update for the game-source snapshots

This commit is contained in:
Bill Currie 2003-09-23 22:10:20 +00:00
parent d6ebbdc72a
commit ecc0674747

View file

@ -209,9 +209,13 @@ very few people on Windows would be able to play. <STRONG>:)</STRONG>
echo " </UL>";
?>
</LI>
<LI>qwprogs.dat for the server. Uses QuakeForge specific features.
<?fileDownloadLink("files/qwprogs.dat", "gz zip");?><BR>
<?fileUpdated ("files/qf-win32-server.zip");?>
<LI>Source code and prebuilt .dat files for various mods (includes
qwprogs.dat needed for standard quakeworld) using QuakeForge features.
Prebuilt files require current cvs/snapshot server. For 0.5.4, edit
the Makefile to remove --advanced and rebuilt. The modified frikbot
code <em>requires</em> current server code.
<?fileDownloadLink("files/game-source", "tar.gz tar.bz2 zip");?><BR>
<?fileUpdated ("files/game-source.zip");?>
</LI>
</UL>