mirror of
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Mega-updates.
This commit is contained in:
parent
4742a94a02
commit
bfc31d6963
20 changed files with 529 additions and 675 deletions
90
about.php
90
about.php
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@ -1,61 +1,31 @@
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<?PHP
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<? // Preamble
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$sitename = "The QuakeForge Project";
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$pageName = "About QuakeForge";
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$pagename = "About QuakeForge";
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$focused = "none"; // Dock icon name to gets a border
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require("parts/library.php"); // Load function library
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require("parts/preamble.php"); // Load most of document
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include("parts/head.php"); // Load the HEAD and open BODY
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?>
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include("parts/topstrip.php"); // Display top strip
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<!--SEARCHME-->
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include("parts/titletable.php"); // Display main title w/ logos
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<P>QuakeForge is a 3D graphics game engine based on id Software's legendary
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|
Quake and QuakeWorld game engine. Our purpose? To improve the state of the
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game by improving the engine and making it accessable to the largest number
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of players we can.
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|
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<P>Arguably the single most important issue on the minds of players today is
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the rampant cheating which is currently happening on many of the larger
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servers. It's a serious problem and it really makes a good game hard to find.
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We're working hard to fix these problems at the engine level.
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<P>But what good is that if you have to have a copy of our client and the
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server has to run our server? There are other projects out there and some of
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them have very unique qualities. QuakeForge is cooperating with
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<A HREF="http://www.quakesrc.org">QSG</A>, a group comprised of representatives
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from nearly every known Quake source project to ensure that our clients and
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servers run with other clients and servers just fine. We have all agreed to
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implement any effective cheat prevention methods.
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|
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<P>Other things we're doing include merging the two code trees, adding
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features, and improving the OpenGL renderer. And QuakeForge is still the most
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portable source tree based on the id Software code.
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<!--NOSEARCH-->
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<?
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require("parts/postamble.php"); // Finish this sucker up
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?>
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?>
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<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
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<TR valign="top">
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<?php
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include("parts/menu.php"); // Import left-side menus
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tableSpacer( 1, 9, 1, "black"); // Separate content from menus
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?>
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<TD width="100%">
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<?php
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$focused = "none"; // name of focused icon
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include( "parts/topmain.php" ); // Display content top table
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?>
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<P>
|
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QuakeForge is a 3D graphics game engine based on Id
|
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||||||
Software's legendary Quake and QuakeWorld source
|
|
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trees. Our purpose? To improve the state of the
|
|
||||||
game by improving the engine and making it
|
|
||||||
accessable to the largest number of players we can.
|
|
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<P>
|
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||||||
Arguably the single most important issue on the
|
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minds of players today is the rampant cheating which
|
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||||||
is currently happening on many of the larger
|
|
||||||
servers. It's a serious problem and it really makes
|
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a good game hard to find. We're working hard to fix
|
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these problems at the engine level.
|
|
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<P>
|
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But what good is that if you have to have a copy of our
|
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client and the server has to run our server? There
|
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||||||
are other projects out there and some of them have
|
|
||||||
very unique qualities. QuakeForge is coopertaing
|
|
||||||
with <A HREF="http://www.quakesrc.org">QSG</A>, a
|
|
||||||
group comprised of representatives from nearly every
|
|
||||||
known Quake source project to ensure that our
|
|
||||||
clients and servers run with other clients and
|
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||||||
servers just fine. We have all agreed to implement
|
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any effective cheat prevention methods.
|
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<P>
|
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Other things we're doing include merging the two
|
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code trees, adding features, and improving the
|
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OpenGL renderer. And QuakeForge is still the most
|
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portable source tree based on the Id Software code.
|
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</TD>
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<?php
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tableSpacer( 1, 9, 1, "black");
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?>
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</TR>
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<TR>
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<TD COLSPAN="4">
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<?php
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include("parts/copyright.php");
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?>
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</TD>
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</TR>
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</TABLE>
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66
contact.php
66
contact.php
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<?PHP
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<? // Preamble
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$sitename = "The QuakeForge Project";
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$pageName = "Contact Us";
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$pagename = "Contact Us";
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$focused = "none"; // Dock icon name to gets a border
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require("parts/library.php"); // Load function library
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require("parts/preamble.php"); // Load most of document
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include("parts/head.php"); // Load the HEAD and open BODY
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?>
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include("parts/topstrip.php"); // Display top strip
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<!--SEARCHME-->
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include("parts/titletable.php"); // Display main title w/ logos
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<H2>Electronic Mail</H2>
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<P>Please direct support questions to the
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<A href="mailto:quake-user@lists.sourceforge.net">QuakeForge Users</A> mailing list.
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<P>If you have ideas about new features for QuakeForge or wish to help in
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development, you can contact the QuakeForge developers via the
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<A href="mailto:quake-devel@lists.sourceforge.net">QuakeForge Development</A> mailing list.
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<H2>Web Forum</H2>
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There is a <A href="/board/">QuakeForge Web Forum</A>, provided courtesy of
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<A href="http://megatf.netfrag.com/">Zap Mega Team Fortress</A>.
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<H2>Internet Relay Chat</H2>
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The QuakeForge developers maintain an IRC channel, #QuakeForge, on the Open
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Projects network, located at irc.openprojects.net.
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<!--NOSEARCH-->
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<?
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require("parts/postamble.php"); // Finish this sucker up
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?>
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?>
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<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
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<TR valign="top">
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<?php
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include("parts/menu.php"); // Import left-side menus
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tableSpacer( 1, 9, 1, "black"); // Separate content from menus
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?>
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<TD width="100%">
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<?php
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$focused = "none"; // name of focused icon
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include( "parts/topmain.php" ); // Display content top table
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?>
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<p>
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Please email support questions to
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<a href="mailto:quake-user@lists.sourceforge.net">
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quake-user@lists.sourceforge.net</a>.
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<P>
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If you have ideas about new features for QuakeForge
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or wish to help in development, you can contact the
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QuakeForge developers at
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<a href="mailto:quake-devel@lists.sourceforge.net">
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quake-devel@lists.sourceforge.net</a> or in #quakeforge on irc.openprojects.net.
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</TD>
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<?php
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tableSpacer( 1, 9, 1, "black");
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?>
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</TR>
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<TR>
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<TD COLSPAN="4">
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<?php
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include("parts/copyright.php");
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?>
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</TD>
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</TR>
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</TABLE>
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@ -1,40 +1,18 @@
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<?PHP
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<? // Preamble
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$sitename = "The QuakeForge Project";
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$pageName = "Copyright Information";
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$pagename = "Copyright Info";
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$focused = "none"; // Dock icon name to gets a border
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require("parts/library.php"); // Load function library
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require("parts/preamble.php"); // Load most of document
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include("parts/head.php"); // Load the HEAD and open BODY
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include("parts/topstrip.php"); // Display top strip
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include("parts/titletable.php"); // Display main title w/ logos
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?>
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?>
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<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
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<!--SEARCHME-->
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<TR valign="top">
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<P>Website Copyright © 1999,2000 contributors of the QuakeForge Project.
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<?php
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include("parts/menu.php"); // Import left-side menus
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tableSpacer( 1, 9, 1, "black"); // Separate content from menus
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?>
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<TD width="100%">
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<?php
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$focused = "none"; // name of focused icon
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include( "parts/topmain.php" ); // Display content top table
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?>
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<P>
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Website Copyright (C) 1999,2000 contributors of the QuakeForge Project.
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<br>Quake(R) and QuakeWorld(R) are registered trademarks of id Software.
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<br>
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<br>Quake is Copyright (C) 1996-1997 Id Software, Inc.
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<br>Portions of QuakeForge are Copyright (C) 1996-1997 Id Software, Inc.
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<br>Portions of QuakeForge are Copyright (C) 1999,2000 contributors of the QuakeForge project.
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</TD>
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<P>QuakeForge is Copyright © 1999,2000 contributors of the QuakeForge project.<BR>
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<?php
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Portions Copyright © 1996-1997 id Software, Inc.
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tableSpacer( 1, 9, 1, "black");
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?>
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<P>Quake® and QuakeWorld® are registered trademarks of id Software, Inc.
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</TR>
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<TR>
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<P>Quake is Copyright © 1996-1997 id Software, Inc.
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<TD COLSPAN="4">
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<!--NOSEARCH-->
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<?php
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<?
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include("parts/copyright.php");
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require("parts/postamble.php"); // Finish this sucker up
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?>
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?>
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</TD>
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</TR>
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</TABLE>
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108
devtools.php
108
devtools.php
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<?PHP
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<? // Preamble
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$sitename = "The QuakeForge Project";
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$pageName = "Developer Tools";
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$pagename = "Developer Tools";
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$focused = "none"; // Dock icon name to gets a border
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require("parts/library.php"); // Load function library
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require("parts/preamble.php"); // Load most of document
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include("parts/head.php"); // Load the HEAD and open BODY
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include("parts/topstrip.php"); // Display top strip
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include("parts/titletable.php"); // Display main title w/ logos
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?>
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?>
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<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
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<!--SEARCHME-->
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<TR valign="top">
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<P>The tools on this page are referenced here as a service to developers and
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<?php
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prospective developers for QuakeForge.
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include("parts/menu.php"); // Import left-side menus
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tableSpacer( 1, 9, 1, "black"); // Separate content from menus
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?>
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<TD width="100%">
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<?php
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$focused = "none"; // name of focused icon
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include( "parts/topmain.php" ); // Display content top table
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?>
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<P>The tools on this page are referenced here as a service to developers and prospective developers for QuakeForge.
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<H2>CVS (Concurrent Versioning System)</H2>
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<H2>CVS (Concurrent Versioning System)</H2>
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<P>CVS is a program that we use to manage our source tree among multiple developers at a variety of locations.
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<P>CVS is a program that we use to manage our source tree among multiple
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developers at a variety of locations.
