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https://git.code.sf.net/p/quake/quakeforge
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33db650161
There's still no direct quaternion division because I don't know if the definition of q1/q2 is (1/q2)*q1 or q1*(1/q2) (it does make a difference). |
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audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |