2000-09-26 04:04:08 +00:00
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<? // Preamble
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2007-03-09 17:16:17 +00:00
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$pageName = "Welcome!";
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2001-10-17 05:46:43 +00:00
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$currPage = "home"; // Name of the page, for the menu
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2001-06-06 06:15:47 +00:00
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require "parts/preamble.php"; // Load most of document
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2010-08-10 23:03:40 +00:00
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?>
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2010-08-18 20:24:31 +00:00
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<P>
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QuakeForge is a 3D first-person shooter game engine based on
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<A href="http://www.idsoftware.com/">id Software</a>'s legendary Quake and
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QuakeWorld game engines. Our purpose is to improve the state of the game
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by improving the engine, making a good base for game and engine
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modifications, and making it accessible to the largest number of players
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we can. We like it, and we think you will too.
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</P>
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2012-11-16 02:46:08 +00:00
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<P>
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To get just the latest code:
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<code>
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2013-01-24 10:29:16 +00:00
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git clone --depth 1 git://git.code.sf.net/p/quake/quakeforge
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2012-11-16 02:46:08 +00:00
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</code>
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<BR>
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Or for the full history:
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<code>
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2013-01-24 10:29:16 +00:00
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git clone git://git.code.sf.net/p/quake/quakeforge
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2012-11-16 02:46:08 +00:00
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</code>
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</P>
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2010-08-10 23:03:40 +00:00
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<?
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2007-03-18 04:34:44 +00:00
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need ("boxes news");
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newsBoxOpen ('Latest News');
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printLatestNews (5);
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newsBoxTitle ('Older News...', '/old_news.php');
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newsBoxClose ();
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2000-09-26 04:04:08 +00:00
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?>
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2007-03-18 04:34:44 +00:00
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<!--<? include "partners.inc"; ?>-->
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