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added news of tweaked Quest editor
fixed typo in devfiles
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</tr>
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<b><font size="+1">Linux/BSD's/UNIX</font></b>
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<b><font size="+1">Linux/BSD/UNIX</font></b>
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<br><b>2000-1-19</b>: The <a href="http://frag.com/quest/">Quest Quake map editor</a> is actually GPL'd (Win32/DOS) and the unix port is outdated, the authors have been contacted about releasing the unix port under the GPL as well. If it is, then Quest will be QuakeForge's official editor of choice and we'll help to maintain it and port it to more platforms.<br>
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<br>Palisade has released a working tweak of the Quest map editor for Linux. You can find it in the <a href="devfiles.php">downloads</a> section under "Linux/BSD/UNIX".<br>
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<br><b>2000-1-18</b>: Palisade is working aavga into a vid_tty.c handler to make text QuakeForge embedded.<br>
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<br><b>2000-1-14</b>: Laurent Giroud is working on merging Amiga support into QuakeForge, cross your fingers!<br>
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<br><b>2000-1-13</b>: The Aftershock engine is currently being maintained on our CVS by <a href="mailto:lazyX@home.com">Stephen Taylor</a>, the author of Aftershock. Stephen is also working with us to merge QuakeForge and Aftershock. Aftershock is a Q3A-like rendering engine which can render Q3A levels almost perfectly. You can join in on the discussion by <a href="http://lists.sourceforge.net/mailman/listinfo/quake-aftershock">subscribing</a> to the quake-aftershock mailing list.<br>
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