0.5 snaps are happening, might as well put them into the menu. :)

This commit is contained in:
Jeff Teunissen 2001-06-28 20:55:25 +00:00
parent b040aacadf
commit c2d6894148

View file

@ -32,16 +32,24 @@ sometimes make revisions of the stable branch to fix known bugs.
<H3>Current Releases</H3> <H3>Current Releases</H3>
<H4>QuakeForge: Quakeforge tree</H4> <H4>QuakeForge: Development Tree (&quot;Cougar&quot;)</H4>
<P>This is our new development tree. It's under heavy development, and will <P>This is our new development tree (we're back to &quot;quakeforge&quot;), where we're again making an attempt to
eventually provide 0.5 and 0.6 versions of QuakeForge. Until then though, merge Quake and QuakeWorld ... but this time, it's much better. :) It's under
there's newtree.. heavy development <STRONG>(Wear your hard hat!)</STRONG>, and will eventually provide the 0.6 versions of
QuakeForge.
<P>QuakeForge: Newtree, Version 0.3.0
<UL>
<LI>Source code
<? fileDownloadLink("files/quakeforge-current", "tar.gz tar.bz2 zip"); ?>
</LI>
</UL>
<H4>QuakeForge: Newtree</H4> <H4>QuakeForge: Newtree</H4>
<P>Newtree is our stable tree. It will provide the 0.3 series of QuakeForge <P>Newtree is our stable tree. It will provide the 0.3 and 0.4 series of
releases. Most activity has move to the development tree though. QuakeForge releases. Most activity has move to the development tree though.
<P>QuakeForge: Newtree, Version 0.3.0 <P>QuakeForge: Newtree, Version 0.3.0
<UL> <UL>