menuItemLink ("/research/", "Research Center");
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// menuItemLink ("http://sourceforge.net/patch/?group_id=882", "Patch Manager");
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// menuItemLink ("http://sourceforge.net/support/?group_id=882", "Support Manager");
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menuItemLink ("http://sourceforge.net/pm/?group_id=882", "Task Manager");
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menuItemLink ("cvs", "http://cvs.quakeforge.net/cgi-bin/viewcvs.cgi/quake", "Browse CVS");
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menuItemLink ("devtools", "/devtools.php", "Developer Tools");
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menuItemLink ("plans", "/plans.php", "Developer Plans");
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menuItemLink ("progress", "/progress.php", "Progress");
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menuItemLink ("sotc", "/sotc/", "State of the Code");
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// menuItemLink ("research", "/research/", "Research Center");
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// menuItemLink ("patches", "http://sourceforge.net/patch/?group_id=882", "Patch Manager");
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// menuItemLink ("support", "http://sourceforge.net/support/?group_id=882", "Support Manager");
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menuItemLink ("tasks", "http://sourceforge.net/pm/?group_id=882", "Task Manager");
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menuSectionFooter ();
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}
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function sfMenu ()
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{
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menuSectionHeader ("SourceForge", 'white', menuHeadColor, menuBgColor);
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menuItemLink ("http://sourceforge.net/", "Homepage");
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menuItemLink ("http://sourceforge.net/snippet/", "Code Snippet Library");
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menuItemLink ("http://sourceforge.net/softwaremap/", "Software Map");
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menuItemLink ("http://sourceforge.net/new/", "New Releases");
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menuItemLink ("http://sourceforge.net/docs/site/", "Site Documentation");
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menuItemLink ("http://sourceforge.net/top/", "Top Projects");
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menuItemLink ("http://sourceforge.net/mirrors/", "Other Site Mirrors");
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menuItemLink ("sfhome", "http://sourceforge.net/", "Homepage");
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menuItemLink ("sfsnip", "http://sourceforge.net/snippet/", "Code Snippet Library");
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menuItemLink ("sfswmap", "http://sourceforge.net/softwaremap/", "Software Map");
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menuItemLink ("sfreleases", "http://sourceforge.net/new/", "New Releases");
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menuItemLink ("sfdocs", "http://sourceforge.net/docs/site/", "Site Documentation");
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menuItemLink ("sftop", "http://sourceforge.net/top/", "Top Projects");
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menuItemLink ("sfmirr", "http://sourceforge.net/mirrors/", "Other Site Mirrors");
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menuSectionFooter ();
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}
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<? // Preamble
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$pageName = "Developer Plans";
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$focused = "none"; // Dock icon name to gets a border
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$currPage = "plans"; // Name of the page, for the menu
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require "parts/preamble.php"; // Load most of document
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?>
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<!--SEARCHME-->
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<? // Preamble
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$pageName = "Progress";
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$focused = "none"; // Dock icon name to gets a border
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$currPage = "progress"; // Name of the page, for the menu
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require("parts/preamble.php"); // Load most of document
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?>
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<TABLE width="100%" cellSpacing="0" cellPadding="0" border="0">
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<? // Preamble
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$pageName = "Screenshots";
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$focused = "none"; // Dock icon name to gets a border
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$currPage = "shots"; // Name of the page, for the menu
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require "parts/preamble.php"; // Load most of document
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function screenshot ($name, $caption)
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<? // Preamble
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$pageName = "State of the Code";
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$focused = "none"; // Dock icon name to gets a border
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require("../parts/preamble.php"); // Load most of document
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$currPage = "sotc"; // Name of the page, for the menu
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require "../parts/preamble.php"; // Load most of document
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?>
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<!--SEARCHME-->
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<P>The State of the Code address is a not-frequently-enough updated article
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