quakeforge/libs/ruamoko/rua_imui.c
Bill Currie 3cd0703249 [ui] Implement scroll bars
There's a bit of nasty hard-coding around passages at the moment, but
the basics are working in a fairly generic way.
2024-01-09 09:12:29 +09:00

553 lines
14 KiB
C

/*
r_imui.c
Ruamoko IMUI support functions
Copyright (C) 2023 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <string.h>
#include <stdlib.h>
#include "QF/dstring.h"
#include "QF/progs.h"
#include "QF/ui/canvas.h"
#include "QF/ui/imui.h"
#include "QF/ui/passage.h"
#include "rua_internal.h"
typedef struct bi_imui_ctx_s {
struct bi_imui_ctx_s *next;
struct bi_imui_ctx_s **prev;
imui_ctx_t *imui_ctx;
} bi_imui_ctx_t;
typedef struct {
progs_t *pr;
canvas_system_t canvas_sys;
PR_RESMAP (bi_imui_ctx_t) imui_ctx_map;
bi_imui_ctx_t *imui_ctxs;
dstring_t *dstr;
} imui_resources_t;
static bi_imui_ctx_t *
imui_ctx_new (imui_resources_t *res)
{
qfZoneScoped (true);
return PR_RESNEW (res->imui_ctx_map);
}
static void
imui_ctx_free (imui_resources_t *res, bi_imui_ctx_t *imui_ctx)
{
qfZoneScoped (true);
PR_RESFREE (res->imui_ctx_map, imui_ctx);
}
static void
imui_ctx_reset (imui_resources_t *res)
{
qfZoneScoped (true);
PR_RESRESET (res->imui_ctx_map);
}
static inline bi_imui_ctx_t *
imui_ctx_get (imui_resources_t *res, int index)
{
qfZoneScoped (true);
return PR_RESGET(res->imui_ctx_map, index);
}
static inline int __attribute__((pure))
imui_ctx_index (imui_resources_t *res, bi_imui_ctx_t *imui_ctx)
{
qfZoneScoped (true);
return PR_RESINDEX(res->imui_ctx_map, imui_ctx);
}
static void
bi_imui_clear (progs_t *pr, void *_res)
{
qfZoneScoped (true);
imui_resources_t *res = _res;
for (auto bi_ctx = res->imui_ctxs; bi_ctx; bi_ctx = bi_ctx->next) {
IMUI_DestroyContext (bi_ctx->imui_ctx);
}
res->imui_ctxs = 0;
imui_ctx_reset (res);
}
static void
bi_imui_destroy (progs_t *pr, void *_res)
{
qfZoneScoped (true);
imui_resources_t *res = _res;
PR_RESDELMAP (res->imui_ctx_map);
dstring_delete (res->dstr);
free (res);
}
#define bi(x) static void bi_##x (progs_t *pr, void *_res)
bi(IMUI_NewWindow)
{
qfZoneScoped (true);
const char *name = P_GSTRING (pr, 0);
imui_window_t *window = PR_Zone_Malloc (pr, sizeof (imui_window_t));
*window = (imui_window_t) {
.name = name,
.is_open = true,
.auto_fit = true,
};
RETURN_POINTER (pr, window);
}
bi(IMUI_DeleteWindow)
{
qfZoneScoped (true);
auto window = (imui_window_t *) P_GPOINTER (pr, 0);
PR_Zone_Free (pr, window);
}
bi(IMUI_Window_IsOpen)
{
qfZoneScoped (true);
auto window = (imui_window_t *) P_GPOINTER (pr, 0);
R_INT (pr) = window->is_open;
}
bi(IMUI_Window_IsCollapsed)
{
qfZoneScoped (true);
auto window = (imui_window_t *) P_GPOINTER (pr, 0);
R_INT (pr) = window->is_collapsed;
}
bi(IMUI_Window_SetSize)
{
qfZoneScoped (true);
auto window = (imui_window_t *) P_GPOINTER (pr, 0);
window->auto_fit = false;
window->xlen = P_INT (pr, 1);
window->ylen = P_INT (pr, 2);
}
bi(IMUI_NewContext)
{
qfZoneScoped (true);
imui_resources_t *res = _res;
const char *font = P_GSTRING (pr, 0);
float font_size = P_FLOAT (pr, 1);
auto bi_ctx = imui_ctx_new (res);
bi_ctx->imui_ctx = IMUI_NewContext (res->canvas_sys, font, font_size);
bi_ctx->next = res->imui_ctxs;
bi_ctx->prev = &res->imui_ctxs;
if (res->imui_ctxs) {
res->imui_ctxs->prev = &bi_ctx->next;
}
res->imui_ctxs = bi_ctx;
R_INT (pr) = imui_ctx_index (res, bi_ctx);
}
static bi_imui_ctx_t *__attribute__((pure))
_get_imui_ctx (imui_resources_t *res, const char *name, int index)
{
qfZoneScoped (true);
auto bi_ctx = imui_ctx_get (res, index);
if (!bi_ctx) {
PR_RunError (res->pr, "invalid imui context index passed to %s",
name + 3);
}
return bi_ctx;
}
#define get_imui_ctx(index) _get_imui_ctx(res,__FUNCTION__,index)
