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mentioned that Quest is now GPL'd
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<br><li>Grab ssh 1.x so you can access shell1.sourceforge.net. You can get either <a href="http://www.openssh.org">OpenSSH</a> or a less free <a href="ftp://ftp.cs.hut.fi/pub/ssh/">SSH</a>
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<br><li><a href="http://home.earthlink.net/~nawalker/pharmacy/">Pharmacy</a> is a GUI front-end to CVS in X11, it looks quite useful.
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<br><li>Get a copy of the latest GCC compiler (latest is GCC v2.95): <a href="ftp://ftp.gnu.org/pub/gnu/gcc">ftp://ftp.gnu.org/pub/gnu/gcc</a>
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<br><li>The Quest Map editor which can edit Quake maps and runs on multiple OSs has a Linux version in the Quest project's CVS tree, <a href="ftp://quake.sourceforge.net/pub/quake/files/quest-linux.tar.gz">this</a> is a tweaked version by Nelson Rush (palisade) which fixes a lot of the problems inherent in the CVS version. You have to edit the quest.cfg before using it. <a href="mailto:palisade@quakeforge.net">Email</a> Palisade for questions or comments.
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<br><li>The GPL'd Quest Map editor which can edit Quake maps and runs on multiple OSs has a Linux version in the Quest project's CVS tree, <a href="ftp://quake.sourceforge.net/pub/quake/files/quest-linux.tar.gz">this</a> is a tweaked version by Nelson Rush (palisade) which fixes a lot of the problems inherent in the CVS version. You have to edit the quest.cfg before using it. <a href="mailto:palisade@quakeforge.net">Email</a> Palisade for questions or comments.
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<br><b>2000-1-19</b>: The <a href="http://frag.com/quest/">Quest Quake map editor</a> is actually GPL'd (Win32/DOS) and the unix port is outdated, the authors have been contacted about releasing the unix port under the GPL as well. If it is, then Quest will be QuakeForge's official editor of choice and we'll help to maintain it and port it to more platforms.<br>
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<br>Palisade has released a working tweak of the Quest map editor for Linux. You can find it in the <a href="devfiles.php">downloads</a> section under "Linux/BSD/UNIX".<br>
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<br>Palisade has released a working tweak of the GPL'd Quest map editor for Linux. You can find it in the <a href="devfiles.php">downloads</a> section under "Linux/BSD/UNIX".<br>
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<br><b>2000-1-18</b>: Palisade is working aavga into a vid_tty.c handler to make text QuakeForge embedded.<br>
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<br><b>2000-1-14</b>: Laurent Giroud is working on merging Amiga support into QuakeForge, cross your fingers!<br>
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<br><b>2000-1-13</b>: The Aftershock engine is currently being maintained on our CVS by <a href="mailto:lazyX@home.com">Stephen Taylor</a>, the author of Aftershock. Stephen is also working with us to merge QuakeForge and Aftershock. Aftershock is a Q3A-like rendering engine which can render Q3A levels almost perfectly. You can join in on the discussion by <a href="http://lists.sourceforge.net/mailman/listinfo/quake-aftershock">subscribing</a> to the quake-aftershock mailing list.<br>
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