more screenshots

This commit is contained in:
Bill Currie 2001-01-10 06:05:07 +00:00
parent db8e85e050
commit 7f782c5e60
7 changed files with 4 additions and 1 deletions

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@ -15,7 +15,7 @@
'</TR>';
}
?>
<P>Finally! Here are some screen captures of QuakeForge in action, showing off
<P>Here are some screen captures of QuakeForge in action, showing off
some of the things we've done to this beast. None of these shots are
gamma-modified or doctored, they are what you actually see in the game.
@ -29,6 +29,9 @@ gamma-modified or doctored, they are what you actually see in the game.
screenshot ('wateralpha-0.3', 'The Elder World pool, with a watervised map and with r_wateralpha 0.3. If you look closely, you can see the partially fullbright texture on the nail box below.');
screenshot ('dlights-quad-rocket', 'This one really shows off dynamic lighting and fullbrights. The player has quad damage, causing them to give off a blue dynamic light. A rocket is exploding after hitting a wall, and in the background you see the fullbrights on the exit glowing bright red.');
screenshot ('conback', 'This shows our logo as a <a href="/files/conpack.lmp.gz">conback</a>. Also shows ALSA sound initialisation.');
screenshot ('location', 'This shows a location marker (only visible with r_drawentities 0) which was placed shortly before taking the screenshot');
screenshot ('smoke', 'Smoke trails and lights. Nuff said :)');
// put more here
tableBoxFooter ();