bi(IMUI_DestroyContext)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_DestroyContext (bi_ctx->imui_ctx);
*bi_ctx->prev = bi_ctx->next;
if (bi_ctx->next) {
bi_ctx->next->prev = bi_ctx->prev;
}
imui_ctx_free (res, bi_ctx);
}
bi (IMUI_SetVisible)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_SetVisible (bi_ctx->imui_ctx, P_INT (pr, 1));
}
bi (IMUI_SetSize)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_SetSize (bi_ctx->imui_ctx, P_INT (pr, 1), P_INT (pr, 2));
}
bi (IMUI_ProcessEvent)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
auto ie_event = (struct IE_event_s *) P_GPOINTER (pr, 1);
IMUI_ProcessEvent (bi_ctx->imui_ctx, ie_event);
}
bi (IMUI_BeginFrame)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_BeginFrame (bi_ctx->imui_ctx);
}
bi (IMUI_Draw)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Draw (bi_ctx->imui_ctx);
Canvas_Draw (res->canvas_sys);
}
bi (IMUI_PushLayout)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
R_INT (pr) = IMUI_PushLayout (bi_ctx->imui_ctx, P_INT (pr, 1));
}
bi (IMUI_PopLayout)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_PopLayout (bi_ctx->imui_ctx);
}
bi (IMUI_Layout_SetXSize)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Layout_SetXSize (bi_ctx->imui_ctx, P_INT (pr, 1), P_INT (pr, 2));
}
bi (IMUI_Layout_SetYSize)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Layout_SetYSize (bi_ctx->imui_ctx, P_INT (pr, 1), P_INT (pr, 2));
}
bi (IMUI_PushStyle)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
R_INT (pr) = IMUI_PushStyle (bi_ctx->imui_ctx,
&P_PACKED (pr, imui_style_t, 1));
}
bi (IMUI_PopStyle)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_PopStyle (bi_ctx->imui_ctx);
}
bi (IMUI_Style_Update)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Style_Update (bi_ctx->imui_ctx, (imui_style_t *) P_GPOINTER (pr, 1));
}
bi (IMUI_Style_Fetch)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Style_Fetch (bi_ctx->imui_ctx, (imui_style_t *) P_GPOINTER (pr, 1));
}
bi (IMUI_Label)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Label (bi_ctx->imui_ctx, P_GSTRING (pr, 1));
}
bi (IMUI_Labelf)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
RUA_Sprintf (pr, res->dstr, "IMUI_Labelf", 1);
IMUI_Label (bi_ctx->imui_ctx, res->dstr->str);
}
bi (IMUI_Passage)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
auto passage = RUA_GUI_GetPassage (pr, P_INT (pr, 2));
IMUI_Passage (bi_ctx->imui_ctx, P_GSTRING (pr, 1), passage);
}
bi (IMUI_Button)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Button (bi_ctx->imui_ctx, P_GSTRING (pr, 1));
}
bi (IMUI_Checkbox)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
bool flag = *(bool *) P_GPOINTER (pr, 1);
IMUI_Checkbox (bi_ctx->imui_ctx, &flag, P_GSTRING (pr, 2));
*(bool *) P_GPOINTER (pr, 1) = flag;
}
bi (IMUI_Radio)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Radio (bi_ctx->imui_ctx, (int *) P_GPOINTER (pr, 1), P_INT (pr, 2),
P_GSTRING (pr, 3));
}
bi (IMUI_Slider)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Slider (bi_ctx->imui_ctx, (float *) P_GPOINTER (pr, 1),
P_FLOAT (pr, 2), P_FLOAT (pr, 3), P_GSTRING (pr, 4));
}
bi (IMUI_Spacer)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_Spacer (bi_ctx->imui_ctx, P_INT (pr, 1), P_INT (pr, 2),
P_INT (pr, 3), P_INT (pr, 4));
}
bi (IMUI_FlexibleSpace)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
//IMUI_FlexibleSpace (bi_ctx->imui_ctx);
IMUI_Spacer(bi_ctx->imui_ctx, imui_size_expand, 100, imui_size_expand, 100);
}
bi (IMUI_StartPanel)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
R_INT (pr) = IMUI_StartPanel (bi_ctx->imui_ctx,
&P_PACKED (pr, imui_window_t, 1));
}
