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Add another screenshot and make the preview size specifiable.
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3 changed files with 3 additions and 2 deletions
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img/screenshots/eels.jpg
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img/screenshots/eels.jpg
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After Width: | Height: | Size: 6.6 KiB |
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img/screenshots/eels.png
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After Width: | Height: | Size: 1.2 MiB |
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@ -4,10 +4,10 @@
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$currPage = "shots"; // Name of the page, for the menu
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require "parts/preamble.php"; // Load most of document
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function screenshot ($name, $caption)
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function screenshot ($name, $caption, $width=200, $height=150)
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{
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echo '<P class="lined">'
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.' <CENTER><A class="screenshot" href="/img/screenshots/' . $name . '.png"><IMG src="/img/screenshots/' . $name . '.jpg" width="200" height="150" alt="View at full size"></A></CENTER><BR>'
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.' <CENTER><A class="screenshot" href="/img/screenshots/' . $name . '.png"><IMG src="/img/screenshots/' . $name . '.jpg" width="' . $width . '" height="' . $height . '" alt="View at full size"></A></CENTER><BR>'
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. $caption
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.'</P>';
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}
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@ -21,6 +21,7 @@
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<DIV class="featureBox">
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<DIV class="featureTitle">QuakeForge: Newtree</DIV>
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<?
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screenshot ('eels', 'Vondur\'s <a href="http://wp.vondur.net/?page_id=1047">Elements</a>, with tasty GL fog.', 240, 150);
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screenshot ('marcher', 'Kinn\'s amazing <a href="https://www.quaddicted.com/reviews/kinn_marcher.html">The Marcher Fortress</a>, with a skybox force-loaded.');
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screenshot ('wateralpha-0.3', 'The Elder World pool, with a watervised map and with r_wateralpha 0.3. If you look closely, you can see the partially fullbright texture on the nail box below.');
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screenshot ('dlights-quad-rocket', 'This one really shows off dynamic lighting and fullbrights. The player has quad damage, causing them to give off a blue dynamic light. A rocket is exploding after hitting a wall, and in the background you see the fullbrights on the exit glowing bright red.');
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