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< title > QuakeForge : Development Files </ title >
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< meta name = " description " content = " QuakeForge Project " >
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< meta name = " Author " content = " Chase Hargraves & Nelson Rush " >
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[ & nbsp ; < a href = " index.php " > about </ a >& nbsp ;]
[ & nbsp ; < a href = " news.php " > news </ a >& nbsp ;]
[ & nbsp ; < a href = " progress.php " > progress </ a >& nbsp ;]
[ & nbsp ; < a href = " irc.php " > irc </ a >& nbsp ;]
[ & nbsp ; downloads & nbsp ;]
[ & nbsp ; < a href = " howto.php " > howto </ a >& nbsp ;]
[ & nbsp ; < a href = " http://sourceforge.net/mail/?group_id=882 " > mailing lists </ a >& nbsp ;]
[ & nbsp ; < a href = " links.php " > links </ a >& nbsp ;]
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[ & nbsp ; < a href = " develop.php " > developers </ a >& nbsp ;]
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[ & nbsp ; < a href = " mailto:palisade@quakeforge.net " > comments </ a >& nbsp ;]
[ & nbsp ; < a href = " ftp://quake.sourceforge.net/pub/quake/cvs-snapshots/quakeforge/CREDITS " > Credits </ a >& nbsp ;]
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< br >< b >< u > QuakeForge 0.1 . 0 ( latest ) </ u ></ b >
< br >< a href = " http://download.sourceforge.net/quake/quakeforge-0.1.0.tar.gz " > quakeforge - 0.1 . 0. tar . gz ( 1.2 MB ) </ a >
< br >< a href = " http://download.sourceforge.net/quake/quakeforge-0.1.0.tar.bz2 " > quakeforge - 0.1 . 0. tar . bz2 ( 1.0 MB ) </ a >
2000-01-27 14:17:28 +00:00
< br >< a href = " http://download.sourceforge.net/quake/quakeforge_0_1_0.zip " > quakeforge_0_1_0 . zip ( 1.5 MB ) </ a >
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< br >< b >< u > QuakeForge v991221 ( Initial Release ) </ u ></ b >
< br >< a href = " http://www.sourceforge.net/download.php?fileid=947 " > q1source . zip ( 3 MB ) </ a >
< br >< a href = " http://www.sourceforge.net/download.php?fileid=958 " > q1 - 991221. tar . gz ( 2.7 MB ) </ a >
< br >< a href = " http://www.sourceforge.net/download.php?fileid=953 " > q1 - 991221. tar . bz2 ( 2.4 MB ) </ a >
< br >< br >< u >< b > QuakeForge CVS Snapshots ( every 15 mins ) </ b ></ u >
2000-01-27 14:33:00 +00:00
< br >< a href = " ftp://quake.sourceforge.net/pub/quake/cvs-snapshots/qf-current-snapshot.tar.gz " > qf - current - snapshot . tar . gz ( ~ 1.3 MB ) </ a >
< br >< a href = " ftp://quake.sourceforge.net/pub/quake/cvs-snapshots/qf_current_snapshot.zip " > qf_current_snapshot . zip ( ~ 1.6 MB ) </ a >
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< br >< br >< b >< u > Quake Shareware files </ u ></ b >
< br >< a href = " ftp://quake.sourceforge.net/pub/quake/files/quake106.zip " > Quake v1 . 06 ( 8.7 MB ) </ a >
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< br >< a href = " ftp://quake.sourceforge.net/pub/quake/files/quake_sw.tar.gz " > quake_sw . tar . gz ( 8.7 MB ) </ a >
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< br >< br >< b >< u > Bug fixes </ u ></ b >
< br > This is our GPL ' d MD4 replacement for the proprietary code that was accidently left in the Quake1 Source release by id Software . Available in < a href = " ftp://quake.sourceforge.net/pub/quake/files/mdfour.tar.gz " > tar . gz </ a > ( 2.8 KB ) or < a href = " ftp://quake.sourceforge.net/pub/quake/files/mdfour.zip " > zip </ a > ( 3.8 KB ) formats .
< br >< br >< b >< u > Miscellanious Files </ u ></ b >
< br > Grab Taniwha ' s pak util replacement < a href = " http://www.taniwha.org/ " > here .</ a >
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< b >< font size = " +1 " >< a name = " Linux-BSD-UNIX " > Linux / BSD / UNIX </ a ></ font ></ b >
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< li > You can find a version of CVS on Cyclic ' s < a href = " http://download.cyclic.com/pub/ " > ftp server </ a >.
< br >< li > Grab ssh 1. x so you can access shell1 . sourceforge . net . You can get either < a href = " http://www.openssh.org " > OpenSSH </ a > or a less free < a href = " ftp://ftp.cs.hut.fi/pub/ssh/ " > SSH </ a >
< br >< li >< a href = " http://home.earthlink.net/~nawalker/pharmacy/ " > Pharmacy </ a > is a GUI front - end to CVS in X11 , it looks quite useful .