bi (IMUI_ExtendPanel)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
R_INT (pr) = IMUI_ExtendPanel (bi_ctx->imui_ctx, P_GSTRING (pr, 1));
}
bi (IMUI_EndPanel)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_EndPanel (bi_ctx->imui_ctx);
}
bi (IMUI_StartMenu)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
R_INT (pr) = IMUI_StartMenu (bi_ctx->imui_ctx,
&P_PACKED (pr, imui_window_t, 1),
P_INT (pr, 2));
}
bi (IMUI_EndMenu)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_EndMenu (bi_ctx->imui_ctx);
}
bi (IMUI_MenuItem)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
R_INT (pr) = IMUI_MenuItem (bi_ctx->imui_ctx, P_GSTRING (pr, 1),
P_INT (pr, 2));
}
bi (IMUI_StartWindow)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
auto window = (imui_window_t *) P_GPOINTER (pr, 1);
R_INT (pr) = IMUI_StartWindow (bi_ctx->imui_ctx, window);
}
bi (IMUI_EndWindow)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_EndWindow (bi_ctx->imui_ctx);
}
bi (IMUI_StartScrollBox)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
const char *name = P_GSTRING (pr, 1);
R_INT (pr) = IMUI_StartScrollBox (bi_ctx->imui_ctx, name);
}
bi (IMUI_EndScrollBox)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
IMUI_EndScrollBox (bi_ctx->imui_ctx);
}
bi (IMUI_ScrollBar)
{
qfZoneScoped (true);
auto res = (imui_resources_t *) _res;
auto bi_ctx = get_imui_ctx (P_INT (pr, 0));
const char *name = P_GSTRING (pr, 1);
IMUI_ScrollBar (bi_ctx->imui_ctx, name);
}
#undef bi
#define bi(x,np,params...) {#x, bi_##x, -1, np, {params}}
#define p(type) PR_PARAM(type)
#define P(a, s) { .size = (s), .alignment = BITOP_LOG2 (a), }
static builtin_t builtins[] = {
bi(IMUI_NewWindow, 1, p(string)),
bi(IMUI_DeleteWindow, 1, p(ptr)),
bi(IMUI_Window_IsOpen, 1, p(ptr)),
bi(IMUI_Window_IsCollapsed, 1, p(ptr)),
bi(IMUI_Window_SetSize , 3, p(ptr), p(int), p(int)),
bi(IMUI_NewContext, 2, p(string), p(float)),
bi(IMUI_DestroyContext, 2, p(int)),
bi(IMUI_SetVisible, 2, p(int), p(int)),
bi(IMUI_SetSize, 3, p(int), p(int), p(int)),
bi(IMUI_ProcessEvent, 2, p(int), p(ptr)),
bi(IMUI_BeginFrame, 1, p(int)),
bi(IMUI_Draw, 1, p(int)),
bi(IMUI_PushLayout, 2, p(int), p(int)),
bi(IMUI_PopLayout, 1, p(int)),
bi(IMUI_Layout_SetXSize, 3, p(int), p(int), p(int)),
bi(IMUI_Layout_SetYSize, 3, p(int), p(int), p(int)),
bi(IMUI_PushStyle, 2, p(int), p(ptr)),
bi(IMUI_PopStyle, 1, p(int)),
bi(IMUI_Style_Update, 2, p(int), p(ptr)),
bi(IMUI_Style_Fetch, 2, p(int), p(ptr)),
bi(IMUI_Label, 2, p(int), p(string)),
bi(IMUI_Labelf, -3, p(int), p(string)),
bi(IMUI_Passage, 3, p(int), p(string), p(int)),
bi(IMUI_Button, 2, p(int), p(string)),
bi(IMUI_Checkbox, 3, p(int), p(ptr), p(string)),
bi(IMUI_Radio, 4, p(int), p(ptr), p(int), p(string)),
bi(IMUI_Slider, 5, p(int), p(ptr), p(float), p(float), p(string)),
bi(IMUI_Spacer, 5, p(int), p(int), p(int), p(int), p(int)),
bi(IMUI_FlexibleSpace, 1, p(int)),
bi(IMUI_StartPanel, 2, p(int), p(ptr)),
bi(IMUI_ExtendPanel, 3, p(int), p(string)),
bi(IMUI_EndPanel, 1, p(int)),
bi(IMUI_StartMenu, 3, p(int), p(ptr), p(int)),
bi(IMUI_EndMenu, 1, p(int)),
bi(IMUI_MenuItem, 3, p(int), p(string), p(int)),
bi(IMUI_StartWindow, 2, p(int), p(ptr)),
bi(IMUI_EndWindow, 1, p(int)),
bi(IMUI_StartScrollBox, 2, p(int), p(string)),
bi(IMUI_EndScrollBox, 1, p(int)),
bi(IMUI_ScrollBar, 2, p(int), p(string)),
{0}
};
void
RUA_IMUI_Init (progs_t *pr, int secure)
{
qfZoneScoped (true);
imui_resources_t *res = calloc (1, sizeof (imui_resources_t));
res->pr = pr;
PR_Resources_Register (pr, "IMUI", res, bi_imui_clear, bi_imui_destroy);
PR_RegisterBuiltins (pr, builtins, res);
res->canvas_sys = RUA_GUI_GetCanvasSystem (pr);
res->dstr = dstring_new ();
}