<?	// Preamble
	$pageName = "Screenshots";
	$focused = "none";					// Dock icon name to gets a border
	$currPage = "shots";				// Name of the page, for the menu
	require "parts/preamble.php";		// Load most of document

	function screenshot ($name, $caption)
	{
		echo '<TR vAlign="middle">' .
			'	<TD align="center">' .
			'		<P class="centered">' .
			'			<A href="/img/screenshots/' . $name . '.png"><IMG src="/img/screenshots/' . $name . '.jpg" alt="View at full size" border="1"></A>' .
			'		</P>' .
			"		<P>$caption</P>" .
			'	</TD>' .
			'</TR>';
	}
?>
<P>
	Here are some screen captures of QuakeForge in action, showing off
	some of the things we've done to this beast. None of these shots are
	gamma-modified or doctored, they are what you actually see in the game.
</P>

<P>
<TABLE width="100%" cellSpacing="0" cellPadding="1" border="0">
	<TR vAlign="top">
		<TD><?
			tableBoxHeader (featureBgColor, featureHeadColor);
			tableTitle ('QuakeForge: Newtree', 1, featureHeadColor);

			screenshot ('wateralpha-0.3', 'The Elder World pool, with a watervised map and with r_wateralpha 0.3. If you look closely, you can see the partially fullbright texture on the nail box below.');
			screenshot ('dlights-quad-rocket', 'This one really shows off dynamic lighting and fullbrights. The player has quad damage, causing them to give off a blue dynamic light. A rocket is exploding after hitting a wall, and in the background you see the fullbrights on the exit glowing bright red.');
			screenshot ('conback', 'This shows our logo as a <a href="/files/conback.lmp.gz">conback</a> (or, <a href="/files/pakQF.pak">more conveniently</a>, works as is). Also shows ALSA sound initialisation.');
			screenshot ('location', 'This shows a location marker (only visible with r_drawentities 0) which was placed shortly before taking the screenshot');
			screenshot ('smoke', 'Smoke trails and lights. Nuff said :)');
			// put more here

			tableBoxFooter ();
		?></TD>
	</TR>
</TABLE>
</P>
<?
	require "parts/postamble.php";		// Finish this sucker up
?>
