draft five

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Dan Olson 2000-04-14 15:31:00 +00:00
parent ecbb398cd9
commit debf316f3b

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@ -55,8 +55,9 @@
the protection is. The higher the number, the more the protection is. The higher the number, the more
"fuzz" is applied, and the less strict the detection "fuzz" is applied, and the less strict the detection
code is. Raise this if your players are being kicked for code is. Raise this if your players are being kicked for
packet loss and lag. Default is 10, giving a fuzz factor packet loss and lag. The values of this cvar are in
of about 1 percent. tenths of a percent. Default is 10, giving a fuzz
factor of about 1 percent.
<p> <p>
<em>sv_timekick_interval</em>: This cvar controls how <em>sv_timekick_interval</em>: This cvar controls how
often, in seconds, the time tally is counted. Lowering often, in seconds, the time tally is counted. Lowering