0.5 snaps are happening, might as well put them into the menu. :)

This commit is contained in:
Jeff Teunissen 2001-06-28 20:55:25 +00:00
parent b040aacadf
commit c2d6894148

View file

@ -32,16 +32,24 @@ sometimes make revisions of the stable branch to fix known bugs.
<H3>Current Releases</H3>
<H4>QuakeForge: Quakeforge tree</H4>
<H4>QuakeForge: Development Tree (&quot;Cougar&quot;)</H4>
<P>This is our new development tree. It's under heavy development, and will
eventually provide 0.5 and 0.6 versions of QuakeForge. Until then though,
there's newtree..
<P>This is our new development tree (we're back to &quot;quakeforge&quot;), where we're again making an attempt to
merge Quake and QuakeWorld ... but this time, it's much better. :) It's under
heavy development <STRONG>(Wear your hard hat!)</STRONG>, and will eventually provide the 0.6 versions of
QuakeForge.
<P>QuakeForge: Newtree, Version 0.3.0
<UL>
<LI>Source code
<? fileDownloadLink("files/quakeforge-current", "tar.gz tar.bz2 zip"); ?>
</LI>
</UL>
<H4>QuakeForge: Newtree</H4>
<P>Newtree is our stable tree. It will provide the 0.3 series of QuakeForge
releases. Most activity has move to the development tree though.
<P>Newtree is our stable tree. It will provide the 0.3 and 0.4 series of
QuakeForge releases. Most activity has move to the development tree though.
<P>QuakeForge: Newtree, Version 0.3.0
<UL>