< br >< li > Get a copy of the latest GCC compiler ( latest is GCC v2 . 95 ) : < a href = " ftp://ftp.gnu.org/pub/gnu/gcc " > ftp :// ftp . gnu . org / pub / gnu / gcc </ a >
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< br >< li > The GPL 'd Quest Map editor which can edit Quake maps and runs on multiple OSs has a Linux version in the Quest project' s CVS tree , < a href = " ftp://quake.sourceforge.net/pub/quake/files/quest-linux.tar.gz " > this </ a > is a tweaked version by Nelson Rush ( palisade ) which fixes a lot of the problems inherent in the CVS version . You have to edit the quest . cfg before using it . < a href = " mailto:palisade@quakeforge.net " > Email </ a > Palisade for questions or comments .
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< b >< font size = " +1 " >< a name = " Windows_and_DOS " > Windows 95 / 98 / NT and DOS </ a ></ font ></ b >
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< li > For Win95 / 98 / NT users , grab < a href = " http://www.midasoft.com/ftp/mkt/mkts.zip " > KoalaTerm </ a > from < a href = " http://www.midasoft.com " > Midasoft </ a > in zip form . This is a terminal ( telnet style ) program that allows you to SSH into your shell1 . sourceforge . net account . Remember use SSH1 terminal type only when connecting .
< br >< li > There is a port of unix cvs , ssh and scp to Win9x / NT ( console only ) < a href = " http://bmrc.berkeley.edu/people/chaffee/winntutil.html#sshnt " > here </ a >.
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< br >< li > Grab my < a href = " ftp://quake.sourceforge.net/pub/quake/files/sscp.bat " > batch script </ a > to make using the unix port of scp with sourceforge easier . ( not midasoft )
< br >< li > Grab my < a href = " ftp://quake.sourceforge.net/pub/quake/files/runme.bat " > batch script </ a > to properly set up the unix port for ssh and cvs . ( not wincvs / midasoft )
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< br >< li > You can find WinCVS and MacCVS here : < a href = " http://www.wincvs.org " > http :// www . wincvs . org </ a >.
< br >< li > Some useful gnu tools for Win9x / NT users are here : < a href = " ftp://ftp.fe.up.pt/pub/Projectos/em96115/gnu-win32/misc " > ftp :// ftp . fe . up . pt / pub / Projectos / em96115 / gnu - win32 / misc </ a >.
< br >< li > Cygnus GNU GCC Environment for Win32 is here : < a href = " http://sourceware.cygnus.com/cygwin " > http :// sourceware . cygnus . com / cygwin </ a >.
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< br >< li > DJGPP - 32 - bit DOS port of GCC 2.95 compiler can be found < a href = " http://www.delorie.com/djgpp " > here </ a >.
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< b >< font size = " +1 " >< a name = " BeOS " > BeOS </ a ></ font ></ b >
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< li > SSH for BeOS is here : < a href = " http://www.be.com/software/beware/network/ssh.html " > http :// www . be . com / software / beware / network / ssh . html </ a >.
< br >< li > The Egcs / GCC tool set ( includes CVS ) for BeOS can be found here : < a href = " http://www.be.com/software/beware/development/gccegcs.html " > http :// www . be . com / software / beware / development / gccegcs . html </ a >
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< b >< font size = " +1 " >< a name = " MacOS " > MacOS </ a ></ font ></ b >
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< li > You can find MacCVS and WinCVS here : < a href = " http://www.wincvs.org " > http :// www . wincvs . org </ a >
< br >< li > There are currently two different SSH clients for Mac : < a href = " http://www.lysator.liu.se/~jonasw/download/niftytelnet-1.1-ssh-r3.hqx " > Nifty Telnet SSH </ a > and < a href = " http://www.DataFellows.com/f-secure/ssh/mac/download.htm " > F - Secure SSH Client </ a >.
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< b >< font size = " +1 " >< a name = " OS/2 " > OS / 2 </ a ></ font ></ b >
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< li > You can find a ssh program < a href = " ftp://ftp.cs.hut.fi/pub/ssh/os2/ " > here </ a >.
< br >< li > Cyclic has CVS for OS / 2 < a href = " http://download.cyclic.com/pub/os2/ " > here </ a >.
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< b >< font size = " +1 " >< a name = " Multiplatform_Tools " > Multiplatform Tools </ a ></ font ></ b >
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< li > The Mesa GL Graphics Library : < a href = " http://www.mesa3d.org " > http :// www . mesa3d . org </ a >.
< br >< li > Simple DirectMedia Layer : < a href = " http://www.devolution.com/~slouken/SDL " > http :// www . devolution . com /~ slouken / SDL </ a >
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< a href = " http://www.sourceforge.net " >< img src = " images/sflogo.png " border = 0 alt = " SourceForge " ></ a >
< a href = " http://www.libranet.com/petition.html " >< img src = " images/petition_button.jpg " border = 0 alt = " Sign The Linux Driver Petition " ></ a >
< a href = " http://www.planetquake.com/aftershock/ " >< img src = " images/aftershock_logo.jpg " border = 0 alt = " Aftershock " ></ a >
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< br > Website Copyright ( C ) 1999 , 2000 contributors of the QuakeForge Project .
< br >< a href = " copyright.php " > View Additional Copyright and Trademark Acknowledgements </ a >
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