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<DL>
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<DT>All platforms:</DT>
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<DD>The <A href="http://www.gnu.org/manual/cvs/">CVS Manual</A> is available from the <A href="http://www.gnu.org/">GNU Project</A>.</DD>
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<DD>An <A href="http://www.loria.fr/cgi-bin/molli/wilma.cgi/doc.847210383.html">online version</A> of "Version Management with CVS" by Per Cederqvist, is available from Pascal Molli's <A href="http://www.loria.fr/~molli/cvs-index.html">CVS page</A>.</DD>
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<DL>
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<DT>UNIX and Unix-like systems:</DT>
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<DT>All platforms:</DT>
|
<DD>You can get a copy of CVS from the <A href="ftp://ftp.gnu.org/gnu/cvs/">GNU FTP site</A>.</DD>
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<DD>The <A href="http://www.gnu.org/manual/cvs/">CVS Manual</A> is available from the <A href="http://www.gnu.org/">GNU Project</A>.</DD>
|
<DD><A href="http://www.wincvs.org/download.html">gCvs</A> is a GTK+ client for CVS with a more friendly interface.</DD>
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<DD>An <A href="http://www.loria.fr/cgi-bin/molli/wilma.cgi/doc.847210383.html">online version</A> of "Version Management with CVS" by Per Cederqvist, is available from Pascal Molli's <A href="http://www.loria.fr/~molli/cvs-index.html">CVS page</A>.</DD>
|
<DD><A href="http://home.earthlink.net/~nawalker/pharmacy/">Pharmacy</a> is a GNOME front-end to CVS.</DD>
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<DT>UNIX and Unix-like systems:</DT>
|
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<DD>You can get a copy of CVS from the <A href="ftp://ftp.gnu.org/gnu/cvs/">GNU FTP site</A>.</DD>
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<DT>Windows 95, 98, NT, and Windows 2000:</DT>
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<DD><A href="http://www.wincvs.org/download.html">gCvs</A> is a GTK+ client for CVS with a more friendly interface.</DD>
|
<DD>You can get a patched copy of CVS from Gordon Chaffee's <A href="http://bmrc.berkeley.edu/people/chaffee/winntutil.html">Windows NT Utilities</A> page.</DD>
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||||||
<DD><A href="http://home.earthlink.net/~nawalker/pharmacy/">Pharmacy</a> is a GNOME front-end to CVS.</DD>
|
<DD><A href="http://www.wincvs.org/download.html">WinCvs</A> is a good Windows CVS client with a more friendly interface.</DD>
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<DT>Windows 95, 98, NT, and Windows 2000:</DT>
|
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||||||
<DD>You can get a patched copy of CVS from Gordon Chaffee's <A href="http://bmrc.berkeley.edu/people/chaffee/winntutil.html">Windows NT Utilities</A> page.</DD>
|
<DT>Mac OS:</DT>
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||||||
<DD><A href="http://www.wincvs.org/download.html">WinCvs</A> is a good Windows CVS client with a more friendly interface.</DD>
|
<DD><A href="http://www.wincvs.org/download.html">MacCvs</A> is an excellent Macintosh CVS client.</DD>
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<DT>Mac OS:</DT>
|
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<DD><A href="http://www.wincvs.org/download.html">MacCvs</A> is an excellent Macintosh CVS client.</DD>
|
<DT>BeOS:</DT>
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<DT>BeOS:</DT>
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<DD>CVS is part of the <a href="http://www.be.com/software/beware/development/gccegcs.html">GCC/EGCS toolset</A> available from <A href="http://www.be.com/software/beware/">BeWare</A>.</DD>
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<DD>CVS is part of the <a href="http://www.be.com/software/beware/development/gccegcs.html">GCC/EGCS toolset</A> available from <A href="http://www.be.com/software/beware/">BeWare</A>.</DD>
|
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||||||
<DT>OS/2 Warp:</DT>
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<DT>OS/2 Warp:</DT>
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||||||
<DD><A href="http://www.sourcegear.com/">SourceGear</A> has a version of CVS for OS/2 on their <A href="http://download.cyclic.com/pub/os2/">Download site</A>.</DD>
|
<DD><A href="http://www.sourcegear.com/">SourceGear</A> has a version of CVS for OS/2 on their <A href="http://download.cyclic.com/pub/os2/">Download site</A>.</DD>
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||||||
</DL>
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</DL>
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<H2>SSH (Secure Shell)</H2>
|
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<P>SSH (along with a SourceForge account and developer status in QuakeForge) is required to be able to write to the QuakeForge CVS repository. Clients for various operating environments may be found below.
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<H2>SSH (Secure Shell)</H2>
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<DL>
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<P>SSH (along with a SourceForge account and developer status in QuakeForge) is required to be able to write to the QuakeForge CVS repository. Clients for various operating environments may be found below.
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<DT>UNIX and Unix-like systems:</DT>
|
<DL>
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||||||
<DD><A href="http://www.openssh.org">OpenSSH</A>, being Free Software, is our recommended SSH implementation.</DD>
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<DT>UNIX and Unix-like systems:</DT>
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||||||
<DD>There is also an <A href="ftp://ftp.ssh.com/pub/ssh/">anti-commercial, non-free implementation</A> available from <A href="http://www.ssh.com/">SSH Communications</A>.</DD>
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<DD><A href="http://www.openssh.org">OpenSSH</A>, being Free Software, is our recommended SSH implementation.</DD>
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||||||
<DT>Windows 95, 98, NT, and Windows 2000:</DT>
|
<DD>There is also an <A href="ftp://ftp.ssh.com/pub/ssh/">anti-commercial, non-free implementation</A> available from <A href="http://www.ssh.com/">SSH Communications</A>.</DD>
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||||||
<DD>You can also get an SSH client from Gordon Chaffee's <A href="http://bmrc.berkeley.edu/people/chaffee/winntutil.html">Windows NT Utilities</A> page.</DD>
|
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||||||
</DL>
|
<DT>Windows 95, 98, NT, and Windows 2000:</DT>
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||||||
</TD>
|
<DD>You can also get an SSH client from Gordon Chaffee's <A href="http://bmrc.berkeley.edu/people/chaffee/winntutil.html">Windows NT Utilities</A> page.</DD>
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<?php
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</DL>
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tableSpacer( 1, 9, 1, "black");
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<!--NOSEARCH-->
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?>
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<?
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</TR>
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require("parts/postamble.php"); // Finish this sucker up
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<TR>
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?>
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<TD COLSPAN="4">
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<?php
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include("parts/copyright.php");
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?>
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</TD>
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</TR>
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</TABLE>
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212
files.php
212
files.php
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@ -1,108 +1,112 @@
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<?PHP
|
<? // Preamble
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$sitename = "The QuakeForge Project";
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$pageName = "Files";
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||||||
$pagename = "Files";
|
$focused = "none"; // Dock icon name to gets a border
|
||||||
require("parts/library.php"); // Load function library
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require("parts/preamble.php"); // Load most of document
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||||||
include("parts/head.php"); // Load the HEAD and open BODY
|
?>
|
||||||
include("parts/topstrip.php"); // Display top strip
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include("parts/titletable.php"); // Display main title w/ logos
|
|
||||||
?>
|
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<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
|
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<TR valign="top">
|
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||||||
<?php
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include("parts/menu.php"); // Import left-side menus
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|
||||||
tableSpacer( 1, 9, 1, "black"); // Separate content from menus
|
|
||||||
?>
|
|
||||||
<TD width="100%">
|
|
||||||
<?php
|
|
||||||
$focused = "none"; // name of focused icon
|
|
||||||
include( "parts/topmain.php" ); // Display content top table
|
|
||||||
?>
|
|
||||||
<h4>QuakeForge 0.1.1</h4>
|
|
||||||
<a href="http://download.sourceforge.net/quake/quakeforge-0.1.1.tar.gz">quakeforge-0.1.1.tar.gz (1.3MB)</a>
|
|
||||||
<br><a href="http://download.sourceforge.net/quake/quakeforge-0.1.1.tar.bz2">quakeforge-0.1.1.tar.bz2 (1.1MB)</a>
|
|
||||||
<br><a href="http://download.sourceforge.net/quake/quakeforge-0.1.1.zip">quakeforge-0.1.1.zip (1.6MB)</a>
|
|
||||||
<h4>QuakeForge v991221 (Initial Release)</h4>
|
|
||||||
<a href="http://www.sourceforge.net/download.php?fileid=958">q1-991221.tar.gz (2.7MB)</a>
|
|
||||||
<br><a href="http://www.sourceforge.net/download.php?fileid=953">q1-991221.tar.bz2 (2.4MB)</a>
|
|
||||||
<br><a href="http://www.sourceforge.net/download.php?fileid=947">q1source.zip (3MB)</a>
|
|
||||||
<p>
|
|
||||||
<h4>QuakeForge CVS Snapshots
|
|
||||||
<? $ftime = filemtime("files/qf-current-snapshot.tar.gz");
|
|
||||||
print ("(" . date("M. j, g:i a", $ftime) . " PT)"); ?></h4>
|
|
||||||
<a href="files/qf-current-snapshot.tar.gz">qf-current-snapshot.tar.gz
|
|
||||||
<? $size = filesize("files/qf-current-snapshot.tar.gz"); $size /= 1024 ;
|
|
||||||
print ("(". round($size) ."KB)"); ?></a>
|
|
||||||
<br><a href="files/qf-current-snapshot.tar.bz2">qf-current-snapshot.tar.bz2
|
|
||||||
<? $size = filesize("files/qf-current-snapshot.tar.bz2"); $size /= 1024 ;
|
|
||||||
print ("(". round($size) ."KB)"); ?></a>
|
|
||||||
<br><a href="files/qf_current_snapshot.zip">qf_current_snapshot.zip
|
|
||||||
<? $size = filesize("files/qf_current_snapshot.zip"); $size /= 1024 ;
|
|
||||||
print ("(". round($size) ."KB)"); ?></a>
|
|
||||||
<h4>QuakeForge Win32 binaries</h4>
|
|
||||||
Compiled from CVS on
|
|
||||||
<? $f2time = filemtime("files/quakeforge-win32-current.zip");
|
|
||||||
print (date("M. j, g:i a", $f2time) . " PT"); ?><br><br>
|
|
||||||
<a href="files/quakeforge-win32-current.zip">
|
|
||||||
quakeforge-win32-current.zip
|
|
||||||
<? $size = filesize("files/quakeforge-win32-current.zip"); $size /= 1024 ;
|
|
||||||
print ("(". round($size) ."KB)"); ?></a>
|
|
||||||
<br><br>Older CVS builds can be found <a href="ftp://quake.sourceforge.net/pub/quake/files/win32_builds">here</a>.
|
|
||||||
<h4>Borland compiled QuakeForge Win32 bins</h4>
|
|
||||||
Win32 QuakeForge binaries compiled using Borland C++ cand be found <a href="http://personal.inet.fi/cool/quake1/">here</a>.
|
|
||||||
<h4>Quake Shareware files</h4>
|
|
||||||
<a href="files/quake106.zip">Quake v1.06 (8.7MB)</a>
|
|
||||||
<br><a href="files/quake_sw.tar.gz">quake_sw.tar.gz (8.7MB)</a>
|
|
||||||
|
|
||||||
<?// <br><br><b><u>Bug fixes</u></b>
|
<H4>QuakeForge 0.1.1</H4>
|
||||||
// <br>This is our GPL'd MD4 replacement for the proprietary code that was accidently left in the Quake1 Source release by id Software. Available in <a href="files/mdfour.tar.gz">tar.gz</a>(2.8KB) or <a href="files/mdfour.zip">zip</a>(3.8KB) formats.
|
<a href="http://download.sourceforge.net/quake/quakeforge-0.1.1.tar.gz">quakeforge-0.1.1.tar.gz (1.3MB)</A><BR>
|
||||||
?>
|
<a href="http://download.sourceforge.net/quake/quakeforge-0.1.1.tar.bz2">quakeforge-0.1.1.tar.bz2 (1.1MB)</A><BR>
|
||||||
<h4>Miscellaneous Files</h4>
|
<a href="http://download.sourceforge.net/quake/quakeforge-0.1.1.zip">quakeforge-0.1.1.zip (1.6MB)</A><BR>
|
||||||
Grab Taniwha's pak util replacement <a href="http://www.taniwha.org/">here.</a>
|
|
||||||
<h4>Utilities</h4>
|
<H4>QuakeForge v991221 (Initial Release)</H4>
|
||||||
<h5>Linux / BSD / UNIX</h5>
|
<a href="http://www.sourceforge.net/download.php?fileid=958">q1-991221.tar.gz (2.7MB)</a>
|
||||||
<li>You can find a version of CVS on Cyclic's <a href="http://download.cyclic.com/pub/">ftp server</a>.
|
<br><a href="http://www.sourceforge.net/download.php?fileid=953">q1-991221.tar.bz2 (2.4MB)</a>
|
||||||
<br><li>Grab ssh 1.x so you can access shell1.sourceforge.net. You can get either <a href="http://www.openssh.org">OpenSSH</a> or a less free <a href="ftp://ftp.cs.hut.fi/pub/ssh/">SSH</a>
|
<br><a href="http://www.sourceforge.net/download.php?fileid=947">q1source.zip (3MB)</a>
|
||||||
<br><li><a href="http://home.earthlink.net/~nawalker/pharmacy/">Pharmacy</a> is a GUI front-end to CVS in X11, it looks quite useful.
|
|
||||||
<br><li>Get a copy of the latest GCC compiler (latest is GCC v2.95): <a href="ftp://ftp.gnu.org/pub/gnu/gcc">ftp://ftp.gnu.org/pub/gnu/gcc</a>
|
<p>
|
||||||
<br><li>The GPL'd Quest Map editor which can edit Quake maps and runs on multiple OSs has a Linux version in the Quest project's CVS tree, <a href="files/quest-linux.tar.gz">this</a> is a tweaked version by Nelson Rush (palisade) which fixes a lot of the problems inherent in the CVS version. You have to edit the quest.cfg before using it. <a href="mailto:palisade@quakeforge.net">Email</a> Palisade for questions or comments.
|
<h4>QuakeForge CVS Snapshots
|
||||||
|
<?
|
||||||
|
$ftime = filemtime("files/qf-current-snapshot.tar.gz");
|
||||||
|
echo "(" . date("M. j, g:i a", $ftime) . " PT)";
|
||||||
|
?>
|
||||||
|
</H4>
|
||||||
|
<a href="files/qf-current-snapshot.tar.gz">qf-current-snapshot.tar.gz
|
||||||
|
<?
|
||||||
|
$size = filesize("files/qf-current-snapshot.tar.gz"); $size /= 1024;
|
||||||
|
echo '(' . round($size) . ' KB)</A><BR>';
|
||||||
|
?>
|
||||||
|
<A href="files/qf-current-snapshot.tar.bz2">qf-current-snapshot.tar.bz2
|
||||||
|
<?
|
||||||
|
$size = filesize("files/qf-current-snapshot.tar.bz2"); $size /= 1024;
|
||||||
|
echo '(' . round($size) . ' KB)</A><BR>';
|
||||||
|
?>
|
||||||
|
<A href="files/qf_current_snapshot.zip">qf_current_snapshot.zip
|
||||||
|
<?
|
||||||
|
$size = filesize("files/qf_current_snapshot.zip"); $size /= 1024;
|
||||||
|
echo '(' . round($size) . ' KB)</A><BR>';
|
||||||
|
?>
|
||||||
|
<H4>QuakeForge Win32 Binaries
|
||||||
|
<?
|
||||||
|
$ftime = filemtime("files/quakeforge-win32-current.zip");
|
||||||
|
echo "(" . date("M. j, g:i a", $ftime) . " PT)";
|
||||||
|
?>
|
||||||
|
</H4>
|
||||||
|
<A href="files/quakeforge-win32-current.zip">quakeforge-win32-current.zip
|
||||||
|
<?
|
||||||
|
$size = filesize("files/quakeforge-win32-current.zip"); $size /= 1024;
|
||||||
|
echo '(' . round($size) . ' KB)</A><BR>';
|
||||||
|
?>
|
||||||
|
Older CVS builds can be found <a href="ftp://quake.sourceforge.net/pub/quake/files/win32_builds">here</a>.
|
||||||
|
|
||||||
|
<H4>Borland compiled QuakeForge Win32 bins</H4>
|
||||||
|
Win32 QuakeForge binaries compiled using Borland C++ can be found <a href="http://personal.inet.fi/cool/quake1/">here</a>.
|
||||||
|
|
||||||
|
<H4>Quake Shareware files</H4>
|
||||||
|
<A href="files/quake106.zip">Quake v1.06 (8.7MB)</A><BR>
|
||||||
|
<A href="files/quake_sw.tar.gz">quake_sw.tar.gz (8.7MB)</A>
|
||||||
|
|
||||||
|
<H4>Miscellaneous Files</H4>
|
||||||
|
Grab Taniwha's pak util replacement <a href="http://www.taniwha.org/">here.</a>
|
||||||
|
|
||||||
|
<H4>Utilities</H4>
|
||||||
|
|
||||||
|
<H5>UNIX and Unix-like systems (including Linux)</H5>
|
||||||
|
<UL>
|
||||||
|
<LI>You can find a version of CVS on Cyclic's <a href="http://download.cyclic.com/pub/">ftp server</a>.</LI>
|
||||||
|
<LI>Grab ssh 1.x so you can access shell1.sourceforge.net. You can get either <a href="http://www.openssh.org">OpenSSH</a> or a less free <a href="ftp://ftp.cs.hut.fi/pub/ssh/">SSH</A></LI>
|
||||||
|
<LI><a href="http://home.earthlink.net/~nawalker/pharmacy/">Pharmacy</a> is a GUI front-end to CVS in X11, it looks quite useful.</LI>
|
||||||
|
<LI>Get a copy of the latest GCC compiler (latest is GCC v2.95): <a href="ftp://ftp.gnu.org/pub/gnu/gcc">ftp://ftp.gnu.org/pub/gnu/gcc</a></LI>
|
||||||
|
<LI>The GPL Quest Map editor which can edit Quake maps and runs on multiple OSs has a Linux version in the Quest project's CVS tree, <a href="files/quest-linux.tar.gz">this</a> is a tweaked version by Nelson Rush (palisade) which fixes a lot of the problems inherent in the CVS version. You have to edit the quest.cfg before using it. <a href="mailto:palisade@quakeforge.net">Email</a> Palisade for questions or comments.</LI>
|
||||||
|
</UL>
|
||||||
|
|
||||||
<h5>Windows 95/98/NT and DOS</h5>
|
<H5>Windows 95/98/NT and DOS</H5>
|
||||||
<li>For Win95/98/NT users, <a href="http://www.chiark.greenend.org.uk/~sgtatham/putty/">Putty</a> is a good program that will allow you to telnet into your shell1.sourceforge.net account using SSH 1.x.
|
<UL>
|
||||||
<br><li>There is a port of unix cvs, ssh and scp to Win9x/NT (console only) <a href="http://bmrc.berkeley.edu/people/chaffee/winntutil.html#sshnt">here</a>.
|
<LI>For Win95/98/NT users, <a href="http://www.chiark.greenend.org.uk/~sgtatham/putty/">Putty</a> is a good program that will allow you to telnet into your shell1.sourceforge.net account using SSH 1.x.</LI>
|
||||||
<br><li>Grab my <a href="files/sscp.bat">batch script</a> to make using the unix port of scp with sourceforge easier. (not midasoft)
|
<LI>There is a port of unix cvs, ssh and scp to Win9x/NT (console only) <a href="http://bmrc.berkeley.edu/people/chaffee/winntutil.html#sshnt">here</a>.</LI>
|
||||||
<br><li>Grab my <a href="files/runme.bat">batch script</a> to properly set up the unix port for ssh and cvs. (not wincvs/midasoft)
|
<LI>Grab <a href="files/sscp.bat">Palisade's batch file</a> to make using the Windows port of scp with sourceforge easier. (not midasoft)</LI>
|
||||||
<br><li>You can find WinCVS and MacCVS here: <a href="http://www.wincvs.org">http://www.wincvs.org</a>.
