Add some screenshots from the new renderer.

This commit is contained in:
Bill Currie 2012-01-31 19:04:32 +09:00
parent 61217811bc
commit 9bfdabdae2
7 changed files with 3 additions and 0 deletions

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@ -21,6 +21,9 @@
<DIV class="featureBox">
<DIV class="featureTitle">QuakeForge: Newtree</DIV>
<?
screenshot ('glsl-entalpha', 'GLSL Renderer with entity alpha on <a href="http://www.quaddicted.com/reviews/back2forwards.html">Forwards Compatible</a>', 240, 150);
screenshot ('glsl-water+fog', 'GLSL Renderer with fog and transparent water on <a href="http://wp.vondur.net/?page_id=1047">Elements</a>', 240, 150);
screenshot ('glsl-fog', 'GLSL Renderer with excessive fog on the quake start map', 240, 150);
screenshot ('eels', 'Vondur\'s <a href="http://wp.vondur.net/?page_id=1047">Elements</a>, with tasty GL fog.', 240, 150);
screenshot ('marcher', 'Kinn\'s amazing <a href="https://www.quaddicted.com/reviews/kinn_marcher.html">The Marcher Fortress</a>, with a skybox force-loaded.');
screenshot ('wateralpha-0.3', 'The Elder World pool, with a watervised map and with r_wateralpha 0.3. If you look closely, you can see the partially fullbright texture on the nail box below.');