quakeforge/include/QF/Vulkan/qf_vid.h
Bill Currie 85128a3e86 [vulkan] Rework lighting to use splats
It's currently slower, and the cone splats are buggy, but the lighting
code itself got some nice cleanups.
2023-06-28 01:01:56 +09:00

94 lines
2.3 KiB
C

/*
Vulkan/qf_vid.h
vulkan vid stuff from the renderer.
Copyright (C) 2019 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_Vulkan_vid_h
#define __QF_Vulkan_vid_h
#include "QF/Vulkan/cvars.h"
#ifndef VK_NO_PROTOTYPES
#define VK_NO_PROTOTYPES
#endif
#include <vulkan/vulkan.h>
/** \defgroup vulkan Vulkan Renderer
*/
enum {
QFV_rp_particles,
QFV_rp_shadowmap,
QFV_rp_preoutput,
QFV_rp_translucent,
QFV_rp_main,
QFV_rp_output,
};
//FIXME location
typedef enum {
QFV_passDepth, // geometry
QFV_passTranslucentFrag, // geometry
QFV_passGBuffer, // geometry
QFV_passLighting, // single triangle
QFV_passCompose, // single triangle
QFV_NumPasses
} QFV_Subpass;
enum {
QFV_attachDepth,
QFV_attachColor,
QFV_attachEmission,
QFV_attachNormal,
QFV_attachPosition,
QFV_attachLight,
QFV_attachSwapchain,
};
struct vulkan_ctx_s;
void Vulkan_CreateSwapchain (struct vulkan_ctx_s *ctx);
void Vulkan_CreateDevice (struct vulkan_ctx_s *ctx);
void Vulkan_Init_Common (struct vulkan_ctx_s *ctx);
void Vulkan_Shutdown_Common (struct vulkan_ctx_s *ctx);
void Vulkan_CreateStagingBuffers (struct vulkan_ctx_s *ctx);
struct qfv_output_s;
void Vulkan_ConfigOutput (struct vulkan_ctx_s *ctx,
struct qfv_output_s *output);
VkSampler Vulkan_CreateSampler (struct vulkan_ctx_s *ctx, const char *name);
struct entity_s;
void Vulkan_BeginEntityLabel (struct vulkan_ctx_s *ctx, VkCommandBuffer cmd,
struct entity_s ent);
struct plitem_s *Vulkan_GetConfig (struct vulkan_ctx_s *ctx, const char *name);
extern int vulkan_frame_width;
extern int vulkan_frame_height;
extern int vulkan_oit_fragments;
#endif // __QF_Vulkan_vid_h