|
<LI>Grab <a href="files/runme.bat">Palisade's batch file</a> to properly set up the Windows port for ssh and cvs. (not wincvs/midasoft)</LI>
|
||||||
<br><li>Some useful gnu tools for Win9x/NT users are here: <a href="ftp://ftp.fe.up.pt/pub/Projectos/em96115/gnu-win32/misc">ftp://ftp.fe.up.pt/pub/Projectos/em96115/gnu-win32/misc</a>.<br><li>Cygnus GNU GCC Environment for Win32 is here: <a href="http://sourceware.cygnus.com/cygwin">http://sourceware.cygnus.com/cygwin</a>.
|
<LI>You can find WinCVS and MacCVS here: <a href="http://www.wincvs.org">http://www.wincvs.org</a>.</LI>
|
||||||
<br><li>DJGPP - 32-bit DOS port of GCC 2.95 compiler can be found <a href="http://www.delorie.com/djgpp">here</a>.
|
<LI>Some useful gnu tools for Win9x/NT users are here: <a href="ftp://ftp.fe.up.pt/pub/Projectos/em96115/gnu-win32/misc">ftp://ftp.fe.up.pt/pub/Projectos/em96115/gnu-win32/misc</a>.<br><li>Cygnus GNU GCC Environment for Win32 is here: <a href="http://sourceware.cygnus.com/cygwin">http://sourceware.cygnus.com/cygwin</a>.</LI>
|
||||||
|
<LI>DJGPP - 32-bit DOS port of GCC 2.95 compiler can be found <a href="http://www.delorie.com/djgpp">here</a>.</LI>
|
||||||
|
</UL>
|
||||||
|
|
||||||
|
<H5>BeOS</H5>
|
||||||
|
<UL>
|
||||||
|
<LI>SSH for BeOS is here: <a href="http://www.be.com/software/beware/network/ssh.html">http://www.be.com/software/beware/network/ssh.html</a>.</LI>
|
||||||
|
<LI>The Egcs/GCC tool set (includes CVS) for BeOS can be found here: <a href="http://www.be.com/software/beware/development/gccegcs.html">http://www.be.com/software/beware/development/gccegcs.html</a></LI>
|
||||||
|
</UL>
|
||||||
|
|
||||||
|
<H5>Mac OS</H5>
|
||||||
|
<UL>
|
||||||
|
<LI>You can find MacCVS and WinCVS here: <a href="http://www.wincvs.org">http://www.wincvs.org</a></LI>
|
||||||
|
<LI>There are currently two different SSH clients for Mac: <a href="http://www.lysator.liu.se/~jonasw/download/niftytelnet-1.1-ssh-r3.hqx">Nifty Telnet SSH</a> and <a href="http://www.DataFellows.com/f-secure/ssh/mac/download.htm">F-Secure SSH Client</a>.</LI>
|
||||||
|
</UL>
|
||||||
|
|
||||||
<h5>BeOS</h5>
|
<H5>OS/2</H5>
|
||||||
<li>SSH for BeOS is here: <a href="http://www.be.com/software/beware/network/ssh.html">http://www.be.com/software/beware/network/ssh.html</a>.
|
|
||||||
<br><li>The Egcs/GCC tool set (includes CVS) for BeOS can be found here: <a href="http://www.be.com/software/beware/development/gccegcs.html">http://www.be.com/software/beware/development/gccegcs.html</a>
|
<UL>
|
||||||
|
<LI>You can find a ssh program <a href="ftp://ftp.cs.hut.fi/pub/ssh/os2/">here</a>.</LI>
|
||||||
|
<LI>Cyclic has CVS for OS/2 <a href="http://download.cyclic.com/pub/os2/">here</a>.</LI>
|
||||||
|
</UL>
|
||||||
|
|
||||||
<h5>MacOS</h5>
|
<H5>Multiplatform Tools</H5>
|
||||||
<li>You can find MacCVS and WinCVS here: <a href="http://www.wincvs.org">http://www.wincvs.org</a>
|
<UL>
|
||||||
<br><li>There are currently two different SSH clients for Mac: <a href="http://www.lysator.liu.se/~jonasw/download/niftytelnet-1.1-ssh-r3.hqx">Nifty Telnet SSH</a> and <a href="http://www.DataFellows.com/f-secure/ssh/mac/download.htm">F-Secure SSH Client</a>.
|
<LI>The Mesa 3D Graphics Library: <a href="http://www.mesa3d.org">http://www.mesa3d.org</a>.</LI>
|
||||||
|
<LI>Simple DirectMedia Layer: <a href="http://www.devolution.com/~slouken/SDL">http://www.devolution.com/~slouken/SDL</a></LI>
|
||||||
<h5>OS/2</h5>
|
<LI>The latest SciTech MGL library can be found <a href=" http://www.scitechsoft.com/dp_mgl.html">here</a>.</LI>
|
||||||
<li>You can find a ssh program <a href="ftp://ftp.cs.hut.fi/pub/ssh/os2/">here</a>.
|
</UL>
|
||||||
<br><li>Cyclic has CVS for OS/2 <a href="http://download.cyclic.com/pub/os2/">here</a>.
|
<!--NOSEARCH-->
|
||||||
|
<?
|
||||||
<h5>Multiplatform Tools</h5>
|
require("parts/postamble.php"); // Finish this sucker up
|
||||||
<li>The Mesa GL Graphics Library: <a href="http://www.mesa3d.org">http://www.mesa3d.org</a>.
|
?>
|
||||||
<br><li>Simple DirectMedia Layer: <a href="http://www.devolution.com/~slouken/SDL">http://www.devolution.com/~slouken/SDL</a>
|
|
||||||
<br><li>The latest SciTech MGL library can be found
|
|
||||||
<a href=" http://www.scitechsoft.com/dp_mgl.html">here</a>.
|
|
||||||
<br>
|
|
||||||
</TD>
|
|
||||||
<?php
|
|
||||||
tableSpacer( 1, 9, 1, "black");
|
|
||||||
?>
|
|
||||||
</TR>
|
|
||||||
<TR>
|
|
||||||
<TD COLSPAN="4">
|
|
||||||
<?php
|
|
||||||
include("parts/copyright.php");
|
|
||||||
?>
|
|
||||||
</TD>
|
|
||||||
</TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
|
@ -1,15 +1,16 @@
|
||||||
<? // Preamble
|
<? // Preamble
|
||||||
$pagename = "News";
|
$pageName = "News";
|
||||||
$focused = "home"; // Dock icon name to gets a border
|
$focused = "home"; // Dock icon name to gets a border
|
||||||
require("parts/preamble.php"); // Load most of document
|
require("parts/preamble.php"); // Load most of document
|
||||||
?>
|
?>
|
||||||
<!--SEARCHME-->
|
<!--SEARCHME-->
|
||||||
|
<? require("lib/auth.php"); ?>
|
||||||
<TABLE width="100%" cellSpacing="0" cellPadding="0" border="0">
|
<TABLE width="100%" cellSpacing="0" cellPadding="0" border="0">
|
||||||
<TR vAlign="top">
|
<TR vAlign="top">
|
||||||
<TD colSpan="2"><? // News display
|
<TD colSpan="2"><? // News display
|
||||||
tableBoxHeader( 'black', $tableHeadColor );
|
tableBoxHeader( 'black', tableHeadColor );
|
||||||
tableTitle( 'Latest News', 1, $tableHeadColor );
|
tableTitle( 'Latest News', 1, tableHeadColor );
|
||||||
include("news_funcs.php");
|
require("news_funcs.php");
|
||||||
include("cur_news.php");
|
include("cur_news.php");
|
||||||
tableBoxFooter();
|
tableBoxFooter();
|
||||||
?></TD>
|
?></TD>
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
<?php
|
<?
|
||||||
/*
|
/*
|
||||||
array.php
|
array.php
|
||||||
|
|
||||||
|
|
43
partners.php
43
partners.php
|
@ -1,34 +1,11 @@
|
||||||
<?PHP
|
<? // Preamble
|
||||||
$sitename = "The QuakeForge Project";
|
$pageName = "Page Name";
|
||||||
$pagename = "Partners";
|
$focused = "none"; // Dock icon name to gets a border
|
||||||
require("parts/library.php"); // Load function library
|
require("parts/preamble.php"); // Load most of document
|
||||||
include("parts/head.php"); // Load the HEAD and open BODY
|
?>
|
||||||
include("parts/topstrip.php"); // Display top strip
|
<!--SEARCHME-->
|
||||||
include("parts/titletable.php"); // Display main title w/ logos
|
<? include ("sponsor_incl.html"); ?>
|
||||||
|
<!--NOSEARCH-->
|
||||||
|
<?
