new mission statement

This commit is contained in:
Joseph Carter 2000-04-07 16:08:02 +00:00
parent 079462bdd7
commit ce44e3bb04

View file

@ -18,13 +18,29 @@
include( "parts/topmain.php" ); // Display content top table
?>
<P>
QuakeForge's aim is to create a long-lasting project to
work on developing and extending the Quake® source
release (and any future releases) while maintaining
backwards compatibility with the original Quake and
QuakeWorld®. Our international team of developers is
working hard to reach this goal, and we believe we are
succeeding.
QuakeForge is a 3D graphics game engine based on Id
Software's legendary Quake and QuakeWorld source
trees. Our purpose? To improve the state of the
game by improving the engine and making it
accessable to the largest number of players we can.
<P>
Arguably the single most important issue on the
minds of players today is the rampant cheating which
is currently happening on many of the larger
servers. It's a serious problem and it really makes
a good game hard to find. We're working hard to fix
these problems at the engine level.
<P>
But what good is that if you have to have a our
client and the server has to run our server? There
are other projects out there and some of them have
very unique qualities. QuakeForge is coopertaing
with <A HREF="http://www.quakesrc.org">QSG</A>, a
group comprised of representatives from nearly every
known Quake source project to ensure that our
clients and servers run with other clients and
servers just fine. We have all agreed to implement
any effective cheat prevention methods.
</TD>
<?php
tableSpacer( 1, 9, 1, "black");