mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-13 00:24:12 +00:00
fede9125e1
While the console command line is quite good for setting everything up, the devices being bound do need to be present when the commands are executed (due to needing extra data provided by the devices). Thus property lists that store the extra data (button and axis counts, device names/ids, connection names, etc) seems to be the best solution.
453 lines
10 KiB
C
453 lines
10 KiB
C
/*
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in_common.c
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general input driver
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se]
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#define _BSD
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#include <ctype.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "QF/cbuf.h"
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#include "QF/cvar.h"
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#include "QF/darray.h"
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#define IMPLEMENT_INPUT_Funcs
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#include "QF/input.h"
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#include "QF/joystick.h"
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#include "QF/keys.h"
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#include "QF/mathlib.h"
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#include "QF/plist.h"
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#include "QF/sys.h"
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#include "QF/vid.h"
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#include "QF/input/event.h"
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#include "qfselect.h"
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typedef struct {
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in_driver_t driver;
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void *data;
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} in_regdriver_t;
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static struct DARRAY_TYPE (in_regdriver_t) in_drivers = { .grow = 8 };
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static struct DARRAY_TYPE (in_device_t) in_devices = { .grow = 8 };
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VISIBLE viewdelta_t viewdelta;
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cvar_t *in_grab;
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VISIBLE cvar_t *in_amp;
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VISIBLE cvar_t *in_pre_amp;
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cvar_t *in_freelook;
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cvar_t *in_mouse_filter;
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cvar_t *in_mouse_amp;
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cvar_t *in_mouse_pre_amp;
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cvar_t *lookstrafe;
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int64_t in_timeout = 10000;//10ms default timeout
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qboolean in_mouse_avail;
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float in_mouse_x, in_mouse_y;
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static float in_old_mouse_x, in_old_mouse_y;
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int
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IN_RegisterDriver (in_driver_t *driver, void *data)
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{
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in_regdriver_t rdriver = { *driver, data };
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DARRAY_APPEND (&in_drivers, rdriver);
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return in_drivers.size - 1;
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}
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void
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IN_DriverData (int handle, void *data)
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{
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in_drivers.a[handle].data = data;
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}
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static int
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in_add_device (int driver, void *device, const char *name,
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const char *id)
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{
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size_t devid;
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in_device_t indev = {
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.driverid = driver,
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.device = device,
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.name = name,
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.id = id,
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};
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for (devid = 0; devid < in_devices.size; devid++) {
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if (in_devices.a[devid].driverid == -1) {
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in_devices.a[devid] = indev;
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return devid;
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}
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}
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DARRAY_APPEND (&in_devices, indev);
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return devid;
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}
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int
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IN_AddDevice (int driver, void *device, const char *name, const char *id)
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{
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if ((size_t) driver >= in_drivers.size) {
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Sys_Error ("IN_AddDevice: invalid driver: %d", driver);
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}
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int devid = in_add_device (driver, device, name, id);
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IE_event_t event = {
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.type = ie_add_device,
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.when = Sys_LongTime (),
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.device = {
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.devid = devid,
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},
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};
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IE_Send_Event (&event);
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return devid;
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}
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void
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IN_RemoveDevice (int devid)
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{
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if ((size_t) devid >= in_devices.size) {
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Sys_Error ("IN_RemoveDevice: invalid devid: %d", devid);
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}
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IE_event_t event = {
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.type = ie_remove_device,
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.when = Sys_LongTime (),
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.device = {
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.devid = devid,
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},
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};
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IE_Send_Event (&event);
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in_devices.a[devid].device = 0;
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}
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void
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IN_SendConnectedDevices (void)
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{
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for (size_t devid = 0; devid < in_devices.size; devid++) {
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if (in_devices.a[devid].driverid >= 0
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&& in_devices.a[devid].device) {
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IE_event_t event = {
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.type = ie_add_device,
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.when = Sys_LongTime (),//FIXME actual time?