|
||||||
|
require("parts/postamble.php"); // Finish this sucker up
|
||||||
?>
|
?>
|
||||||
<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
|
|
||||||
<TR valign="top">
|
|
||||||
<?php
|
|
||||||
include("parts/menu.php"); // Import left-side menus
|
|
||||||
tableSpacer( 1, 9, 1, "black"); // Separate content from menus
|
|
||||||
?>
|
|
||||||
<TD width="100%">
|
|
||||||
<?php
|
|
||||||
$focused = "none"; // name of focused icon
|
|
||||||
include( "parts/topmain.php" ); // Display content top table
|
|
||||||
?>
|
|
||||||
<P>
|
|
||||||
<? include ("sponsor_incl.html"); ?>
|
|
||||||
</TD>
|
|
||||||
<?php
|
|
||||||
tableSpacer( 1, 9, 1, "black");
|
|
||||||
?>
|
|
||||||
</TR>
|
|
||||||
<TR>
|
|
||||||
<TD COLSPAN="4">
|
|
||||||
<?php
|
|
||||||
include("parts/copyright.php");
|
|
||||||
?>
|
|
||||||
</TD>
|
|
||||||
</TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
|
@ -2,6 +2,6 @@
|
||||||
<HTML>
|
<HTML>
|
||||||
<HEAD>
|
<HEAD>
|
||||||
<LINK REL="StyleSheet" HREF="/styles/quakeforge.css" TYPE="text/css">
|
<LINK REL="StyleSheet" HREF="/styles/quakeforge.css" TYPE="text/css">
|
||||||
<TITLE><?PHP echo $sitename . ': ' . $pagename; ?></TITLE>
|
<TITLE><? echo $siteName . ': ' . $pageName; ?></TITLE>
|
||||||
</HEAD>
|
</HEAD>
|
||||||
<BODY link="#AAAAFF" aLink="#ffffff" vLink="#AAAAFF" text="white" bgColor="black" topMargin="0" bottomMargin="0" leftMargin="0" rightMargin="0" marginHeight="0" marginWidth="0">
|
<BODY link="#AAAAFF" aLink="#ffffff" vLink="#AAAAFF" text="white" bgColor="black" topMargin="0" bottomMargin="0" leftMargin="0" rightMargin="0" marginHeight="0" marginWidth="0">
|
||||||
|
|
|
@ -1,14 +1,15 @@
|
||||||
<?php
|
<?php
|
||||||
// helpful constants
|
// helpful constants
|
||||||
$tableHeadColor = '#737b9c';
|
define('tableHeadColor', '#737b9c');
|
||||||
$menuHeadColor = '#737b9c';
|
define('menuHeadColor', '#737b9c');
|
||||||
$menuBgColor = '#4b4f66';
|
define('menuBgColor', '#4b4f66');
|
||||||
|
define('featureBgColor', '#252733');
|
||||||
|
|
||||||
if ( !$newstyle ) {
|
if ( !$newstyle ) {
|
||||||
require( "lib/table.php" );
|
require( siteHome . "/lib/table.php" );
|
||||||
require( "lib/array.php" );
|
require( siteHome . "/lib/array.php" );
|
||||||
require( "lib/graph.php" );
|
require( siteHome . "/lib/graph.php" );
|
||||||
require( "lib/network.php" );
|
require( siteHome . "/lib/network.php" );
|
||||||
require( "lib/date.php" );
|
require( siteHome . "/lib/date.php" );
|
||||||
}
|
}
|
||||||
?>
|
?>
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
<!-- menus -->
|
<!-- menus -->
|
||||||
<TD bgColor="#4b4f66">
|
<?
|
||||||
<?php
|
|
||||||
function menuItemLink( $url, $desc )
|
function menuItemLink( $url, $desc )
|
||||||
{
|
{
|
||||||
echo '<A CLASS="menus" HREF="' . $url . '">' . $desc . '</A><BR>';
|
echo '<A CLASS="menus" HREF="' . $url . '">' . $desc . '</A><BR>';
|
||||||
|
@ -29,9 +28,7 @@
|
||||||
|
|
||||||
function qfMenu()
|
function qfMenu()
|
||||||
{
|
{
|
||||||
global $menuHeadColor, $menuBgColor;
|
menuSectionHeader( "Project", 'white', menuHeadColor, menuBgColor );
|
||||||
|
|
||||||
menuSectionHeader( "Project", 'white', $menuHeadColor, $menuBgColor );
|
|
||||||
menuItemLink( "/", "Latest News" );
|
menuItemLink( "/", "Latest News" );
|
||||||
menuItemLink( "/news.php", "Old News" );
|
menuItemLink( "/news.php", "Old News" );
|
||||||
menuItemLink( "/files.php", "Downloads" );
|
menuItemLink( "/files.php", "Downloads" );
|
||||||
|
@ -43,9 +40,7 @@
|
||||||
|
|
||||||
function develMenu()
|
function develMenu()
|
||||||
{
|
{
|
||||||
global $menuHeadColor, $menuBgColor;
|
menuSectionHeader( "Developers", 'white', menuHeadColor, menuBgColor );
|
||||||
|
|
||||||
menuSectionHeader( "Developers", 'white', $menuHeadColor, $menuBgColor );
|
|
||||||
menuItemLink( "http://sourceforge.net/cvs/?group_id=882", "CVS Access" );
|
menuItemLink( "http://sourceforge.net/cvs/?group_id=882", "CVS Access" );
|
||||||
menuItemLink( "/devtools.php", "Developer Tools" );
|
menuItemLink( "/devtools.php", "Developer Tools" );
|
||||||
menuItemLink( "/progress.php", "Progress" );
|
menuItemLink( "/progress.php", "Progress" );
|
||||||
|
@ -59,9 +54,7 @@
|
||||||
|
|
||||||
function sfMenu()
|
function sfMenu()
|
||||||
{
|
{
|
||||||
global $menuHeadColor, $menuBgColor;
|
menuSectionHeader( "SourceForge", 'white', menuHeadColor, menuBgColor );
|
||||||
|
|
||||||
menuSectionHeader( "SourceForge", 'white', $menuHeadColor, $menuBgColor );
|
|
||||||
menuItemLink( "http://sourceforge.net/", "Homepage" );
|
menuItemLink( "http://sourceforge.net/", "Homepage" );
|
||||||
menuItemLink( "http://sourceforge.net/snippet/", "Code Snippet Library" );
|
menuItemLink( "http://sourceforge.net/snippet/", "Code Snippet Library" );
|
||||||
menuItemLink( "http://sourceforge.net/softwaremap/", "Software Map" );
|
menuItemLink( "http://sourceforge.net/softwaremap/", "Software Map" );
|
||||||
|
@ -74,9 +67,7 @@
|
||||||
|
|
||||||
function searchMenu()
|
function searchMenu()
|
||||||
{
|
{
|
||||||
global $menuHeadColor, $menuBgColor;
|
menuSectionHeader( "Search", 'white', menuHeadColor, menuBgColor );
|
||||||
|
|
||||||
menuSectionHeader( "Search", 'white', $menuHeadColor, $menuBgColor );
|
|
||||||
echo '<CENTER><FONT size="-2">' .
|
echo '<CENTER><FONT size="-2">' .
|
||||||
'<FORM action="search.php" method="POST">' .
|
'<FORM action="search.php" method="POST">' .
|
||||||
' <SELECT name="type_of_search">' .
|
' <SELECT name="type_of_search">' .
|
||||||
|
@ -104,4 +95,3 @@
|
||||||
// sfMenu();
|
// sfMenu();
|
||||||
searchMenu();
|
searchMenu();
|
||||||
?>
|
?>
|
||||||
</TD>
|
|
||||||
|
|
|
@ -1,8 +1,17 @@
|
||||||
<? tableSpacer( 1, 9, 1, "black"); ?>
|
<!-- Content End -->
|
||||||
</TD>
|
</TD>
|
||||||
</TR>
|
<? tableSpacer( 9, 9, 1, "black"); ?>
|
||||||
</TABLE>
|
</TR>
|
||||||
<? include("parts/copyright.php"); ?>
|
<TR>
|
||||||
|
<? tableSpacer( 9, 9, 3, "black"); ?>
|
||||||
|
</TR>
|
||||||
|
<? tableFooter(); ?>
|
||||||
|
</TD>
|
||||||
|
</TR>
|
||||||
|
<TR vAlign="top">
|
||||||
|
<TD colSpan="2">
|
||||||
|
<? require(siteHome ."/parts/copyright.php") ?>
|
||||||
|
</TD>
|
||||||
</TR>
|
</TR>
|
||||||
</TABLE>
|
</TABLE>
|
||||||
</HTML>
|
</HTML>
|
||||||
|
|
|
@ -1,18 +1,33 @@
|
||||||
<? // Preamble
|
<? // Preamble
|
||||||
$sitename = "The QuakeForge Project";
|
$siteName = "The QuakeForge Project";
|
||||||
require("parts/library.php"); // Load function library
|
define('siteHome', "/home/groups/quake/htdocs");
|
||||||
require("parts/head.php"); // Load the HEAD and open BODY
|
|
||||||
require("parts/topstrip.php"); // Display top strip
|
require(siteHome ."/parts/library.php"); // Load function library
|
||||||
require("parts/titletable.php"); // Display main title w/ logos
|
require(siteHome ."/parts/head.php"); // Load the HEAD and open BODY
|
||||||
|
require(siteHome ."/parts/topstrip.php"); // Display top strip
|
||||||
|
require(siteHome ."/parts/titletable.php"); // Display main title w/ logos
|
||||||
?>
|
?>
|
||||||
<TABLE width="100%" cellSpacing="0" cellPadding="0" border="0">
|
<TABLE width="100%" cellSpacing="0" cellPadding="0" border="0">
|
||||||
<TR vAlign="top">
|
<TR vAlign="top">
|
||||||
<?
|
<TD bgColor="<? echo menuBgColor; ?>">
|
||||||
include("parts/menu.php"); // Import left-side menus
|
<? include(siteHome ."/parts/menu.php"); /* menus */ ?>
|
||||||
tableSpacer( 1, 9, 1, "black"); // Separate content from menus
|
</TD>
|
||||||
?>
|
|
||||||
<TD width="100%">
|
<TD width="100%">
|
||||||
<?
