mirror of
https://git.code.sf.net/p/quake/website
synced 2025-01-18 14:42:10 +00:00
fix a typo
This commit is contained in:
parent
7f782c5e60
commit
404792559e
1 changed files with 1 additions and 1 deletions
|
@ -29,7 +29,7 @@ gamma-modified or doctored, they are what you actually see in the game.
|
|||
|
||||
screenshot ('wateralpha-0.3', 'The Elder World pool, with a watervised map and with r_wateralpha 0.3. If you look closely, you can see the partially fullbright texture on the nail box below.');
|
||||
screenshot ('dlights-quad-rocket', 'This one really shows off dynamic lighting and fullbrights. The player has quad damage, causing them to give off a blue dynamic light. A rocket is exploding after hitting a wall, and in the background you see the fullbrights on the exit glowing bright red.');
|
||||
screenshot ('conback', 'This shows our logo as a <a href="/files/conpack.lmp.gz">conback</a>. Also shows ALSA sound initialisation.');
|
||||
screenshot ('conback', 'This shows our logo as a <a href="/files/conback.lmp.gz">conback</a>. Also shows ALSA sound initialisation.');
|
||||
screenshot ('location', 'This shows a location marker (only visible with r_drawentities 0) which was placed shortly before taking the screenshot');
|
||||
screenshot ('smoke', 'Smoke trails and lights. Nuff said :)');
|
||||
// put more here
|
||||
|
|
Loading…
Reference in a new issue