From 16df0f41619c24093c16d876007a171ab5e615af Mon Sep 17 00:00:00 2001
From: Jeff Teunissen Are you ready to rail? Good, 'cause we sure are.
- Quake2Forge is the Quake II engine, with a QuakeForge "flavor".
-Undergoing slow but steady development, it aims to be a portable, stable code
-base maintaining backward-compatibility with Id Software's version.
+ Quake2Forge is the Quake II engine, with a blast of yummy QuakeForge
+flavor. Undergoing slow but steady development, it aims to be a
+portable, stable code base maintaining backward-compatibility with Id
+Software's version.
PGP Signatures (to verify archive authenticity) ';
else
- echo 'PGP ';
+ echo ' PGP ';
for ($i = 0 ; $i < $count ; $i++) {
if ($i == 0) {
- echo '[ ';
+ echo '[ ';
}
echo '' . $extension[$i] . ' ';
if (($i+1) < $count) {
echo '| ';
} else {
- echo ']';
+ echo ']';
}
}
@@ -72,12 +72,12 @@ runs on, we do not provide UNIX binaries. You need to compile QuakeForge
yourself. However, QuakeForge is very easy to compile once you have the
following packages installed:
-
The following are recommended:
@@ -102,25 +102,25 @@ very few people on Windows would be able to play. :)
SDL (sw) client';
+ echo '
SDL (sw) client ';
fileDownloadLink("http://download.sourceforge.net/quake/quakeforge-client-sdl-0.5.4-win32", "zip");
fileDownloadLinkGPG("http://download.sourceforge.net/quake/quakeforge-client-sdl-0.5.4-win32", "zip", 0);
- echo '
SDL32 (32 bpp sw) client';
+ echo '
SDL32 (32bpp sw) client ';
fileDownloadLink("http://download.sourceforge.net/quake/quakeforge-client-sdl32-0.5.4-win32", "zip");
fileDownloadLinkGPG("http://download.sourceforge.net/quake/quakeforge-client32-sdl-0.5.4-win32", "zip", 0);
- echo '
SGL (SDL OpenGL) client';
+ echo '
SGL (SDL OpenGL) client ';
fileDownloadLink("http://download.sourceforge.net/quake/quakeforge-client-sgl-0.5.4-win32", "zip");
fileDownloadLinkGPG("http://download.sourceforge.net/quake/quakeforge-client-sgl-0.5.4-win32", "zip", 0);
- echo '
WGL (native OpenGL) client';
+ echo '
WGL (Native OpenGL) client ';
fileDownloadLink("http://download.sourceforge.net/quake/quakeforge-client-wgl-0.5.4-win32", "zip");
fileDownloadLinkGPG("http://download.sourceforge.net/quake/quakeforge-client-wgl-0.5.4-win32", "zip", 0);
- echo '
servers';
+ echo '
Servers (NQ, QW, QW Master) ';
fileDownloadLink("http://download.sourceforge.net/quake/quakeforge-server-0.5.4-win32", "zip");
fileDownloadLinkGPG("http://download.sourceforge.net/quake/quakeforge-server-0.5.4-win32", "zip", 0);
- echo '
tools';
+ echo '
Tools ';
fileDownloadLink("http://download.sourceforge.net/quake/quakeforge-tools-0.5.4-win32", "zip");
fileDownloadLinkGPG("http://download.sourceforge.net/quake/quakeforge-tools-0.5.4-win32", "zip", 0);
- echo '
libs and header files';
+ echo '
Libraries and header files (for developers) ';
fileDownloadLink("http://download.sourceforge.net/quake/quakeforge-devel-0.5.4-win32", "zip");
fileDownloadLinkGPG("http://download.sourceforge.net/quake/quakeforge-devel-0.5.4-win32", "zip", 0);
?>
@@ -130,25 +130,7 @@ very few people on Windows would be able to play. :)
/etc/apt/sources.list recipe:
deb http://www.quakeforge.net/packages/debian unstable contrib non-free
This goes into your id1 directory. However, this will override any
- menu.dat we supply in the future which will possibly cause
- problems.
- QuakeForge, Version 0.5.2 (released 01 Oct 2002)
@@ -161,31 +143,25 @@ very few people on Windows would be able to play. :)
@@ -197,8 +173,8 @@ very few people on Windows would be able to play. :)
deb http://www.quakeforge.net/packages/debian unstable contrib non-free
-
This goes into your id1 directory. However, this will override any
- menu.dat we supply in the future which will possibly cause
+
This goes into your id1 directory. However, this will override
+ any menu.dat we supply in the future which will possibly cause
problems.
pak
to generate broken pak
files on BSD systems (seen as linking errors in the ruamoko directory).
fileDownloadLink("files/Qseek", "diff");
- fileDownloadLinkGPG("files/Qseek", "diff", 1);
+ fileDownloadLinkGPG("files/Qseek", "diff", 0);
?>
Note: this is an anonymous CVS-ready tree. To update, all you need to do is the following:
-
cvs login
(only need this once, press enter for the password)
- cvs up
(creating ~/.cvsrc is highly recommended)
+ cvs login
(only need this once, press enter for the password)
+ cvs up
(creating ~/.cvsrc is highly recommended)
Version 0.2.1 (released 06/02/03)
@@ -271,7 +248,7 @@ base maintaining backward-compatibility with Id Software's version.
Even though it's dead, NUQ here anyway. If you want single player, grab +
Even though it's dead, NUQ is here anyway. If you want single player, grab quakeforge-current instead, it's much better.
Since current work is based on Newtree and NUQ, the merged tree snapshots -are no longer being made. You can still get it directly out of CVS, however. +
Since current work is based on the new merged tree, the old +merged tree snapshots are no longer being made. You can still get it directly +out of CVS, however. -
QuakeForge 0.1 is our initial offering to the public. It's not really for end-users, but served as a proof of concept that the Quake and QuakeWorld @@ -323,7 +301,6 @@ trees are more closely related than initial look would indicate.