2000-05-08 02:39:55 +00:00
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<? // Preamble
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2007-03-09 17:16:17 +00:00
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$pageName = "Our Partners";
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2000-05-08 02:39:55 +00:00
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$focused = "none"; // Dock icon name to gets a border
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require("parts/preamble.php"); // Load most of document
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?>
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<!--SEARCHME-->
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2007-03-09 17:16:17 +00:00
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<H3>Id Software, Inc.</H3>
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<A class="right" href="http://www.idsoftware.com/"><IMG src="img/partners/id.png" alt="Id Software, Inc."></A>
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<P>
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On 30 August 1996, during a fit of unparalleled insanity, Id Software
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released Quake to the world. Spawning two sequels and a nearly uncountable
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number of imitations and clones, Quake was a product that spawned an
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industry. Quake was the first game to include fully-featured, real-time
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Internet play out of the box. Quake is truly the father of modern online
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first-person gaming.
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</P>
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<P>
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What's more, Quake had the built-in ability for people to change it. For
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the first time, you could not only create custom levels in which to kill
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each other, but you could actually change the code so you could kill each
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other in new and interesting ways. <STRONG>:)</STRONG> Dozens, perhaps
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hundreds, of projects were started to make entirely new games out of the
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Quake engine. Some failed, others succeeded beyond their wildest dreams,
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but all of them had fun trying.
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</P>
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<P>
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After three years of undisputed success, Id released the source code to
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the Quake engine under the GNU General Public License. This was the event
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that made QuakeForge and all of the other engine modification projects
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possible. We all owe Id a debt of thanks, one that many doubt can ever be
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completely paid. Thanks, guys.
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</P>
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2001-10-17 05:46:43 +00:00
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2007-03-09 17:16:17 +00:00
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<H3>VA Linux Systems, Inc.</H3>
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<P>
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<A class="right" href="http://www.valinux.com/"><IMG src="img/partners/valinux2.png" alt="VA Linux Systems, Inc."></A>
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This is some text that only exists because Deek hasn't finished this page.
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This is some text that only exists because Deek hasn't finished this page.
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</P>
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