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https://git.code.sf.net/p/quake/website
synced 2024-11-27 06:22:31 +00:00
several fixes to cmd.php and cvar.php
rewrite documentation.php (I'll have to rethink it due to the slow rendering in netscape) add a link to the docs form the 0.5 section of files.php
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parent
354eede4ee
commit
1d2c2c1726
4 changed files with 106 additions and 41 deletions
4
cmd.php
4
cmd.php
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@ -1,5 +1,5 @@
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<? // Preamble>
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$pageName = "CVAR Documentation for " . $program;
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$pageName = "Command Documentation for " . $program;
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$focused = "none"; // Dock icon name to gets a border
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require("parts/preamble.php"); // Load most of document
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?>
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@ -9,7 +9,7 @@
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function printRow ($name, $description)
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{
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echo '<TR><TD>' . $name . '</TD><TD>' . $description . '</TD></TR>';
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echo '<TR vAlign="top"><TD>' . $name . '</TD><TD>' . $description . '</TD></TR>';
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}
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function printArray ($cmd_list, $program)
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2
cvar.php
2
cvar.php
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@ -9,7 +9,7 @@
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function printRow ($flags, $name, $description)
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{
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echo '<TR><TD>' . $flags . '</TD><TD>' . $name . '</TD><TD>' . $description . '</TD></TR>';
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echo '<TR vAlign="top"><TD>' . $flags . '</TD><TD>' . $name . '</TD><TD>' . $description . '</TD></TR>';
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}
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function printArray ($cvar_list, $program)
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@ -6,45 +6,110 @@
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?>
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<?
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$program_list = array (
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"qf-client-3dfx",
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"qf-client-ggi",
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"qf-client-glx",
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"qf-client-mgl",
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"qf-client-sdl",
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"qf-client-sgl",
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"qf-client-svga",
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"qf-client-wgl",
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"qf-client-x11",
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"qf-server"
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);
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?>
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<P>cvar documentation</P>
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<UL>
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<?
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reset ($program_list);
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while (list (, $cdl) = each ($program_list)) {
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if (is_file ('doc/' . $cdl . '-cvar.txt')) {
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echo '<LI>';
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echo '<A href="cvar.php?program=' . $cdl . '">' . $cdl . '</A>';
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echo '</LI>';
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}
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function doc_list ($title, $list, $type)
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{
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tableBoxHeader (featureBgColor, featureHeadColor);
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tableTitle ($title, 1, featureHeadColor);
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?><TD align="center"><?
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tableHeader("100%", featureBgColor);
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?><TR vAlign="top">
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<TD>
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<UL><?
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reset ($list);
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while (list (, $cdl) = each ($list)) {
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if (is_file ('doc/' . $cdl . '-' . $type . '.txt')) {
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echo '<LI>';
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echo '<A href="' . $type . '.php?program='
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. $cdl . '">' . $cdl . '</A>';
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echo '</LI>';
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}
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}
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?></UL>
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</TD>
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</TR><?
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tableFooter ();
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?></TD><?
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tableBoxFooter ();
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}
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function program_doc_list ($title, $list, $notes)
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{
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tableBoxHeader (featureBgColor, featureHeadColor);
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tableTitle ($title, 1, featureHeadColor);
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?><TD align="left"><?
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if (is_file ('doc/' . $notes . '-notes' . '.txt')) {
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$lines = file ('doc/' . $notes . '-notes' . '.txt');
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reset ($lines);
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while (list (, $line) = each ($lines)) {
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print $line;
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}
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}
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tableHeader("100%", featureBgColor);
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?><TR vAlign="top">
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<TD align="left" vAlign="top" width="50%"><?
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doc_list ("cvar documentation", $list, "cvar");
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?></TD>
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<TD align="left" vAlign="top" width="50%"><?
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doc_list ("command documentation", $list, "cmd");
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?></TD>
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</TR><?
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tableFooter ();
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?></TD><?
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tableBoxFooter ();
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}
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?>
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</UL>
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<P>command documentation</P>
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<UL>
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<?
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reset ($program_list);
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while (list (, $cdl) = each ($program_list)) {
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if (is_file ('doc/' . $cdl . '-cmd.txt')) {
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echo '<LI>';
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echo '<A href="cmd.php?program=' . $cdl . '">' . $cdl . '</A>';
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echo '</LI>';
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}
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}
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?>
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</UL>
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<TABLE width="100%" cellSpacing="2" cellPadding="0" border="0">
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<TR vAlign="top">
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<TD><?
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$program_list = array (
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"nq-3dfx",
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"nq-ggi",
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"nq-glx",
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"nq-mgl",
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"nq-sdl",
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"nq-sgl",
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"nq-svga",
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"nq-wgl",
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"nq-x11",
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"nq-server",
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"qw-client-3dfx",
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"qw-client-ggi",
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"qw-client-glx",
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"qw-client-mgl",
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"qw-client-sdl",
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"qw-client-sgl",
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"qw-client-svga",
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"qw-client-wgl",
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"qw-client-x11",
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"qw-master",
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"qw-server"
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);
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program_doc_list ("QuakeForge 0.5", $program_list, "quakeforge");
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?></TD>
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</TR>
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<TR vAlign="top">
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<TD><?
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$program_list = array (
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"qf-client-3dfx",
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"qf-client-ggi",
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"qf-client-glx",
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"qf-client-mgl",
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"qf-client-sdl",
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"qf-client-sgl",
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"qf-client-svga",
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"qf-client-wgl",
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"qf-client-x11",
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"qf-server"
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);
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program_doc_list ("QuakeForge 0.3", $program_list, "");
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?></TD>
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</TR>
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</TABLE>
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<?
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require("parts/postamble.php"); // Finish this sucker up
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@ -38,7 +38,7 @@ sometimes make revisions of the stable branch to fix known bugs.
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<P>This is our new development tree (we're back to "quakeforge"), where we're again making an attempt to
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merge Quake and QuakeWorld ... but this time, it's much better. :) It's under
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heavy development <STRONG>(Wear your hard hat!)</STRONG>, and will eventually provide the 0.6 versions of
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QuakeForge.
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QuakeForge. Please check the <a href="documentation.php">docs</a>.
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<P>QuakeForge: Newtree, Version 0.5.0
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<UL>
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