Update for 0.7.1a

This commit is contained in:
Bill Currie 2013-01-19 15:24:39 +09:00
parent a78d5ea2ad
commit 7e2d7f0b31

View file

@ -84,6 +84,24 @@
<STRONG>:)</STRONG>
</P>-->
<H3>Version 0.7.1a (released 19 Jan 2013)</H3>
<UL>
<LI>Source code <? fileDownloadLink("http://prdownloads.sourceforge.net/quake/quakeforge-0.7.1a", "tar.bz2 tar.gz zip")?></LI>
<LI>Blender mdl import/export addon (bugfix) <? fileDownloadLink("http://prdownloads.sourceforge.net/quake/io_mesh_qfmdl-0.7.1a", "tar.bz2 tar.gz zip")?></LI>
<LI>Windows (32-bit) binaries:</LI>
<UL>
<LI>Clients (use nq-sdl for single player)<?fileDownloadLink("http://prdownloads.sourceforge.net/quake/quakeforge-client-sdl-0.7.1a-win32", "zip")?><br>
This is the only zip you need if you want single player Quake.</LI>
<LI>Dedicated servers <?fileDownloadLink("http://prdownloads.sourceforge.net/quake/quakeforge-server-0.7.1a-win32", "zip")?><br>
Both Quake (nq-server) and QuakeWorld (qw-server)</LI>
<LI>Tools (for modders)<?fileDownloadLink("http://prdownloads.sourceforge.net/quake/quakeforge-tools-0.7.1a-win32", "zip")?><br>
Map and pak manipulation.</LI>
<LI>Libraries and header files (for developers) <?fileDownloadLink("http://prdownloads.sourceforge.net/quake/quakeforge-devel-0.7.1a-win32", "zip")?><br>
Might be useful for creating new tools, otherwise...</LI>
<LI>QFCC QuakeC/Ruamoko compiler and libraries <?fileDownloadLink("http://prdownloads.sourceforge.net/quake/qfcc-0.7.1a-win32", "zip")?></LI>
</UL>
</UL>
<H3>Version 0.7.1 (released 18 Jan 2013)</H3>
<UL>
<LI>Source code <? fileDownloadLink("http://prdownloads.sourceforge.net/quake/quakeforge-0.7.1", "tar.bz2 tar.gz zip")?></LI>