mirror of
https://git.code.sf.net/p/quake/website
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by omni
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1 changed files with 40 additions and 16 deletions
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index.php
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index.php
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<meta http-equiv="Content-Type" content="text/html; CHARSET=iso-8859-1">
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<meta name="description" content="QuakeForge Project">
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<meta name="Author" content="Chase Hargraves & Nelson Rush">
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<style>
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<!--
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A:link {text-decoration: none}
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A:visited {text-decoration: none}
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A:active {text-decoration: none;}
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A:hover {text-decoration: underline}
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-->
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</style>
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</head>
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<body text="#ffffff" bgcolor="#000000" link="#ff0000" vlink="#aa0000" alink="#ffffff">
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<body text="#ffffff" bgcolor="#222222" link="SkyBlue" vlink="SpringGreen" alink="LightSeaGreen">
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<table BORDER="0" COLS="0" WIDTH="750" align="center">
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<table border=0 cols=0 width=700 align=center valign=absmiddle bgcolor=black><tr><td>
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<table BORDER="0" COLS="0" WIDTH="95%" align="center">
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<tr>
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<img src="images/qflogoblack.png" border="0"><img src="images/qfproject2.png" border="0">
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<br><br><br><br>
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<img src="images/qflogoblack.png" border="0"><img src="images/qfproject2small.png" border="0" align=absmiddle>
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<br><br>
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</tr>
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<tr>
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<i>The QuakeForge project's aim is to create a long lasting project to work on developing and extending the Quake(R) source release (and any future releases) while maintaining backwards compatibility with the original Quake(R). We plan to further it's gaming abilities and even develop it beyond its original purpose as a game and into a virtual world. Currently we are merging QW and Q1, smoothing the engine out, fixing bugs/cheats, better organizing the engine, adding features, and porting to as many platforms as developers are willing.</i><br><br>
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</tr>
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<tr>
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[ <a href="#news">news</a> ]
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[ <a href="#progress">progress</a> ]
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[ <a href="#irc">irc</a> ]</tr>
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[ <a href="#downloads">downloads</a> ]
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[ <a href="#howto">howto</a> ]
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[ <a href="#list">mailing lists</a> ]
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[ <a href="#links">links</a> ]
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[ <a href="#comments">comments</a> ]
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</tr>
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<tr>
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<td WIDTH="100" valign="top">
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<table width="100%" border="0" cellspacing="0" align="left" bgcolor="#3e4266">
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<tr>
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<td>
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<b><font size="+1">News</font></b>
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<b><font size="+1"><a name="news">News</a></font></b>
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</td>
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</tr>
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</table>
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<table width="100%" border="0" cellspacing="0" align="left" bgcolor="#3e4266">
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<tr>
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<td>
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<b><font size="+1">Progress</font></b>
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<b><font size="+1"><a name="progress">Progress</a></font></b>
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</td>
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</tr>
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</table>
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<table width="100%" border="0" cellspacing="0" align="left" bgcolor="#3e4266">
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<tr>
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<td>
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<b><font size="+1">IRC</font></b>
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<b><font size="+1"><a name="irc">IRC</a></font></b>
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</td>
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</tr>
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</table>
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<table width="100%" border="0" cellspacing="0" align="left" bgcolor="#3e4266">
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<tr>
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<td>
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<b><font size="+1">Files</font></b>
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<b><font size="+1"><a name="downloads">Downloads</a></font></b>
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</td>
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</tr>
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</table>
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<table width="100%" border="0" cellspacing="0" align="left" bgcolor="#3e4266">
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<tr>
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<td>
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<b><font size="+1">HOWTO's</font></b>
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<b><font size="+1"><a name="howto">HOWTO's</a></font></b>
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</td>
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</tr>
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</table>
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<table width="100%" border="0" cellspacing="0" align="left" bgcolor="#3e4266">
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<tr>
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<td>
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<b><font size="+1">Mailing Lists</font></b>
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<b><font size="+1"><a name="list">Mailing Lists</a></font></b>
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</td>
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</tr>
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</table>
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<table width="100%" border="0" cellspacing="0" align="left" bgcolor="#3e4266">
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<tr>
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<td>
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<b><font size="+1">Links</font></b>
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<b><font size="+1"><a name="links">Links</a></font></b>
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</td>
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</tr>
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</table>
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<br><a href="http://styx.phy.vanderbilt.edu/~ice/">Ice Quake Map editor for Unix</a>
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<br><a href="http://www.informatik.rwth-aachen.de/I6/Colleagues/kanthak/Quest/quest.html">Quest Quake Map Editor for Unix</a>
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<br><a href="http://www.mesa3d.org/">Mesa 3D GL Library</a>
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<br><a href="http://www.devolution.com/~slouken/SDL">http://www.devolution.com/~slouken/SDL">SimpleMedia Direct Layer, a cross platform low-level API</a>
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<br><a href="http://www.devolution.com/~slouken/SDL">SimpleMedia Direct Layer, a cross platform low-level API</a>
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<br><br><b>Other Quake Development Projects:</b><br><br>
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<a href="http://www.planetquake.com/qer/">Quake Engine Resource</a><br>
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<a href="http://www.inside3d.com/qip/home.shtml">Quake Info Pool</a><br>
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<a href="http://www.geocities.com/tanepiper/">Quake 2000</a><br>
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<br><br>
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<br>
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</td>
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</tr>
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<table width="100%" border="0" cellspacing="0" align="left" bgcolor="#3e4266">
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<tr>
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<td>
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<b><font size="+1">Comments</font></b>
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<b><font size="+1"><a name="comments">Comments</a></font></b>
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</td>
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</tr>
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</table>
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</table>
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<center>
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<br><br><br>
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<br>
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<a href="http://www.sourceforge.net"><img src="images/sflogo.png" border=0 alt="SourceForge"></a>
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<a href="http://www.libranet.com/petition.html"><img src="images/petition_button.jpg" border=0 alt="Sign The Linux Driver Petition"></a>
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<a href="http://www.planetquake.com/aftershock/"><img src="images/aftershock_logo.jpg" border=0 alt="Aftershock"></a>
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<br>
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<i>
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<br>Website Copyright (C) 1999,2000 Nelson Rush, Chase Hargraves, and contributers to the QuakeForge project.
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<br>Website Copyright (C) 1999,2000 The QuakeForge Project and contributors to The QuakeForge Project.
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<br>Quake(R) and QuakeWorld(R) are registered trademarks of id Software.
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<br>
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<br>Quake is Copyright (C) 1996-1997 Id Software, Inc.
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<br>
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</center>
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</td></tr></table>
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</body>
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</html>
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