quakeforge/qw/source
2005-07-02 01:31:19 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c proxy now stays connected :) also gets the server data packet. most changes 2005-05-02 04:09:15 +00:00
cl_chat.c gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
cl_cmd.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_demo.c gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
cl_ents.c clean out some old cruft 2005-05-09 02:01:02 +00:00
cl_input.c grievre's patch to enable fullbright skins, controlled rotation and server 2004-07-11 01:41:01 +00:00
cl_main.c gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
cl_ngraph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_parse.c break out map_cfg from cl_parse.c so the server can use it too. (at the 2005-06-19 06:29:50 +00:00
cl_pred.c spawn code complete 2005-05-08 08:04:50 +00:00
cl_screen.c fix a thinko pointed out by zenja-b 2004-05-08 23:27:05 +00:00
cl_skin.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
cl_slist.c spawn code complete 2005-05-08 08:04:50 +00:00
cl_sys_sdl.c be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
cl_sys_unix.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_sys_win.c removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
cl_tent.c bring back the alpha setting for dlights (finally found out what it was 2004-05-03 06:21:39 +00:00
cl_view.c spawn code complete 2005-05-08 08:04:50 +00:00
com.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
crudefile.c oops, added append support to other functions that require it 2004-04-12 12:20:26 +00:00
game.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
locs.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
Makefile.am break out map_cfg from cl_parse.c so the server can use it too. (at the 2005-06-19 06:29:50 +00:00
map_cfg.c break out map_cfg from cl_parse.c so the server can use it too. (at the 2005-06-19 06:29:50 +00:00
master.c move qw/include/protocol.h to include/qw/protocol.h making life easier 2004-02-21 02:31:22 +00:00
net_packetlog.c currently disabled code to allow packet logging in mvd streams 2005-07-02 01:31:19 +00:00
pmove.c proxy now stays connected :) also gets the server data packet. most changes 2005-05-02 04:09:15 +00:00
pmovetst.c gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
sbar.c gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
sdl_link.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
skin.c nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a 2003-09-04 18:59:39 +00:00
sv_ccmds.c implement Raven's calling convention (rcall: first 2 params in opb and 2005-06-12 09:54:01 +00:00
sv_demo.c gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
sv_ents.c player deltas seem to be working 2005-05-09 12:12:48 +00:00
sv_gib.c mindHog's qfpython patch. GIB info string event callbacks and a compile fix 2003-05-16 16:17:24 +00:00
sv_init.c break out map_cfg from cl_parse.c so the server can use it too. (at the 2005-06-19 06:29:50 +00:00
sv_main.c set the fraglog high water mark to a sane value (ie, < the log buffer size) 2005-05-09 22:33:21 +00:00
sv_move.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_phys.c proxy now stays connected :) also gets the server data packet. most changes 2005-05-02 04:09:15 +00:00
sv_pr_cmds.c mvds seem to work again 2005-05-01 22:13:10 +00:00
sv_pr_qwe.c implement Raven's calling convention (rcall: first 2 params in opb and 2005-06-12 09:54:01 +00:00
sv_progs.c remove the time pointer (not really needed) 2004-11-09 22:32:00 +00:00
sv_qtv.c lots of progress, however mvd player deltas are borked atm 2005-05-05 11:46:29 +00:00
sv_recorder.c player deltas seem to be working 2005-05-09 12:12:48 +00:00
sv_send.c gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
sv_sys_unix.c allow the server to run when there's no input 2003-04-16 15:43:55 +00:00
sv_sys_win.c remove redundant calls to COM_InitArgv 2003-09-22 23:17:47 +00:00
sv_user.c implement Raven's calling convention (rcall: first 2 params in opb and 2005-06-12 09:54:01 +00:00
teamplay.c spawn code complete 2005-05-08 08:04:50 +00:00
world.c move the *_RecursiveHullCheck functions from pmovetst.c and world.c to MOD_TraceLine in libs/models/trace.c, at the same time rewriting the code to work itteratively rather than recursively. 2004-11-02 08:40:00 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00