quakeforge/libs/video/renderer
Bill Currie 70b60456a8 [vulkan] Implement direction shadow lighting
Finally, even suns cast shadows :)
2023-08-14 02:41:38 +09:00
..
gl [scene] Remove full_transform from renderer_t 2023-08-05 15:56:01 +09:00
glsl [scene] Remove full_transform from renderer_t 2023-08-05 15:56:01 +09:00
sw [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
vulkan [vulkan] Implement direction shadow lighting 2023-08-14 02:41:38 +09:00
crosshair.c
font8x8.c
Makemodule.am [vulkan] Clean up lighting shaders a little 2023-08-13 18:06:28 +09:00
noisetextures.c
r_alias.c
r_billboard.c
r_bsp.c [renderer] Add a comment about the start map issue 2023-08-06 02:32:11 +09:00
r_cvar.c [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
r_draw.c
r_dyn_textures.c
r_ent.c
r_fog.c
r_graph.c
r_init.c [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
r_iqm.c
r_light.c [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
r_main.c [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
r_part.c
r_progs.c
r_scrap.c [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
r_screen.c [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
r_sprite.c
vid_common.c
vid_render_gl.c [vid] Allow render systems to unload late 2023-03-06 21:15:15 +09:00
vid_render_glsl.c [vid] Allow render systems to unload late 2023-03-06 21:15:15 +09:00
vid_render_sw.c [sw] Free alias model cache memory when clearing models 2023-03-20 17:45:28 +09:00
vid_render_vulkan.c [vulkan] Implement CSM rendering 2023-08-13 17:36:32 +09:00