diff --git a/files.php b/files.php index 1edbca7..5fe4907 100644 --- a/files.php +++ b/files.php @@ -89,6 +89,7 @@ print ("(". round($size) ."KB)"); ?>
  • Simple DirectMedia Layer: http://www.devolution.com/~slouken/SDL
  • The latest SciTech MGL library can be found here. +  
    See the latest progress graphs'; - ?> -

    The State of the Code address is a not-frequently-enough updated - article written by Knghtbrd - primarily for QuakeForge developers and other people who consider - themselves to be knee deep in the code, whether they happen to be - writing it or just testing it. What you won't find here is a lot of - the fluff news that tells the casual onlooker that the project is - actually doing stuff without really telling you what the state of - things are. - -

    No attempt will be made to soften technical issues so anyone can - understand them. If you want to really know what's going on, you - probably don't want details left out because they might not make a - whole lot of sense to a non-coder. Feedback is always welcome. So - are corrections if they're necessary - contrary to popular (with him) - belief, Knghtbrd has in fact been known to be wrong sometimes. He - isn't afraid to admit it either (most of the time..) -

    @@ -54,7 +34,7 @@ { $result = ''; $result .= ''; - $result .= ''; echo $result; @@ -67,15 +47,15 @@ tableHeader(3, 'black'); progressKey(); progressMeter('3Dfx MiniGL', 85, 'Being replaced by Mesa where possible'); - progressMeter('DOS', 15, 'Working on DJGPP cross-compilation'); - progressMeter('GGI', 90, 'new cross-platform software standard?'); - progressMeter('GLX', 80, 'X11 context handling has problems'); - progressMeter('MGL', 60, 'No comments'); - progressMeter('SDL', 90, 'new cross-platform software standard?'); - progressMeter('Sun XIL', 10, 'Unknown status'); + progressMeter('DOS', 65, 'Working on DJGPP cross-compilation'); + progressMeter('GGI', 90, 'New cross-platform software standard?'); + progressMeter('GLX', 95, 'Working properly'); + progressMeter('MGL', 80, 'No comments'); + progressMeter('SDL', 90, 'New cross-platform software standard?'); + progressMeter('Sun XIL', 50, 'Unknown status'); progressMeter('SVGAlib', 85, 'No comments'); - progressMeter('WGL', 65, 'No comments'); - progressMeter('X11', 90, 'X11 context handling has problems'); + progressMeter('WGL', 70, 'No comments'); + progressMeter('X11', 95, 'Working properly'); progressKey(); tableFooter(); tableBoxFooter(); diff --git a/sotc.php b/sotc.php new file mode 100644 index 0000000..8aa0bde --- /dev/null +++ b/sotc.php @@ -0,0 +1,63 @@ + +
    ' . $name . ' ' . $pct . '% Complete'; + $result .= '' . $pct . '% Complete'; $result .= barGraph( $pct ); $result .= ' ' . $comments . '
    + + + + + + + + +
    + +

    The State of the Code address is a not-frequently-enough updated + article written by Knghtbrd + primarily for QuakeForge developers and other people who consider + themselves to be knee deep in the code, whether they happen to be + writing it or just testing it. What you won't find here is a lot of + the fluff news that tells the casual onlooker that the project is + actually doing stuff without really telling you what the state of + things are. + +

    No attempt will be made to soften technical issues so anyone can + understand them. If you want to really know what's going on, you + probably don't want details left out because they might not make a + whole lot of sense to a non-coder. Feedback is always welcome. So + are corrections if they're necessary - contrary to popular (with him) + belief, Knghtbrd has in fact been known to be wrong sometimes. He + isn't afraid to admit it either (most of the time..) + +

    +

    '; + tableHeader(3, 'black'); +

    Check back soon! +  
    + tableFooter(); + tableBoxFooter(); + ?> +  
    +

    + +