|
<? tableHeader("100%", "black"); ?>
|
||||||
include( "parts/topmain.php" ); // Display content top table
|
<TR>
|
||||||
?>
|
<? tableSpacer( 9, 9, 3, "black"); ?>
|
||||||
<P>
|
</TR>
|
||||||
|
<TR>
|
||||||
|
<? tableSpacer( 9, 9, 1, "black"); ?>
|
||||||
|
<TD>
|
||||||
|
<? require(siteHome ."/parts/topmain.php"); ?>
|
||||||
|
</TD>
|
||||||
|
<? tableSpacer( 9, 9, 1, "black"); ?>
|
||||||
|
</TR>
|
||||||
|
<TR>
|
||||||
|
<? tableSpacer( 18, 9, 3, "black"); ?>
|
||||||
|
</TR>
|
||||||
|
<TR>
|
||||||
|
<? tableSpacer( 9, 9, 1, "black"); ?>
|
||||||
|
<TD>
|
||||||
|
<!-- Content Start -->
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
<!-- top title table -->
|
<!-- top title table -->
|
||||||
<TABLE width="100%" border=0 cellspacing=0 cellpadding=0 bgcolor="" valign="center">
|
<TABLE width="100%" border=0 cellspacing=0 cellpadding=0 bgcolor="" valign="center">
|
||||||
<TR vAlign="top" bgColor="<? echo $menuBgColor ?>">
|
<TR vAlign="top" bgColor="<? echo menuBgColor ?>">
|
||||||
<? tableSpacer( 3, 0, 4, $menuBgColor); ?>
|
<? tableSpacer( 3, 0, 4, menuBgColor); ?>
|
||||||
</TR>
|
</TR>
|
||||||
<TR valign="top" bgcolor="<? echo $menuBgColor ?>">
|
<TR valign="top" bgcolor="<? echo menuBgColor ?>">
|
||||||
<? tableSpacer( 0, 1, 1, $menuBgColor); ?>
|
<? tableSpacer( 0, 1, 1, menuBgColor); ?>
|
||||||
<TD>
|
<TD>
|
||||||
<IMG src="/img/logos/qf-logo.png" alt="QuakeForge" hSpace=0 vSpace=0 border=0 width="70" height="70">
|
<IMG src="/img/logos/qf-logo.png" alt="QuakeForge" hSpace=0 vSpace=0 border=0 width="70" height="70">
|
||||||
</TD>
|
</TD>
|
||||||
<? tableSpacer( 0, 5, 1, $menuBgColor); ?>
|
<? tableSpacer( 0, 5, 1, menuBgColor); ?>
|
||||||
<TD width="99%"><!-- right of logo -->
|
<TD width="99%"><!-- right of logo -->
|
||||||
<a href="http://sourceforge.net/"><IMG src="http://sourceforge.net/sflogo.php?group_id=882&type=1" align="right" alt="SourceForge" hspace=20 vspace=20 border=0 width="88" height="31"></A>
|
<a href="http://sourceforge.net/"><IMG src="http://sourceforge.net/sflogo.php?group_id=882&type=1" align="right" alt="SourceForge" hspace=20 vspace=20 border=0 width="88" height="31"></A>
|
||||||
<BR>
|
<BR>
|
||||||
<SPAN class="mainTitle"><?PHP echo "$sitename" ?></SPAN>
|
<SPAN class="mainTitle"><? echo $siteName ?></SPAN>
|
||||||
</TD>
|
</TD>
|
||||||
<!-- right of logo -->
|
<!-- right of logo -->
|
||||||
</TR>
|
</TR>
|
||||||
|
|
|
@ -1,18 +1,8 @@
|
||||||
<?php
|
<?
|
||||||
function isFocused( $name, $newname )
|
function isFocused( $name, $newname )
|
||||||
{
|
{
|
||||||
return ( strToLower( $name ) == strToLower( $newname ) ) ? 1 : 0;
|
return ( strToLower( $name ) == strToLower( $newname ) ) ? 1 : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
function textBar($pagename)
|
|
||||||
{
|
|
||||||
echo ' <BR>' .
|
|
||||||
'<TABLE width="100%" border="0" cellspacing="0" cellpadding="0">' .
|
|
||||||
' <TR>' .
|
|
||||||
' <TD align="left">' .
|
|
||||||
' <FONT size="+2"><B>' . $pagename . '</B></FONT>' .
|
|
||||||
' </TD>';
|
|
||||||
}
|
|
||||||
|
|
||||||
function iconLink ( $url, $img, $desc, $border )
|
function iconLink ( $url, $img, $desc, $border )
|
||||||
{
|
{
|
||||||
|
@ -38,16 +28,27 @@
|
||||||
echo '</TD></TR></TABLE>';
|
echo '</TD></TR></TABLE>';
|
||||||
}
|
}
|
||||||
|
|
||||||
textBar($pagename);
|
function topBar($pageName)
|
||||||
echo ' <TD align="right">';
|
{
|
||||||
iconBar($focused);
|
global $focused;
|
||||||
echo ' </TD>';
|
|
||||||
echo ' </TR>';
|
tableHeader("100%", "black");
|
||||||
echo ' <TR>';
|
echo ' <TR vAlign="bottom">' .
|
||||||
tableSpacer( 1, 4, 1, "black");
|
' <TD align="left">' .
|
||||||
echo ' </TR>';
|
' <FONT size="+2"><B>' . $pageName . '</B></FONT>' .
|
||||||
echo ' <TR>';
|
' </TD>' .
|
||||||
tableSpacer( 2, 1, 2, "white");
|
' <TD align="right">';
|
||||||
echo ' </TR>';
|
iconBar($focused);
|
||||||
echo '</TABLE>';
|
echo ' </TD>' .
|
||||||
|
' </TR>' .
|
||||||
|
' <TR>';
|
||||||
|
tableSpacer( 1, 1, 2, "black");
|
||||||
|
echo ' </TR>' .
|
||||||
|
' <TR>';
|
||||||
|
tableSpacer( 2, 1, 2, "white");
|
||||||
|
echo ' </TR>';
|
||||||
|
tableFooter();
|
||||||
|
}
|
||||||
|
|
||||||
|
topBar($pageName);
|
||||||
?>
|
?>
|
||||||
|
|
120
progress.php
120
progress.php
|
@ -1,79 +1,53 @@
|
||||||
<?
|
<? // Preamble
|
||||||
$sitename = "The QuakeForge Project";
|
$pageName = "Progress";
|
||||||
$pagename = "Progress";
|
$focused = "none"; // Dock icon name to gets a border
|
||||||
require("parts/library.php"); // Load function library
|
require("parts/preamble.php"); // Load most of document
|
||||||
include("parts/head.php"); // Load the HEAD and open BODY
|
?>
|
||||||
include("parts/topstrip.php"); // Display top strip
|
<TABLE width="100%" cellSpacing="0" cellPadding="0" border="0">
|
||||||
include("parts/titletable.php"); // Display main title w/ logos
|
<TR vAlign=top>
|
||||||
?>
|
<TD colSpan="2">
|
||||||
<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
|
<A name="ProgressMeter"></A>
|
||||||
<TR valign="top">
|
|
||||||
<?
|
|
||||||
include("parts/menu.php"); // Import left-side menus
|
|
||||||
tableSpacer( 1, 9, 1, "black"); // Separate content from menus
|
|
||||||
?>
|
|
||||||
<TD width="100%">
|
|
||||||
<?
|
<?
|
||||||
$focused = "none"; // name of focused icon
|
function progressKey() // Display key for progress bar
|
||||||
include( "parts/topmain.php" ); // Display content top table
|
{
|
||||||
?>
|
echo '<TR><TD> </TD><TD> </TD><TD align="center">' .
|
||||||
<P>
|
'<IMG src="/img/graph/ProgressBar.desc.png" ALT="0-33% Hackers, 34-67% Developers, 68-100% Users">' .
|
||||||
<TABLE width="100%" cellSpacing="0" cellPadding="0" border="0">
|
'</TD><TD> </TD><TD align="left" ></TD></TR>';
|
||||||
<TR vAlign=top>
|
}
|
||||||
<TD colSpan="2">
|
|
||||||
<A name="ProgressMeter"></A>
|
|
||||||
<?
|
|
||||||
function progressKey() // Display key for progress bar
|
|
||||||
{
|
|
||||||
echo '<TR><TD> </TD><TD> </TD><TD align="center">' .
|
|
||||||
'<IMG src="/img/graph/ProgressBar.desc.png" ALT="0-33% Hackers, 34-67% Developers, 68-100% Users">' .
|
|
||||||
'</TD><TD> </TD><TD align="left" ></TD></TR>';
|
|
||||||
}
|
|
||||||
|
|
||||||
function progressMeter( $name, $pct, $comments )
|
|
||||||
{
|
|
||||||
$result = '';
|
|
||||||
$result .= '<TR><TD class="progress" align="right">' . $name . '</TD><TH> </TH>';
|
|
||||||
$result .= '<TD align="center" vAlign="center"><IMG src="/img/blank.gif" height="1" width="1" alt="' . $pct . '% Complete">';
|
|
||||||
$result .= barGraph( $pct );
|
|
||||||
$result .= '</TD><TH> </TH><TD class="progress" align="left">' . $comments . '</TD></TR>';
|
|
||||||
echo $result;
|
|
||||||
}
|
|
||||||
|
|
||||||
tableBoxHeader( 'black', $tableHeadColor );
|
function progressMeter( $name, $pct, $comments )
|
||||||
tableTitle( 'Progress', 3, $tableHeadColor );
|
{
|
||||||
// tableBoxHeader("Progress", 3, 'white', '#737b9c', 'black');
|
$result = '';
|
||||||
echo '<TR><TD colSpan="3">';
|
$result .= '<TR><TD noWrap class="progress" align="right">' . $name . '</TD><TH> </TH>';
|
||||||
tableHeader(3, 'black');
|
$result .= '<TD noWrap align="center" vAlign="center"><IMG src="/img/blank.gif" height="1" width="1" alt="' . $pct . '% Complete">';
|
||||||
progressKey();
|
$result .= barGraph( $pct );
|
||||||
progressMeter('3Dfx MiniGL', 85, 'Being replaced by Mesa where possible');
|
$result .= '</TD><TH> </TH><TD class="progress" align="left">' . $comments . '</TD></TR>';
|
||||||
progressMeter('DOS', 65, 'Working on DJGPP cross-compilation');
|
echo $result;
|
||||||
progressMeter('GGI', 90, 'New cross-platform software standard?');
|
}
|
||||||
progressMeter('GLX', 95, 'Working properly');
|
|
||||||
progressMeter('MGL', 80, 'No comments');
|
tableBoxHeader( 'black', tableHeadColor );
|
||||||
progressMeter('SDL', 90, 'New cross-platform software standard?');
|
tableTitle( 'Progress', 3, tableHeadColor );
|
||||||
progressMeter('Sun XIL', 50, 'Unknown status');
|
echo '<TR><TD colSpan="3">';
|
||||||
progressMeter('SVGAlib', 85, 'No comments');
|
tableHeader("100%", 'black');
|
||||||
progressMeter('WGL', 70, 'No comments');
|
progressKey();
|
||||||
progressMeter('X11', 95, 'Working properly');
|
progressMeter('3Dfx MiniGL', 85, 'Being replaced by Mesa where possible');
|
||||||
progressKey();
|
progressMeter('DOS', 65, 'Working on DJGPP cross-compilation');
|
||||||
tableFooter();
|
progressMeter('GGI', 90, 'New cross-platform software standard?');
|
||||||
tableBoxFooter();
|
progressMeter('GLX', 95, 'Working properly');
|
||||||
?>
|
progressMeter('MGL', 80, 'No comments');
|
||||||
</TD>
|
progressMeter('SDL', 90, 'New cross-platform software standard?');
|
||||||
</TR>
|
progressMeter('Sun XIL', 50, 'Unknown status');
|
||||||
</TABLE>
|
progressMeter('SVGAlib', 85, 'No comments');
|
||||||
<BR>
|
progressMeter('WGL', 70, 'No comments');
|
||||||
</TD>
|
progressMeter('X11', 95, 'Working properly');
|
||||||
<?
