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https://git.code.sf.net/p/quake/quakeforge
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fe4bf28335
Not enough, but covers Object->NSObject and header file protection.
17 lines
368 B
C
17 lines
368 B
C
#ifndef render_h
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#define render_h
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extern int r_width, r_height;
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extern unsigned *r_picbuffer;
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extern float *r_zbuffer;
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extern vec3_t r_origin, r_matrix[3];
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extern BOOL r_drawflat;
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void REN_ClearBuffers (void);
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void REN_DrawCameraFace (face_t *idpol);
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void REN_DrawXYFace (face_t *idpol);
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void REN_BeginCamera (void);
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void REN_BeginXY (void);
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#endif//render_h
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