..
classes
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2023-06-13 18:06:11 +09:00
ecs
[ecs] Add "tree mode" to hierarchies
2023-07-07 14:42:49 +09:00
GL
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2023-06-13 18:06:11 +09:00
GLSL
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input
[input] Add a shift enum element for numlock
2023-07-02 01:23:28 +09:00
math
[math] Add some bit-op functions
2022-01-23 13:47:14 +09:00
plugin
[renderer] Add a debug_ui render function
2023-07-13 14:22:31 +09:00
progs
[qfcc] Add a handle type for engine resources
2023-05-25 10:41:28 +09:00
scene
[scene] Add a leaf component to lights
2023-07-27 15:50:53 +09:00
simd
[simd] Add unsigned vector types
2023-06-15 09:36:50 +09:00
ui
[ui] Remove IMUI_FlexibleSpace prototype
2023-07-21 12:35:56 +09:00
Vulkan
[vulkan] Use the shadow matrices when rendering maps
2023-07-30 11:52:13 +09:00
alloc.h
[util] Record allocated blocs for ALLOC
2023-03-05 18:31:30 +09:00
bspfile.h
[bspfile] Correct some typos in the documentation
2023-06-29 11:31:24 +09:00
cbuf.h
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2023-06-13 18:06:11 +09:00
cdaudio.h
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2023-06-13 18:06:11 +09:00
cexpr.h
[cexpr] Add support for the bool type
2023-06-26 10:59:16 +09:00
checksum.h
clip_hull.h
cmd.h
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2023-06-13 18:06:11 +09:00
cmem.h
console.h
[console] Start work on a debug UI
2023-07-01 20:00:26 +09:00
crc.h
csqc.h
cvar.h
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2023-06-13 18:06:11 +09:00
darray.h
[util] Clean up nested macro temp var names a little
2022-03-31 14:44:51 +09:00
draw.h
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2023-06-13 18:06:11 +09:00
dstring.h
ecs.h
[ecs] Add a function to move a subpool to be the last
2023-07-08 19:55:37 +09:00
fbsearch.h
gib.h
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2023-06-13 18:06:11 +09:00
hash.h
[util] Free up hash links
2023-03-04 02:07:31 +09:00
heapsort.h
[util] Support custom swap function for heapsort
2022-10-31 10:52:03 +09:00
idparse.h
image.h
[image] Allow color conversion caches to be cleaned up
2023-03-05 18:31:30 +09:00
info.h
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
input.h
[input] Fix some doxygen breakage
2022-05-19 13:26:45 +09:00
iqm.h
[vulkan] Get IQM rendering working
2022-05-07 10:14:22 +09:00
joystick.h
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2023-06-13 18:06:11 +09:00
keys.h
[dox] Fix up some doxygen issues
2022-04-13 14:17:58 +09:00
link.h
listener.h
llist.h
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2023-06-13 18:06:11 +09:00
Makemodule.am
[vulkan] Add infinite plane rendering
2023-07-21 11:59:25 +09:00
mathlib.h
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2023-06-13 18:06:11 +09:00
mdfour.h
mersenne.h
model.h
[scene] Put lights into the bsp tree via efrags
2023-07-22 17:53:07 +09:00
modelgen.h
msg.h
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object.h
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pak.h
pakfile.h
pcx.h
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plist.h
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plugin.h
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2023-06-13 18:06:11 +09:00
png.h
[image] Make WritePNG take settings from tex_t
2022-04-01 01:01:53 +09:00
pqueue.h
[util] Clean up nested macro temp var names a little
2022-03-31 14:44:51 +09:00
progs.h
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
pvsfile.h
qargs.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
qdefs.h
qendian.h
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
qtypes.h
[qtypes] Support auto in pre-c23 compilers
2023-06-18 17:16:58 +09:00
quakefs.h
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2023-06-13 18:06:11 +09:00
quakeio.h
render.h
[sw] Take advantage of the ECS for edge rendering
2022-10-25 19:36:09 +09:00
riff.h
ringbuffer.h
[util] Add atomic ring buffer and automated tests
2022-09-22 09:35:57 +09:00
ruamoko.h
[gamecode] Pass registered data pointer to builtins
2022-02-14 12:28:38 +09:00
screen.h
[renderer] Allow the camera to be overridden
2023-07-12 00:47:40 +09:00
script.h
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2023-06-13 18:06:11 +09:00
segtext.h
More doxygen tweaks
2022-05-19 13:26:45 +09:00
set.h
[set] Add an edge detection iterator
2023-05-26 21:46:34 +09:00
sizebuf.h
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skin.h
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sound.h
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
spritegn.h
sys.h
[util] Integrate sys_mem into the build
2023-07-04 14:39:36 +09:00
sys_developer.h
[sys] Add some developer flags for cache/hunk/zone
2022-06-03 12:04:27 +09:00
teamplay.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
tga.h
[image] Set texture type for no-load tga images
2022-05-04 13:50:55 +09:00
va.h
ver_check.h
vid.h
[vid] Ensure window size gets sent after init
2023-07-14 11:57:36 +09:00
wad.h
wadfile.h
winding.h
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zone.h
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