quakeforge/libs/audio
Bill Currie fdd070f6dc [sound] Add a threaded field to snd_t
Care needs to be taken when freeing channels as doing so while an
asynchronous mixer is using them is unlikely to end well. However,
whether the mixer is asynchronous depends on the output driver. This
lets the driver inform the rest of the system that the output and mixer
are running asynchronously.
2022-06-06 12:39:54 +09:00
..
renderer [sound] Add a threaded field to snd_t 2022-06-06 12:39:54 +09:00
targets [sound] Add a threaded field to snd_t 2022-06-06 12:39:54 +09:00
test [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd_file.c [quakefs] Add a data parameter to gamedir callbacks 2022-06-04 16:06:04 +09:00
cd_linux.c [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
cd_sdl.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd_sgi.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd_win.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd_xmms.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
Makemodule.am [audio] Get testsound working again 2021-06-21 16:40:40 +09:00
snd.c [sound] Clean up the public API 2022-06-03 15:20:41 +09:00
snd_progs.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00