quakeforge/libs/scene
Bill Currie fb818d15d9 [scene] Support extra component systems
I've finally come across the need for "client" (hah) code to have
additional components on scene entities.
2023-08-05 01:35:09 +09:00
..
test [ecs] Add hierarchy-only tests 2022-11-05 21:29:38 +09:00
camera.c [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00
efrag.c [scene] Put lights into the bsp tree via efrags 2023-07-22 17:53:07 +09:00
entity.c [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
light.c [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
Makemodule.am [scene] Move efrag code from renderer to scene 2022-11-14 12:43:33 +09:00
scene.c [scene] Support extra component systems 2023-08-05 01:35:09 +09:00
transform.c [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00