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.device = {
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.devid = devid,
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},
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};
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IE_Send_Event (&event);
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}
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}
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}
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const char *
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IN_GetDeviceName (int devid)
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{
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if ((size_t) devid >= in_devices.size) {
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return 0;
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}
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if (!in_devices.a[devid].device || in_devices.a[devid].driverid == -1) {
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return 0;
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}
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return in_devices.a[devid].name;
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}
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const char *
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IN_GetDeviceId (int devid)
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{
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if ((size_t) devid >= in_devices.size) {
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return 0;
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}
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if (!in_devices.a[devid].device || in_devices.a[devid].driverid == -1) {
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return 0;
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}
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return in_devices.a[devid].id;
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}
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void
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IN_SetDeviceEventData (int devid, void *data)
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{
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if ((size_t) devid >= in_devices.size) {
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return;
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}
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if (!in_devices.a[devid].device || in_devices.a[devid].driverid == -1) {
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return;
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}
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in_regdriver_t *rd = &in_drivers.a[in_devices.a[devid].driverid];
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rd->driver.set_device_event_data (in_devices.a[devid].device, data,
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rd->data);
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}
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void *
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IN_GetDeviceEventData (int devid)
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{
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if ((size_t) devid >= in_devices.size) {
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return 0;
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}
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if (!in_devices.a[devid].device || in_devices.a[devid].driverid == -1) {
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return 0;
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}
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in_regdriver_t *rd = &in_drivers.a[in_devices.a[devid].driverid];
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return rd->driver.get_device_event_data (in_devices.a[devid].device,
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rd->data);
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}
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int
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IN_AxisInfo (int devid, in_axisinfo_t *axes, int *numaxes)
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{
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if ((size_t) devid >= in_devices.size) {
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return -1;
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}
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if (!in_devices.a[devid].device || in_devices.a[devid].driverid == -1) {
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return -1;
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}
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int driver = in_devices.a[devid].driverid;
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in_regdriver_t *rd = &in_drivers.a[driver];
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if (!rd->driver.axis_info) {
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return -1;
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}
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rd->driver.axis_info (rd->data, in_devices.a[devid].device, axes, numaxes);
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if (axes) {
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for (int i = 0; i < *numaxes; i++) {
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axes[i].deviceid = devid;
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}
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}
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return 0;
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}
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int
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IN_ButtonInfo (int devid, in_buttoninfo_t *buttons, int *numbuttons)
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{
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if ((size_t) devid >= in_devices.size) {
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return -1;
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}
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if (!in_devices.a[devid].device || in_devices.a[devid].driverid == -1) {
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return -1;
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}
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int driver = in_devices.a[devid].driverid;
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in_regdriver_t *rd = &in_drivers.a[driver];
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if (!rd->driver.button_info) {
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return -1;
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}
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rd->driver.button_info (rd->data, in_devices.a[devid].device,
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buttons, numbuttons);
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if (buttons) {
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for (int i = 0; i < *numbuttons; i++) {
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buttons[i].deviceid = devid;
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}
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}
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return 0;
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}
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void
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IN_UpdateGrab (cvar_t *var) // called from context_*.c
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{
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if (var) {
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for (size_t i = 0; i < in_drivers.size; i++) {
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in_regdriver_t *rd = &in_drivers.a[i];
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if (rd->driver.grab_input) {
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rd->driver.grab_input (rd->data, var->int_val);
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}
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}
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}
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}
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void
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IN_ProcessEvents (void)
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{
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qf_fd_set fdset;
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int maxfd = -1;
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int64_t timeout = in_timeout;
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QF_FD_ZERO (&fdset);
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for (size_t i = 0; i < in_drivers.size; i++) {
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in_regdriver_t *rd = &in_drivers.a[i];
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if (rd->driver.add_select) {
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rd->driver.add_select (&fdset, &maxfd, rd->data);
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}
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if (rd->driver.process_events) {
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rd->driver.process_events (rd->data);
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// if a driver can't use select, then we can't block in select
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timeout = 0;
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}