|
progressKey();
|
||||||
tableSpacer( 1, 9, 1, "black");
|
tableFooter();
|
||||||
?>
|
tableBoxFooter();
|
||||||
</TR>
|
|
||||||
<TR>
|
|
||||||
<TD COLSPAN="4">
|
|
||||||
<?
|
|
||||||
include("parts/copyright.php");
|
|
||||||
?>
|
?>
|
||||||
</TD>
|
</TD>
|
||||||
</TR>
|
</TR>
|
||||||
</TABLE>
|
</TABLE>
|
||||||
|
<!--NOSEARCH-->
|
||||||
|
<?
|
||||||
|
require("parts/postamble.php"); // Finish this sucker up
|
||||||
|
?>
|
||||||
|
|
42
search.php
42
search.php
|
@ -1,35 +1,9 @@
|
||||||
<?PHP
|
<? // Preamble
|
||||||
$sitename = "The QuakeForge Project";
|
$pageName = "Search";
|
||||||
$pagename = "Search";
|
$focused = "none"; // Dock icon name to gets a border
|
||||||
require("parts/library.php"); // Load function library
|
require("parts/preamble.php"); // Load most of document
|
||||||
include("parts/head.php"); // Load the HEAD and open BODY
|
?>
|
||||||
include("parts/topstrip.php"); // Display top strip
|
This page is still under construction. Please check back later.
|
||||||
include("parts/titletable.php"); // Display main title w/ logos
|
<?
|
||||||
|
require("parts/postamble.php"); // Finish this sucker up
|
||||||
?>
|
?>
|
||||||
<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
|
|
||||||
<TR valign="top">
|
|
||||||
<?php
|
|
||||||
include("parts/menu.php"); // Import left-side menus
|
|
||||||
tableSpacer( 1, 9, 1, "black"); // Separate content from menus
|
|
||||||
?>
|
|
||||||
<TD width="100%">
|
|
||||||
<?php
|
|
||||||
$focused = "none"; // name of focused icon
|
|
||||||
include( "parts/topmain.php" ); // Display content top table
|
|
||||||
?>
|
|
||||||
<P>
|
|
||||||
This page is still under construction. Please check
|
|
||||||
back later.
|
|
||||||
</TD>
|
|
||||||
<?php
|
|
||||||
tableSpacer( 1, 9, 1, "black");
|
|
||||||
?>
|
|
||||||
</TR>
|
|
||||||
<TR>
|
|
||||||
<TD COLSPAN="4">
|
|
||||||
<?php
|
|
||||||
include("parts/copyright.php");
|
|
||||||
?>
|
|
||||||
</TD>
|
|
||||||
</TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
169
sotc.php
169
sotc.php
|
@ -1,80 +1,97 @@
|
||||||
<?
|
<? // Preamble
|
||||||
$sitename = "The QuakeForge Project";
|
$pageName = "State of the Code";
|
||||||
$pagename = "State of the Code";
|
$focused = "none"; // Dock icon name to gets a border
|
||||||
require("parts/library.php"); // Load function library
|
require("parts/preamble.php"); // Load most of document
|
||||||
include("parts/head.php"); // Load the HEAD and open BODY
|
?>
|
||||||
include("parts/topstrip.php"); // Display top strip
|
<!--SEARCHME-->
|
||||||
include("parts/titletable.php"); // Display main title w/ logos
|
<P>The State of the Code address is a not-frequently-enough updated article
|
||||||
?>
|
written by <a href="mailto:knghtbrd@debian.org">Knghtbrd</a> primarily for
|
||||||
<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
|
QuakeForge developers and other people who consider themselves to be knee-deep
|
||||||
<TR valign="top">
|
in the code, whether they happen to be writing it or just testing it. What
|
||||||
<?
|
you won't find here is a lot of the fluff news that tells the casual onlooker
|
||||||
include("parts/menu.php"); // Import left-side menus
|
that the project is actually doing stuff without really telling you what the
|
||||||
tableSpacer( 1, 9, 1, "black"); // Separate content from menus
|
state of things are.
|
||||||
?>
|
|
||||||
<TD width="100%">
|
|
||||||
<?
|
|
||||||
$focused = "none"; // name of focused icon
|
|
||||||
include( "parts/topmain.php" ); // Display content top table
|
|
||||||
?>
|
|
||||||
<P>The State of the Code address is a not-frequently-enough updated
|
|
||||||
article written by <a href="mailto:knghtbrd@debian.org">Knghtbrd</a>
|
|
||||||
primarily for QuakeForge developers and other people who consider
|
|
||||||
themselves to be knee deep in the code, whether they happen to be
|
|
||||||
writing it or just testing it. What you won't find here is a lot of
|
|
||||||
the fluff news that tells the casual onlooker that the project is
|
|
||||||
actually doing stuff without really telling you what the state of
|
|
||||||
things are.
|
|
||||||
|
|
||||||
<P>No attempt will be made to soften technical issues so anyone can
|
<P>No attempt will be made to soften technical issues so anyone can understand
|
||||||
understand them. If you want to really know what's going on, you
|
them. If you want to really know what's going on, you probably don't want
|
||||||
probably don't want details left out because they might not make a
|
details left out because they might not make a whole lot of sense to a
|
||||||
whole lot of sense to a non-coder. Feedback is always welcome. So
|
non-coder. Feedback is always welcome. So are corrections if they're
|
||||||
are corrections if they're necessary - contrary to popular (with him)
|
necessary - contrary to popular (with him) belief, Knghtbrd has in fact been
|
||||||
belief, Knghtbrd has in fact been known to be wrong sometimes. He
|
known to be wrong sometimes. He isn't afraid to admit it either (most of the
|
||||||
isn't afraid to admit it either (most of the time..)
|
time..)
|
||||||
<?
|
<? // Display latest update
|
||||||
if (!$sotc) {
|
function sotcShowLatest($year) {
|
||||||
include( "state.html" ); // Include Knightbird's SotC
|
$i = 0;
|
||||||
}
|
|
||||||
else {
|
$dirHandle = opendir('sotc/' . $year);
|
||||||
$filename = "sotc/sotc" . $sotc . ".html";
|
if ($dirHandle) {
|
||||||
if (file_exists($filename)) {
|
while ($fileName = readdir($dirHandle)) {
|
||||||
include ( $filename );
|
if ($fileName != '.' && $fileName != '..' && $fileName != 'CVS') {
|
||||||
|
$sotcList[$i++] = $fileName;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
?>
|
closedir ($dirHandle);
|
||||||
<p>
|
rsort ($sotcList);
|
||||||
<?
|
include ('sotc/' . $year . '/' . $sotcList[0]);
|
||||||
tableBoxHeader ('black', $tableHeadColor );
|
|
||||||
tableTitle ('Archived SotC Updates',3,$tableHeadColor);
|
|
||||||
echo '<TR><TD colSpan="3">';
|
|
||||||
tableHeader(3, 'black');
|
|
||||||
$index = 1; $filename = "sotc/sotc1.html";
|
|
||||||
while(file_exists($filename)) {
|
|
||||||
$fp = fopen($filename, "r");
|
|
||||||
$str = fgets($fp, 4096);
|
|
||||||
fclose($fp);
|
|
||||||
$str = ereg_replace("<!--","",$str);
|
|
||||||
$str = ereg_replace("-->","",$str);
|
|
||||||
echo '<P><A href="sotc.php?sotc=' . $index . '">SotC #' . $index . '</A> - ' . $str;
|
|
||||||
$index++;
|
|
||||||
$filename = "sotc/sotc" . $index . ".html";
|
|
||||||
}
|
}
|
||||||
tableFooter();
|
}
|
||||||
tableBoxFooter();
|
|
||||||
?>
|
function sotcYears() {
|
||||||
<br>
|
$i = 0;
|
||||||
</TD>
|
|
||||||
<?
|
$dirHandle = opendir('sotc/');
|
||||||
tableSpacer( 1, 9, 1, "black");
|
if ($dirHandle) {
|
||||||
?>
|
while ($year = readdir($dirHandle)) {
|
||||||
</TR>
|
if (is_dir('sotc/' . $year) && $year != '.' && $year != '..' && $year != 'CVS') {
|
||||||
<TR>
|
$years[$i++] = $year;
|
||||||
<TD COLSPAN="4">
|
}
|
||||||
<?