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}
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if (maxfd >= 0 && Sys_Select (maxfd, &fdset, timeout) > 0) {
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for (size_t i = 0; i < in_drivers.size; i++) {
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in_regdriver_t *rd = &in_drivers.a[i];
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if (rd->driver.check_select) {
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rd->driver.check_select (&fdset, rd->data);
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}
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}
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}
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}
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void
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IN_SaveConfig (plitem_t *config)
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{
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plitem_t *input_config = PL_NewDictionary (0); //FIXME hashlinks
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PL_D_AddObject (config, "input", input_config);
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IMT_SaveConfig (input_config);
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IN_Binding_SaveConfig (input_config);
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}
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void
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IN_LoadConfig (plitem_t *config)
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{
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plitem_t *input_config = PL_ObjectForKey (config, "input");
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if (input_config) {
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IMT_LoadConfig (input_config);
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IN_Binding_LoadConfig (input_config);
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}
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}
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void
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IN_Move (void)
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{
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//JOY_Move ();
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if (!in_mouse_avail)
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return;
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in_mouse_x *= in_mouse_pre_amp->value * in_pre_amp->value;
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in_mouse_y *= in_mouse_pre_amp->value * in_pre_amp->value;
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if (in_mouse_filter->int_val) {
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in_mouse_x = (in_mouse_x + in_old_mouse_x) * 0.5;
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in_mouse_y = (in_mouse_y + in_old_mouse_y) * 0.5;
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in_old_mouse_x = in_mouse_x;
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in_old_mouse_y = in_mouse_y;
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}
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in_mouse_x *= in_mouse_amp->value * in_amp->value;
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in_mouse_y *= in_mouse_amp->value * in_amp->value;
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#if 0
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if ((in_strafe.state & 1) || (lookstrafe->int_val && freelook))
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viewdelta.position[0] += in_mouse_x;
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else
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viewdelta.angles[YAW] -= in_mouse_x;
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if (freelook && !(in_strafe.state & 1)) {
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viewdelta.angles[PITCH] += in_mouse_y;
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} else {
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viewdelta.position[2] -= in_mouse_y;
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}
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#endif
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in_mouse_x = in_mouse_y = 0.0;
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}
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/* Called at shutdown */
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static void
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IN_shutdown (void *data)
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{
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//JOY_Shutdown ();
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Sys_MaskPrintf (SYS_vid, "IN_Shutdown\n");
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for (size_t i = in_drivers.size; i-- > 0; ) {
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in_regdriver_t *rd = &in_drivers.a[i];
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if (rd->driver.shutdown) {
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rd->driver.shutdown (rd->data);
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}
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}
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}
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void
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IN_Init (cbuf_t *cbuf)
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{
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Sys_RegisterShutdown (IN_shutdown, 0);
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IMT_Init ();
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IN_Binding_Init ();
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for (size_t i = 0; i < in_drivers.size; i++) {
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in_regdriver_t *rd = &in_drivers.a[i];
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rd->driver.init (rd->data);
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}
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//Key_Init (cbuf);
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//JOY_Init ();
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in_mouse_x = in_mouse_y = 0.0;
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}
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void
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IN_Init_Cvars (void)
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{
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//Key_Init_Cvars ();
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//JOY_Init_Cvars ();
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in_grab = Cvar_Get ("in_grab", "0", CVAR_ARCHIVE, IN_UpdateGrab,
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"With this set to 1, quake will grab the mouse, "
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"preventing loss of input focus.");
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in_amp = Cvar_Get ("in_amp", "1", CVAR_ARCHIVE, NULL,
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"global in_amp multiplier");
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in_pre_amp = Cvar_Get ("in_pre_amp", "1", CVAR_ARCHIVE, NULL,
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"global in_pre_amp multiplier");
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in_freelook = Cvar_Get ("freelook", "0", CVAR_ARCHIVE, NULL,
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"force +mlook");
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in_mouse_filter = Cvar_Get ("in_mouse_filter", "0", CVAR_ARCHIVE, NULL,
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"Toggle mouse input filtering.");
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in_mouse_amp = Cvar_Get ("in_mouse_amp", "15", CVAR_ARCHIVE, NULL,
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"mouse in_mouse_amp multiplier");
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in_mouse_pre_amp = Cvar_Get ("in_mouse_pre_amp", "1", CVAR_ARCHIVE, NULL,
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"mouse in_mouse_pre_amp multiplier");
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lookstrafe = Cvar_Get ("lookstrafe", "0", CVAR_ARCHIVE, NULL,
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"when mlook/klook on player will strafe");
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}
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void
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IN_ClearStates (void)
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{
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for (size_t i = 0; i < in_drivers.size; i++) {
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in_regdriver_t *rd = &in_drivers.a[i];
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if (rd->driver.clear_states) {
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rd->driver.clear_states (rd->data);
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}
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}
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//Key_ClearStates ();
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}
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#ifdef HAVE_EVDEV
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extern int in_evdev_force_link;
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static __attribute__((used)) int *evdev_force_link = &in_evdev_force_link;
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#endif
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