|
}
|
||||||
include("parts/copyright.php");
|
closedir ($dirHandle);
|
||||||
?>
|
rsort ($years);
|
||||||
</TD>
|
return $years;
|
||||||
</TR>
|
}
|
||||||
</TABLE>
|
}
|
||||||
|
|
||||||
|
function sotcListFiles( $year ) {
|
||||||
|
$i = 0;
|
||||||
|
|
||||||
|
$dirHandle = opendir('sotc/' . $year );
|
||||||
|
if ($dirHandle) {
|
||||||
|
while ($fileName = readdir($dirHandle)) {
|
||||||
|
if ($fileName != '.' && $fileName != '..' && $fileName != 'CVS') {
|
||||||
|
$sotcList[$i++] = $fileName;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
closedir ($dirHandle);
|
||||||
|
rsort ($sotcList);
|
||||||
|
if (count($sotcList) > 0) {
|
||||||
|
tableBoxHeader('black', tableHeadColor);
|
||||||
|
tableTitle('SotC Archives for ' . $year, 3, tableHeadColor);
|
||||||
|
for ( $i = 0; $i < count($sotcList) ; $i++) {
|
||||||
|
$file = fopen('sotc/' . $year . '/' . $sotcList[$i], 'r');
|
||||||
|
$line = fgets($file, 4096);
|
||||||
|
fclose($file);
|
||||||
|
$line = ereg_replace('<!--', '', ereg_replace('-->', '', $line));
|
||||||
|
echo '<TR><TD>' . $line . '</TD></TR>';
|
||||||
|
}
|
||||||
|
tableBoxFooter();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!$year) {
|
||||||
|
$year = date('Y', time());
|
||||||
|
}
|
||||||
|
$years = sotcYears();
|
||||||
|
for ( $i = 0; $i < count($years) ; $i++) {
|
||||||
|
echo $years[$i];
|
||||||
|
}
|
||||||
|
|
||||||
|
sotcShowLatest($year, 999);
|
||||||
|
echo '<P>';
|
||||||
|
sotcListFiles($year);
|
||||||
|
?>
|
||||||
|
<!--NOSEARCH-->
|
||||||
|
<?
|
||||||
|
require("parts/postamble.php"); // Finish this sucker up
|
||||||
|
?>
|
||||||
|
|
129
speed_cheat.php
129
speed_cheat.php
|
@ -1,79 +1,52 @@
|
||||||
<?PHP
|
<? // Preamble
|
||||||
$sitename = "The QuakeForge Project";
|
$pageName = "Speed/Time Cheat Protection";
|
||||||
$pagename = "Speed Cheat Detection";
|
$focused = "none"; // Dock icon name to gets a border
|
||||||
require("parts/library.php"); // Load function library
|
require("parts/preamble.php"); // Load most of document
|
||||||
include("parts/head.php"); // Load the HEAD and open BODY
|
?>
|
||||||
include("parts/topstrip.php"); // Display top strip
|
<!--SEARCHME-->
|
||||||
include("parts/titletable.php"); // Display main title w/ logos
|
<H4>How does it work?</H4>
|
||||||
|
<P>The "time cheat" relies on the client lying to the server
|
||||||
|
about how much time has passed since the last packet was sent. Knowing
|
||||||
|
this, detecting the time cheat is simple. For a period of say, 30 seconds,
|
||||||
|
the QuakeForge server adds up the times from all the movement packets
|
||||||
|
received from a specific client. If the client says that more then 30
|
||||||
|
seconds have passed in 30 seconds, a red flag is raised.
|
||||||
|
|
||||||
|
<H4>Are there any problems with this?</H4>
|
||||||
|
<P>Sadly, the Windows QuakeWorld clients before 2.33 had a bug in keeping
|
||||||
|
track of time (This is not really a bug in QuakeWorld, but Windows 95 and
|
||||||
|
98). The longer Windows is up, the faster time will seem to pass. While
|
||||||
|
there is not a noticeable speed boost from this until it has been up for
|
||||||
|
more then a day or so, it is detectable even after the system has been up
|
||||||
|
only a few hours.
|
||||||
|
|
||||||
|
<p>This, along with other factors including lag and packet loss, can cause
|
||||||
|
the time reported by the client to be over the time the server expects.
|
||||||
|
|
||||||
|
<H4>Well, what can I do?</H4>
|
||||||
|
<P>QuakeForge's cheat detection is adjustible within the server, so that
|
||||||
|
administrators can decide what settings work best. Here are descriptions
|
||||||
|
of some of the config variables ("cvars") that you can use to
|
||||||
|
configure time cheat detection on your server.
|
||||||
|
|
||||||
|
<P><STRONG>sv_timekick</STRONG>: This cvar controls the number of times a
|
||||||
|
player has to be caught "cheating" before they get kicked. sv_timekick
|
||||||
|
shows up in serverinfo if it is changed from the default. If
|
||||||
|
sv_timekick is less than 1, speed cheat detection is disabled. Default
|
||||||
|
is 3.
|
||||||
|
|
||||||
|
<P><STRONG>sv_timekick_fuzz</STRONG>: This cvar affects how strict the
|
||||||
|
protection is. The higher the number, the more "fuzz" gets applied,
|
||||||
|
and the less strict the detection code is. Raise this if your players
|
||||||
|
are being kicked for packet loss and lag. The values of this cvar are
|
||||||
|
in tenths of a percent. Default is 10, giving a fuzz factor of about
|
||||||
|
1 percent.
|
||||||
|
|
||||||
|
<P><STRONG>sv_timekick_interval</STRONG>: This cvar controls how often, in
|
||||||
|
seconds, the time tally is counted. Lowering this value increases the
|
||||||
|
chance of false positives, but helps to minimize the amount of damage
|
||||||
|
a time-cheating player can cause. Default is 30 seconds.
|
||||||
|
<!--NOSEARCH-->
|
||||||
|
<?
|
||||||
|
require("parts/postamble.php"); // Finish this sucker up
|
||||||
?>
|
?>
|
||||||
<TABLE width="100%" cellspacing=0 cellpadding=0 border=0>
|
|
||||||
<TR valign="top">
|
|
||||||
<?php
|
|
||||||
include("parts/menu.php"); // Import left-side menus
|
|
||||||
tableSpacer( 1, 9, 1, "black"); // Separate content from menus
|
|
||||||
?>
|
|
||||||
<TD width="100%">
|
|
||||||
<?php
|
|
||||||
$focused = "none"; // name of focused icon
|
|
||||||
include( "parts/topmain.php" ); // Display content top table
|
|
||||||
?>
|
|
||||||
<h4>How does it work?</h4>
|
|
||||||
<P>
|
|
||||||
The speed cheat works by the client lying to the server
|
|
||||||
about how much time has passed since the last packet
|
|
||||||
was sent. Therefore, the cheat detection is simple.
|
|
||||||
For a period of say, 30 seconds, QuakeForge adds up the
|
|
||||||
times from all the movement packets received from a
|
|
||||||
specific client. If the client says that more then 30
|
|
||||||
seconds have passed in 30 seconds, a red flag is raised.
|
|
||||||
<h4>Are there any problems with this?</h4>
|
|
||||||
<p>
|
|
||||||
Sadly, the Windows QuakeWorld clients before 2.33 had a
|
|
||||||
bug in keeping track of time. The longer Windows is up,
|
|
||||||
the faster time will seem to pass. While there is not a
|
|
||||||
noticeable speed boost from this until it has been up
|
|
||||||
for more then a day or so, it is detectable even after
|
|
||||||
the system has been up only a few hours.
|
|
||||||
<p>
|
|
||||||
This and several other factors, including lag and packet
|
|
||||||
loss, can cause the time reported by the client to be
|
|
||||||
over the time the server expects.
|
|
||||||
<h4>Well, what can I do?</h4>
|
|
||||||
<p>
|
|
||||||
QuakeForge's cheat detection is adjustible, so that
|
|
||||||
server admins can decide what settings work best. Here
|
|
||||||
are descriptions of some of the cvars that you can use
|
|
||||||
to configure cheat detection on your server.
|
|
||||||
<p>
|
|
||||||
<em>sv_timekick</em>: This cvar controls the number of
|
|
||||||
times a player has to be caught "cheating" before they
|
|
||||||
get kicked. sv_timekick shows up in serverinfo if it is
|
|
||||||
changed from the default. If sv_timekick is less than 1,
|
|
||||||
speed cheat detection is disabled. Default is 3.
|
|
||||||
<p>
|
|
||||||
<em>sv_timekick_fuzz</em>: This cvar affects how strict
|
|
||||||
the protection is. The higher the number, the more
|
|
||||||
"fuzz" is applied, and the less strict the detection
|
|
||||||
code is. Raise this if your players are being kicked for
|
|
||||||
packet loss and lag. The values of this cvar are in
|
|
||||||
tenths of a percent. Default is 10, giving a fuzz
|
|
||||||
factor of about 1 percent.
|
|
||||||
<p>
|
|
||||||
<em>sv_timekick_interval</em>: This cvar controls how
|
|
||||||
often, in seconds, the time tally is counted. Lowering
|
|
||||||
this value increases the chance of false positives, but
|
|
||||||
helps to minimize the amount of damage a speed-cheating
|
|
||||||
player can cause. Default is 30 seconds.
|
|
||||||
</TD>
|
|
||||||
<?php
|
|
||||||
tableSpacer( 1, 9, 1, "black");
|
|
||||||
?>
|
|
||||||
</TR>
|
|
||||||
<TR>
|
|
||||||
<TD COLSPAN="4">
|
|
||||||
<?php
|
|
||||||
include("parts/copyright.php");
|
|
||||||
?>
|
|
||||||
</TD>
|
|
||||||
</TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
<? // Preamble
|
<? // Preamble
|
||||||
$pagename = "Page Name";
|
$pageName = "Page Name";
|
||||||
$focused = "none"; // Dock icon name to gets a border
|
$focused = "none"; // Dock icon name to gets a border
|
||||||
require("parts/preamble.php"); // Load most of document
|
require("parts/preamble.php"); // Load most of document
|
||||||
?>
|
?>
|
||||||
|
|
Loading…
Reference in a new issue